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  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver
MQ2Wizard

Plugin - MQ2Wizard 3.1.52471.11

1 - we have special usage when gambit is up. i'll re-read what you said, but we intentionally are trying to get trigger, which are already things considered with order and what is cast. pretty thoroughly satisfied with the way it is setup and the way it has been operating in current game
2 - we ***absolutely*** don't memorize anything while you have mobs on xtarget - if you have userune/usedefensiverune and they're memorized, we're going to recast them in combat if they need to be recasted, this is on purpose. it *sounds* like you were casting/memorizing something and THEN got something on xtarget.
3 - I'm *guessing* (because you didn't say) you mean force of flame/ice/will? you're right that's pretty low priority, but i'll take a look at some numbers

1. The only caveat with Gambit is that ethereal spells and anything else with a base casting time of >=3 doesn't decrement the counter. My usual trigger rotation is claw/instant magic/ice vortex/claw, for example. There were definitely times where Gambit had 2-3 charges left with 10 seconds remaining and the plugin beelined for Ethereal Weave. I had originally felt that about 1 in 3 Gambits was a miss during gameplay but looking back at the parse put the success rate at a little over 50/50. I will test this a bit more extensively with the higher level wiz I have on FV.

3. Not the forces, they don't share timers and plugin weaves the force spells really well. The instant casts share recast timer 2. The LS spells in these lines are Cloudburst Lightningstrike for magic, Flashroast for fire, and Frostblast for cold. The plugin prefers fire even in blend mode and I would like the option (eventually) to force it to prefer magic.
 
1. The only caveat with Gambit is that ethereal spells and anything else with a base casting time of >=3 doesn't decrement the counter. My usual trigger rotation is claw/instant magic/ice vortex/claw, for example. There were definitely times where Gambit had 2-3 charges left with 10 seconds remaining and the plugin beelined for Ethereal Weave. I had originally felt that about 1 in 3 Gambits was a miss during gameplay but looking back at the parse put the success rate at a little over 50/50. I will test this a bit more extensively with the higher level wiz I have on FV.

3. Not the forces, they don't share timers and plugin weaves the force spells really well. The instant casts share recast timer 2. The LS spells in these lines are Cloudburst Lightningstrike for magic, Flashroast for fire, and Frostblast for cold. The plugin prefers fire even in blend mode and I would like the option (eventually) to force it to prefer magic.
1 - yeah, i'll take a look at some stuff, but when we were dialing in how we're approaching it, pretty happy with it
3 - gotcha we actually don't even currently use frostblast line (even in byos), which can be added. I'll have a think about this as either "prefer the magic in blend" or as a dropdown option like you mentioned for ranger/paladin AA
 
3 - gotcha we actually don't even currently use frostblast line (even in byos), which can be added. I'll have a think about this as either "prefer the magic in blend" or as a dropdown option like you mentioned for ranger/paladin AA
so, what i'm seeing here is the added dmg isn't focused, so 19k that roots you (where a normal hit of fire is like 48k, and crit over 600k --- meaning 1.1m vs 950k - thx for the quickmath @durango773 ) and since magic is -20 resist and fire is a -50 resist that doesn't sound like a priority for change (like you mentioned) - it is a potential for a ~7% increase, but also higher potential for a resist
I'm going to give a "no" for now - maybe come back and revisit sometime in the future, but gonna pass on that for now
 
so, what i'm seeing here is the added dmg isn't focused, so 19k that roots you (where a normal hit of fire is like 48k, and crit over 600k --- meaning 1.1m vs 950k - thx for the quickmath @durango773 ) and since magic is -20 resist and fire is a -50 resist that doesn't sound like a priority for change (like you mentioned) - it is a potential for a ~7% increase, but also higher potential for a resist
I'm going to give a "no" for now - maybe come back and revisit sometime in the future, but gonna pass on that for now
Traditionally, the magic instant DD has been the most DPS, and preferred over fire/ice when raid mechanics don't require quick movement (because of the root component). When movement is required, fire is preferred, because you can still move while blinded. I'm not sure if this has changed in recent expansions. I have not parsed it in a while either.
 
Traditionally, the magic instant DD has been the most DPS, and preferred over fire/ice when raid mechanics don't require quick movement (because of the root component). When movement is required, fire is preferred, because you can still move while blinded. I'm not sure if this has changed in recent expansions. I have not parsed it in a while either.
Still true. Technically if you're min/maxing you probably won't use instants in the rotation much (they get phased out in favor of the progressive fire nuke) but after progressive fire and ethereal ice, instant magic is next on the list, dps-wise.

