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you can edit your mesh in the mesh editor - you can take yourself to the loc in the map.Is there any way to correlate the location of a tree on the mesh to make it a no walk area?
There are trees in Timourous Falls blocking nav but they dont appear on the mesh so I cant make a no walk area around them.
The trees in this expansion aren't part of the mesh zone file, but are objects added in later. This way they can be removed at will for any instanced (missions, raids) versions of the zone.
Unfortunately, it also means we're all getting stuck on them as the mesh is built right through them instead of around them.
LOL, ouch!Yeah, it really sucks, Im hitting trees harder than Sonny Bono
For reals though---if anyone wants to update the meshes to dodge all these damn trees, I would PAY for them. So annoying lmao