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Rez is not handled by the CWTN plugins, look at mq2rezNew to the CWTN plugins. My warrior has not been accepting rez. Is there a command/setting I should adjust? Thanks!
Hi taco,issues i see so far from lvl 85 tlp standpoint at the sod era as far as endurance use goes. mq2war attempts to use every available aggro generator 100% of the time and that is not always necessary. all of our aggro generators used all the time will use more endurance than you can regen w/ killing spree and maxed out end regen aa. i understand you're not wanting to fiddle with things on an xpac by xpac basis which is why adding more toggle settings for abilities would be helpful and not let you have to micromanage that aspect.
i think that being able to toggle shield topple, jeer and bazu bluster line would pretty much solve any overuse scenarios. gear doesn't seem to matter at this point as i am fully geared out with the best raid gear and have all aa maxed out and will still go out of endurance after a few minutes of group play, even when killing greenies when i dont need to constantly use aggro generators.
additionally having a non-tank mode would be nice for scenarios where you just want to dps, either in raids or in a group. that might actually be the easiest way to semi-solve this issue is to just add a dps mode where none of their tank stuff gets used.
86 and getting "Respite" in the "EndRegen" line of spells does make a substantial game-changing impact.thanks, i dont think i use those because always manning the warrior directly and the normal modes automatically set him as MT/MA so i may try toggling those off and see how it behaves without those enabled
i'm at 62 end regen/tic currently i dont see 86 making that much of a difference. theres gotta be something else missing between now and modern era end regen. ill keep watching things and give feedback as i get more insights
you did see where i saidso playing around with it in group at the moment and assist mode still uses shield topple 100% of the time when not set as mt/ma
right?me said:for shield topple I'm going to make it so sub 86 we only use it while tanking, since we're trying to get the blocking attacks portion of it
looks like respite is tagged house of thule, so maybe pre-hot the plugin needs to be more end conservative? taking out knuckle definitely helped but it doesn't appear to have been all of the equation. see my post above as far as what is using the majority of the endurance otherwise currently.86 and getting "Respite" in the "EndRegen" line of spells does make a substantial game-changing impact.
yes, and what im noticing in group is that the other warrior in group in assist mode is using shield topple while not tanking and not labeled ma/mt, i'm sorry what am i missing?you did see where i said
right?
celestialtaco,looks like respite is tagged house of thule, so maybe pre-hot the plugin needs to be more end conservative? taking out knuckle definitely helped but it doesn't appear to have been all of the equation. see my post above as far as what is using the majority of the endurance otherwise currently.
you are missing the words that i said "I'm going to make it" - meaning "it is not currently that way now and it will be changed in the future" which is why i quoted myself to you saying that it is currently doing that, because yes, yes it is currently doing that.yes, and what im noticing in group is that the other warrior in group in assist mode is using shield topple while not tanking and not labeled ma/mt, i'm sorry what am i missing?
you're welcome.i appreciate your responses and input. i know you get a lot of feedback on your plugins and appreciate you taking time to respond as much as you do. we are stuck pre-modern until feb so trying to do what i can to give feedback to make it more livable until that time comes.
maybe it will make it more livable for future tlp servers also when they get to this point
thanks again
it appears to be using abilities 100% of the time, barring the ones you have turned off, whether they are needed or not regardless of being at 100% aggro. it would be nice to have them use based on aggro% but that may be asking for too muchyou're welcome.
keep in mind, the only thing getting adjusted is the shieldsunder thing - the rest already exists based on already given/received/vetted/implemented feedback.
the other thing that isn't used during pre-modern endurance regen is throatjab - since outside of looking for casting in chat, there's no way to know if a mob is a caster or casting - modern times it isn't really going to hurt your endurance pool, but in sub-respite era, you can't afford spamming it for no reason
the reason you were using those abilities on cooldown, is because you're assigned group main tank and didn't have aggro. which means working as intended
kit appears to be using abilities 100% of the time, barring the ones you have turned off, whether they are needed or not regardless of being at 100% aggro. it would be nice to have them use based on aggro% but that may be asking for too much
- Gated non-tanking shield sunder usage behind if you are tanking or not
-- please make sure to see the "overview" tab to understand the various ways we think you are "tanking"
Looking at it now, thxJust checking on today's war update. My warriors seam to be spaming only Shield Rapture and not using any agro skills. They are set to MT and Tank role. I have had no problems with the war until today.
yah rebuilding now, was a derpnpthanks for looking so fast....
- fixed issue with spamming ShieldSunder line
You don't use quiver. Outside of rangers (Due to AA), no one should be wasting a top-level inventory slot with a quiverconstantly running out of ammo. Have set it to summon 100 arrows using an ethereal quiver, have everything configured correctly, yet i'll still get stuck on "you have run out of ammo!" I've even tried putting 1 arrow in ammo and 99 in the quiver, tried setting summon to 200, placing 100 in quiver and 100 in ammo. quiver is in top left slot, etc. Any ideas? Other than that, everything is great.
Yeah. I got the quiver because I was having issues with having it use arrows straight out of a bag in the top left slot. I figured maybe it needs a quiver to use the arrows? didnt know for sure. Anyway, I have noticed the extra arrows is the problem, like you're saying. What happens is, it runs out of the ammo slot then does a inv check and sees 100 arrows but access them for some reason and just doesn't shoot.You don't use quiver. Outside of rangers (Due to AA), no one should be wasting a top-level inventory slot with a quiver
You want ammo to have a 100 stack.
Set your addclicky summon to 10 or a lowish number (will summon 1 stack), since ammo slot will be empty it will drop 100 in ammo and won't summon until you only have fewer than 10 arrows left - if you addclicky 100, you will summon 100, shoot 1, and then summon another 100... I personally set mine to summon 101 (so i have 1 extra stack just in case i want to do something manually)
To clarify, 100 stack in ammo slot, bow in ranged.
we dont move your inventory at all.Yeah. I got the quiver because I was having issues with having it use arrows straight out of a bag in the top left slot. I figured maybe it needs a quiver to use the arrows? didnt know for sure. Anyway, I have noticed the extra arrows is the problem, like you're saying. What happens is, it runs out of the ammo slot then does a inv check and sees 100 arrows but access them for some reason and just doesn't shoot.
I am going to try the addclick summon 10 way though and see what happens. Thanks!
Not sure why, but my war is pulling with melee instead of staff of viral flux.
View attachment 54521
Toggling `DisablePullAbility` has no effect. I'm not sure what I'm doing wrong, this used to work fine prior to a few days ago. I appreciate any help, I probably just disabled/toggled something incorrectly.
Did you read the FAQ? About how pull items/ranged etc?I'm still suffering here, I've rewatched the videos and can't figure out why I'm not using the staff to pull with. I definitely have LoS with the npcs and can cast it manually.
Yes I've read the FAQ and double checked everything. My war is pulling the correct mobs, just with melee only and not with the staff of viral flux. When I do `/war showclickies` it shows the staff of viral flux under `pull clickies`.Did you read the FAQ? About how pull items/ranged etc?
You didn't say you did and understand those things and think it isn't that.
Well that's what it talks about in the frequently asked question, I guess technically it is under bow pulling but the issue remains the sameYes I've read the FAQ and double checked everything. My war is pulling the correct mobs, just with melee only and not with the staff of viral flux. When I do `/war showclickies` it shows the staff of viral flux under `pull clickies`.
Maybe something to do with the zone mesh / npcs?