Either way, I'm not super fussed about it. That option is a "nice-to-have" at best.
 
Still true. Technically if you're min/maxing you probably won't use instants in the rotation much (they get phased out in favor of the progressive fire nuke) but after progressive fire and ethereal ice, instant magic is next on the list, dps-wise.

Either way, I'm not super fussed about it. That option is a "nice-to-have" at best.
Yeah, I mostly phased out my usage of the dicho line of spells since TBL or so. Not sure what happened, but I was getting less DPS with it in the rotation. Like I said, I haven't run any parses recently... So, not sure where it fits in the optimal lineup right now. Kizant's wizard DPS app might be able to tell us. Just don't have time to play with it right now. :)
 
dicho's do great displayed dmg #, however they have a steep mana cost, and if you look, dmg/mana used is junky. So yes, extra mana go for it.
 
867-5309 (which btw, is a #hack - any grocery store, just toss in the local area code and then that number and you'll almost certainly popup with being a member)
This almost got me in trouble once. We were in a new store to us and I did this trick and the wife was like "whose number did you use?" and me being the quick-witted but not thinking it through type said "Jenny's" and she gives me the "who the f is Jenny?" look and I could not hit eject on that joke fast enough.
 
This almost got me in trouble once. We were in a new store to us and I did this trick and the wife was like "whose number did you use?" and me being the quick-witted but not thinking it through type said "Jenny's" and she gives me the "who the f is Jenny?" look and I could not hit eject on that joke fast enough.
yassss

I was once at a store and someone didn't have a code, and the person working wasn't going to help them out - it was at a 24hr grocery store (but a fancy one), and dude had some situation like his sick spouse was at home waiting for meds, or baby needed diapers or something.
I overhear and am like "let me show you something that works anywhere you go" and i do the thing and tell him - he looked at me in awe and said i was a fucking magician. was pretty cool at like 2am
 
I had someone comment on one of our raids that the wizard was out-dpsing anything he had ever seen :) So good results so far. This is my first time here during a plugin release, so let me know what the criteria is for getting in on that license :)
 
I had someone comment on one of our raids that the wizard was out-dpsing anything he had ever seen :) So good results so far. This is my first time here during a plugin release, so let me know what the criteria is for getting in on that license :)
Read all released "Dresden Files" books.. naw, think sic posted just had to comment~
 
Works amazingly well and wizard is parsing top 5 in raids!!! Thanks and congrats to both of you!
 
Yeah, I mostly phased out my usage of the dicho line of spells since TBL or so. Not sure what happened, but I was getting less DPS with it in the rotation. Like I said, I haven't run any parses recently... So, not sure where it fits in the optimal lineup right now. Kizant's wizard DPS app might be able to tell us. Just don't have time to play with it right now. :)
the spell is a lvl 250 effect. No focuses work on lvl 250 spells. so you just get base damage.
 
Me again. You know how I like all the minor issues and tweaks :)

Is there a way for MQ2Wizard to beg a paradox nuke stick from MQ2Mage in the same group? I don't know how much interaction the plugins have with each other and tbh this has already exceeded my wizard expectations.

Wiz is already crushing group game dps, running 3 casters (enc wiz mag) with your plugins is making the best of my limited playtime.
 
Group DPS is fantastic, Raid DPS, I took 9th, not horrible, but it seemed a little slow... ABC, Always Be Casting comes to mind...
outside of mana check/needs or mob health - there isn't any time we're not casting something in any of the plugins (outside of oddball things like combatsummonpets [bst, nec, mag] or mem swapping spells [necro]). we check to see if we can do what we're trying to do pretty much nonstop
 
Group DPS is fantastic, Raid DPS, I took 9th, not horrible, but it seemed a little slow... ABC, Always Be Casting comes to mind...
After using mag/enc/necro plugins, and now this one, make sure your dropping theshholds low on raids. normally on a group *dont nuke less then 20% health*.. on a raid, might wanna bump that down to like 5% reg mobs, 1% for named... otherwise, thwy do stop.. cause you told them to with your threshold setting :shrug:
 
was doing RoS Talendor and wanted go full cold setup since he resists fire really well and noticed that when i tried to use byos custom it did not work giving the following as a result
 

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was doing RoS Talendor and wanted go full cold setup since he resists fire really well and noticed that when i tried to use byos custom it did not work giving the following as a result
byos/byos custom is a universal command

did you already turn on byos before trying to set a custom?
sticky has a video for it
Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<

