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MQ2Shaman

Plugin - MQ2Shaman 3.1.52471.11

I have updated and patched and it still chain casts Pact of the Wolf over and over. Anything else to check?
without information about your group and circumstances - no.

but you can block the spell on the toon and we won't cast on them. you would block the spell that the rank of the AA casts, not necessarily the spell that the toon is recieving

example:

if 120 shaman gives Group Pact of the Wolf XV, but XIV is what is landing on the toon receiving, causing the issue. you would still want to block the Group Pact of the Wolf XV on the low level toon.

unlike normal, when you just block the spell from inspecting the buff and adding it to blocked buffs - you actually have to block the spell that eq says it casts.

There are 15 ranks of the spell, which correspond to the 15 ranks of the AA "Pact of the Wolf", the buff it casts on your group members is "Group Pact of the Wolf" with a rank

Group Pact of the Wolf​

through

Group Pact of the Wolf XV​



Hope that helps.

I'd still like to know:
- Group makeup (levels)
- rank of "pact of the wolf" aa
- any details that you can figure out with respect to rank of spell on each toon, you can determine this by pausing the plugin, canceling your shaman aura in the aura window, and then manually casting your aura buff. Then check each toons song window and see what rank they received. You would *still* want to buff the rank that is supposed to land, but I'm interested in hearing the rank landing
 
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Ok got it. I had Pact XIII in the blocked buffs. I removed it, ran the plugin and it cast XV. Blocked it, and the plugin is behaving.
 
Ok got it. I had Pact XIII in the blocked buffs. I removed it, ran the plugin and it cast XV. Blocked it, and the plugin is behaving.
we should already check if someone has some other thing blocked too, so i'll check on that.

thanks for the followup.

still curious the other questions i had if you have time
 
I have a 120 shaman and monk. I have a 110 SK, bard, zerker and rogue. The 110's were getting Group Pact of the Wolf XIV.
I was getting Shaman Spam "Using AA: Pact of the Wolf" so I added "Group Pact of the Wolf XV" to the level 110's blocked spells. The spam stopped.

Is there a way that the lvl 110's can get the Group Pact of the Wolf XIV and still stop the Shaman spam from happening. I was hoping that Blocking the Group Pact of the Wolf XV on the 110's and then removing the buff from my 120 monk so the shaman would recast it, would mean that the XV was blocked from the 110's, but that they XIV would land. No such love for the attempts I made.
 
I have a 120 shaman and monk. I have a 110 SK, bard, zerker and rogue. The 110's were getting Group Pact of the Wolf XIV.
I was getting Shaman Spam "Using AA: Pact of the Wolf" so I added "Group Pact of the Wolf XV" to the level 110's blocked spells. The spam stopped.

Is there a way that the lvl 110's can get the Group Pact of the Wolf XIV and still stop the Shaman spam from happening. I was hoping that Blocking the Group Pact of the Wolf XV on the 110's and then removing the buff from my 120 monk so the shaman would recast it, would mean that the XV was blocked from the 110's, but that they XIV would land. No such love for the attempts I made.
No unfortunately not, at least not this moment, but I plan on making a work around

actually - please make sure you're patched.

We only cast it to toons that are within 5 levels above or below us. so casting it for a 110 means you're not using the correct version.

edit: you're on test - test doesn't have the update yet. but yes this is already covered
 
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No unfortunately not, at least not this moment, but I plan on making a work around

actually - please make sure you're patched.

We only cast it to toons that are within 5 levels above or below us. so casting it for a 110 means you're not using the correct version.

edit: you're on test - test doesn't have the update yet. but yes this is already covered
Updating things (been over a week since Ive been able to log in) and gonna go give things another whirl.
I appreciate the response. Thank you.
-Respectfully
 
The chain casting of Lupine Spirit continues. How can I disable this buff?
Lupine Spirit is the AA that allows you to cast Spirit of Tala'Tak without memorizing the spell. You def do not want to disable that as it is one of the Shaman's key buffs. You need to figure out what is conflicting with it and fix it. First, make sure you have all your spells. Specifically check the AA rank of your shaman for the spell it's trying to cast. At 4/4 it casts Spirit of Tala'Tak, lower ranks will be a different spell. Make sure you have at least RK1 of that spell.

Then you most likely have a buff on at least one of your characters that prevents Tala'tak from landing. Spirit of Eagles, Flight of Falcons, Spirit of Wolf or any other spell in those lines is a common stacking problem. Block all of those buffs on all of your characters. If you have a Druid, Ranger or BeastLord, you need to deselect useRunSpeed in the CWTN UI or remove those class's runspeed buffs from your Kiss ini.
 
