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  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver
MQ2Wizard

Plugin - MQ2Wizard 3.1.52471.11

well, since i'm the one who removed the image, i can/did see the settings, which is why i mentioned things on the settings =p

no real reason to repost them

I suspect either: you have an issue with ma (raid or otherwise) not selected, not in range of mob etc, or mob is outside your camp, or you don't have any mana (since your min is 1)
ill keep testing then to see what i find and test out more of whats you mentioned to see if i am just getting settings confused between the characters or what last thing i want is for others to have issues that i was having cause that was a serious drop to DPS and will keep posted!! thanks a gain for hearing me out!!
 
At level 120, the plugin will only memorize/use the level 115 Ethereal Confluence and Ethereal Brand. It will not memorize/use the level 120 Ethereal Ignition or Ethereal Twist. Even when I use BYOS/BYOS Custom and memorize Ignition and Twist, the plugin will not cast them even though they are memorized.
 
At level 120, the plugin will only memorize/use the level 115 Ethereal Confluence and Ethereal Brand. It will not memorize/use the level 120 Ethereal Ignition or Ethereal Twist. Even when I use BYOS/BYOS Custom and memorize Ignition and Twist, the plugin will not cast them even though they are memorized.
byos and byos-custom only use what the plugin says. you can't randomly / willy-nilly memorize things that the plugin doesn't say it uses

please make sure to check out the "how to ask for help".

the Eth Ignition line we call "Ethereal Fire"
so you're saying Ethereal Ignition is missing from a 120 wizard?

1712150106809.png

Here you can see Ethereal Ignition from Ethereal Fire is one we'll use

Ethereal Confluence is the line with Confluence/Twist

this particular wizard set at 120 is missing Ethereal Twist, but it wasn't it, and instead uses Ethereal Confluence
1712150242004.png


Please show me the spells the plugin says it is using and missing
 
byos and byos-custom only use what the plugin says. you can't randomly / willy-nilly memorize things that the plugin doesn't say it uses

please make sure to check out the "how to ask for help".

the Eth Ignition line we call "Ethereal Fire"
so you're saying Ethereal Ignition is missing from a 120 wizard?

View attachment 60021

Here you can see Ethereal Ignition from Ethereal Fire is one we'll use

Ethereal Confluence is the line with Confluence/Twist

this particular wizard set at 120 is missing Ethereal Twist, but it wasn't it, and instead uses Ethereal Confluence
View attachment 60023


Please show me the spells the plugin says it is using and missing
1712152690348.png
Those are the only 4 missing spells.

And to confirm, it is not using Twist or Ignition. I have not updated the plugin in the last couple of days, so if they were recently added/corrected let me know and I will check for a new update.
 
View attachment 60025
Those are the only 4 missing spells.

And to confirm, it is not using Twist or Ignition. I have not updated the plugin in the last couple of days, so if they were recently added/corrected let me know and I will check for a new update.
they have not been changed.

you didn't show the spell output on the spells it says we use

Please show where it says "Ethereal Confluence" and "Ethereal Fire"
 
Not sure how to get it to show the particular spells it uses other than when it casts a spell. What's the command for that?
 
Not sure how to get it to show the particular spells it uses other than when it casts a spell. What's the command for that?
a: either when the plugin loads and it outputs the spells
or
b: the info tab that shows all the spells we use.
 
There is no level 120 in the tab for any of those spells above, but all are in my spell book.
 
sigh - you're also SEVERAL builds behind.

Please log off and update and then reply

1712156952653.png

this is likely a cwtn commons issue and not specific to mq2wizard that we addressed earlier - but we won't know until you're updated
 
I love this. In fact, I love all of the combat assist ones. I did notice that the Portal does not have the option for Hate or Sky though. Not that it's a big issue. I can use the GH or Tranquility in the mean time. Not sure if it's been mentioned or not. Thanks again for this!
 
I love this. In fact, I love all of the combat assist ones. I did notice that the Portal does not have the option for Hate or Sky though. Not that it's a big issue. I can use the GH or Tranquility in the mean time. Not sure if it's been mentioned or not. Thanks again for this!
thanks fatdog, i'll take a look - let me know any other portals that might be missing.

I completely redid the portal thing twice when doing druid, so when i translated those things back to wizard a few things got jarbled, because of the small differences in portal types between druids and wizards.

appreciate you <3
 
thanks fatdog, i'll take a look - let me know any other portals that might be missing.

I completely redid the portal thing twice when doing druid, so when i translated those things back to wizard a few things got jarbled, because of the small differences in portal types between druids and wizards.

appreciate you <3

While your adding those would you be able to add the miscellaneous type port spells such as Evacuate, Translocate: group, Decession etc. It's not a huge deal but it would make it easier to cast those one off random misc 'ports' with the current port spell system. The way the port system works with memming and casting the spell then rememming your lineup is nice, without having to pause and do manually etc. I meant to make a post about some of the missing ones earlier this week but it seems other people have beat me to it.
 