I'll take a look at it - at the least i know you can set a custom using the ui

found it: wiz still had the code to handle /wiz byos before it was moved to universal command

thanks, will be fixed in next update
 
At 102 my 3 Wizzys won’t use Alliance. Clicked use alliance and tried Force alliance. All three have spell. Loving This plugin and look forward to getting my license. Could be me my wizzys and I aren’t the sharpest tools in the shed.
thanks
 
At 102 my 3 Wizzys won’t use Alliance. Clicked use alliance and tried Force alliance. All three have spell. Loving This plugin and look forward to getting my license. Could be me my wizzys and I aren’t the sharpest tools in the shed.
thanks
Do you have enough spell gems to put it in 13th? All of our plugins use that gem.

If you're below that, you'll want to byos and memorize it elsewhere
 
I am currently running 5 wizards in a group. They are level 115. I have clicked all combinations of UseAlliance, ForceAlliance, and AllianceBurnOnly on/off and none of the wizards will cast alliance. They all have 13 gems and the alliance spell is loaded. Any idea what I may be doing wrong? They are seemingly doing everything else correctly, but will not use alliance at all. If it matters, this is only in group game as I do not raid.
 
I am currently running 5 wizards in a group. They are level 115. I have clicked all combinations of UseAlliance, ForceAlliance, and AllianceBurnOnly on/off and none of the wizards will cast alliance. They all have 13 gems and the alliance spell is loaded. Any idea what I may be doing wrong? They are seemingly doing everything else correctly, but will not use alliance at all. If it matters, this is only in group game as I do not raid.
i'll take a look - i suspect it is just too far down the casting order - can you hit byos and then just unmemorize other stuff and see if it fires alliance when you have nothing else to cast?

either way i'll look at and fix it
 
byos/byos custom is a universal command

did you already turn on byos before trying to set a custom?
sticky has a video for it
Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<

I'll take a look at it - at the least i know you can set a custom using the ui

found it: wiz still had the code to handle /wiz byos before it was moved to universal command

thanks, will be fixed in next update
it was whenever i tried turn on custom set after already having byos already turned on
 
Probably a stupid question,

How can I stop my wizard from meleeing? I have melee turned off, /assist off - and he is in manual mode, but he insists on chasing after each mob and smacking with my rod as well as casting. I don't want him meleeing.

Edit: Maybe it was stick. Clicking that off.

Nope that did not seem to change anything. We are not even fighting and I target another toon even and my wizzy runs and sticks even to players. The only way I can get him to stop is to target himself.

Nope. did not figure it out. He is still meleeing. Mode 0 = melee. Paused = still meleeing. I cannot find an option where I can target a mob and not run up to it constantly and try to melee. Tried using raid mode. No change. Tried using raid mode clicked off, still meleeing. Open to suggestions ..
 
Probably a stupid question,

How can I stop my wizard from meleeing? I have melee turned off, /assist off - and he is in manual mode, but he insists on chasing after each mob and smacking with my rod as well as casting. I don't want him meleeing.

Edit: Maybe it was stick. Clicking that off.

Nope that did not seem to change anything. We are not even fighting and I target another toon even and my wizzy runs and sticks even to players. The only way I can get him to stop is to target himself.

Nope. did not figure it out. He is still meleeing. Mode 0 = melee. Paused = still meleeing. I cannot find an option where I can target a mob and not run up to it constantly and try to melee. Tried using raid mode. No change. Tried using raid mode clicked off, still meleeing. Open to suggestions ..
We don't melee with usemelee off
We certainly don't melee while paused.

Sounds like you're running kiss or another automation on top.
 
Probably a stupid question,

How can I stop my wizard from meleeing? I have melee turned off, /assist off - and he is in manual mode, but he insists on chasing after each mob and smacking with my rod as well as casting. I don't want him meleeing.

Edit: Maybe it was stick. Clicking that off.

Nope that did not seem to change anything. We are not even fighting and I target another toon even and my wizzy runs and sticks even to players. The only way I can get him to stop is to target himself.

Nope. did not figure it out. He is still meleeing. Mode 0 = melee. Paused = still meleeing. I cannot find an option where I can target a mob and not run up to it constantly and try to melee. Tried using raid mode. No change. Tried using raid mode clicked off, still meleeing. Open to suggestions ..
Well, clicking off MQNav solved that - but shouldn't have to. I am sure it is something really stupid, just cannot figure it out.
 
Plugin - MQ2Wizard

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