While your adding those would you be able to add the miscellaneous type port spells such as Evacuate, Translocate: group, Decession etc. It's not a huge deal but it would make it easier to cast those one off random misc 'ports' with the current port spell system. The way the port system works with memming and casting the spell then rememming your lineup is nice, without having to pause and do manually etc. I meant to make a post about some of the missing ones earlier this week but it seems other people have beat me to it.
yeah i had a few in a list i didn't add, which are some of the ones you listed =p
 
one more port spell Skyfire - the RoS version of skyfire level 100, not showing up at all. Also the original kunark skyfire, Tishan's relocation will only show up searching evac - This is a similar problem to emerald jungle that you fixed last week. If this is already on the list i apologize.

Ok i was mistaken when i said one more, also Sarith - level 90 alaris zone.
 
added how to enter the license give-away (you'll have to find it) - I imagine this will be a "frequently asked question"
 
I have a level 70 crew with a 70 wizard and i been farming AC augs in RSS in the basement with the cold mobs, i tell my wizard not to cast ice since it get resisted so much down there but then she just stands there doing nothing even through i have fire and magic checked, also the /wiz CastFire true command gives me an error sayings it not a valid command same goes for ice and magic
 
I have a level 70 crew with a 70 wizard and i been farming AC augs in RSS in the basement with the cold mobs, i tell my wizard not to cast ice since it get resisted so much down there but then she just stands there doing nothing even through i have fire and magic checked,

So, what spells do you have loaded that you expect to be casting that are not? specifically

also the /wiz CastFire true command gives me an error sayings it not a valid command same goes for ice and magic
thanks i see that, will fix
 
Ice Meteor, White Fire, and Shock of Magic are the 3 single nuke spells, it's whatever the plugin wanted
the White Fire and Shock of Magic never gets cast even through i have the plugin on blend

also the druid plus has the command /dru port to bring up the druid's port window,
any way the wizard plugin can get the /wiz port to bring up the wizard port window like the druid's does

1712801168198.png
 
Ice Meteor, White Fire, and Shock of Magic are the 3 single nuke spells, it's whatever the plugin wanted
the White Fire and Shock of Magic never gets cast even through i have the plugin on blend

also the druid plus has the command /dru port to bring up the druid's port window,
any way the wizard plugin can get the /wiz port to bring up the wizard port window like the druid's does

View attachment 60257
there is nothing special about the group with ice meteor ("coldnuke), in it - other than be above your mana minimum and have usecold on, the other two are missing usage so i'll add them

as far as the portal ui goes - mq2druid's pre-dates our full ui revamp, which is why it was indie from the window - i'll have a think about the behavior and make a decision about it
 
Fantastic plugin, one thing I have encountered is that seemingly randomly the ui will stop responding, can't click anywhere or toggle options. It isn't fixed by unloading and re-loading, however if I unload, camp and re-load it seems to fix the issue. I have not seen this with any of the other similar plugins.
 
Fantastic plugin, one thing I have encountered is that seemingly randomly the ui will stop responding, can't click anywhere or toggle options. It isn't fixed by unloading and re-loading, however if I unload, camp and re-load it seems to fix the issue. I have not seen this with any of the other similar plugins.
The plugins all use the same library for our UI. There isnt a separate one for wizard vs other class.

I suspect this is an imgui issue.

This used to happen to me a lot when I was using isboxer (on other non cwtn class plugin UI things using imgui)
 
Yeah I am using 4 other cwtn plugins on the same box, only happens with the wiz version. I am using ISB.
Probably happening on the same instance, which happens to be that toon.

Like I mentioned same library for all classes and don't have other reports of it only randomly on wiz.

Unfortunately the dx11 and ISB changes haven't been super great for me
 
Hey guys, I was considering the spell rotation during ITC burns. This is purely speculative, but I would think we'd increase DPS if the plugin prioritized Ethereal [Plait | Immolation | Freeze | Blitz] instead of using claw, flashroast, or vortex. ITC has a spell count of 20 as well as a 2 minute timer.

Also, does the plugin check for the alliance buff on a target before casting Frostbound? I've noticed it tries to cast and fails on my wizards (x4)
 
Hey guys, I was considering the spell rotation during ITC burns. This is purely speculative, but I would think we'd increase DPS if the plugin prioritized Ethereal [Plait | Immolation | Freeze | Blitz] instead of using claw, flashroast, or vortex. ITC has a spell count of 20 as well as a 2 minute timer.

Also, does the plugin check for the alliance buff on a target before casting Frostbound? I've noticed it tries to cast and fails on my wizards (x4)
We have pretty robust rotations.

Yes we check before trying to cast
 
Plugin - MQ2Wizard

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