It's no secret that my main is a Shaman so if there were going to be a Plugin I was hardest on this would logically be that Plugin. Wrong. I love this Plugin. When I've not driving a toon. I'm a big picture guy. This plugin has three modes heal hybrid and DPS and they all are exceptional. It's a must have addition to you CTWN Plugin from a Shaman of 22 years for whatever that is worth.
 
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They come with default on/off settings. Normally, whenever i launch a new group or raid char, i set them at 100 (cause heroics), and then again once they get 120 (i just go through, this on, this off, this here % so on and so on).
 
I am not sure if the functionality is different at higher level, but will the shaman re-buff during combat? I am leveling up some boxs right now and combat never stops. It does not seem to rebuff things mid combat like primal essence Khura's focusing etc. It seems like the bot does not want to change spells during combat at all. I am guessing this is intentional? Also is there a way to get it to buff people in group not on the same PC?

Thanks!
 
I am not sure if the functionality is different at higher level, but will the shaman re-buff during combat? I am leveling up some boxs right now and combat never stops. It does not seem to rebuff things mid combat like primal essence Khura's focusing etc. It seems like the bot does not want to change spells during combat at all. I am guessing this is intentional? Also is there a way to get it to buff people in group not on the same PC?

Thanks!
No. We don't memorize spells in combat, and *mostly* we're not going to recast normal buff spells in combat (even if you had it memorized) they take too long

Not on the same PC? Please make sure to familiarize yourself with stuff in the FAQ

Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<
 
What's everyone doing about mana?

Currently leveling up as a new player, and SHM takes quite awhile to get the whole party (4 toons at the moment) buffed.

After about 5 minutes off waiting for buffs and full mana, I take the group out to grind mobs.

Maybe 4-5 mobs in, the Shaman is the first to go oom and needs to sit again for a few minutes.

Is this just the normal experience of the class? I have the loadout set to "heal" only, to minimize its casts outside of strictly healing the tank.

And have already set MendMA and MendNotMA to lower percentages so I can let my tank self heal and let my dps classes self heal instead of wasting all the sham's mana.

Any advice is appreciated!
 
What's everyone doing about mana?

Currently leveling up as a new player, and SHM takes quite awhile to get the whole party (4 toons at the moment) buffed.

After about 5 minutes off waiting for buffs and full mana, I take the group out to grind mobs.

Maybe 4-5 mobs in, the Shaman is the first to go oom and needs to sit again for a few minutes.

Is this just the normal experience of the class? I have the loadout set to "heal" only, to minimize its casts outside of strictly healing the tank.

And have already set MendMA and MendNotMA to lower percentages so I can let my tank self heal and let my dps classes self heal instead of wasting all the sham's mana.

Any advice is appreciated!
shammies aren't super great solo heals until 100+, as they weren't really designed for that until later on in the game

once you get canni you're going to have all the mana you need/want

for low levels make sure you're using "usecannispell" which is defaulted true for lower level toons - at high level you want to turn this off
 
What's everyone doing about mana?

Currently leveling up as a new player, and SHM takes quite awhile to get the whole party (4 toons at the moment) buffed.

After about 5 minutes off waiting for buffs and full mana, I take the group out to grind mobs.

Maybe 4-5 mobs in, the Shaman is the first to go oom and needs to sit again for a few minutes.

Is this just the normal experience of the class? I have the loadout set to "heal" only, to minimize its casts outside of strictly healing the tank.

And have already set MendMA and MendNotMA to lower percentages so I can let my tank self heal and let my dps classes self heal instead of wasting all the sham's mana.

Any advice is appreciated!
It seems really bad at low levels. It gets better once you hit 59 and get canni AA. If you don't have a mount it helps a ton because it won't sit in combat after casts.
 
No. We don't memorize spells in combat, and *mostly* we're not going to recast normal buff spells in combat (even if you had it memorized) they take too long

Not on the same PC? Please make sure to familiarize yourself with stuff in the FAQ

Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<
Ok so, I watched the video but I didn't see anything about out of group buffs. The best I could find was one of your videos on cleric mentioning EQBC as a way to handle buffs on different PC toons. My ranger is on a different PC and the shaman isn't casting buffs on him so I am just trying to figure out how I can get that going.
 
Ok so, I watched the video but I didn't see anything about out of group buffs. The best I could find was one of your videos on cleric mentioning EQBC as a way to handle buffs on different PC toons. My ranger is on a different PC and the shaman isn't casting buffs on him so I am just trying to figure out how I can get that going.
Nope we don't use eqbc for anything either, in cleric or shaman, and only broadcast mezzing.

The FAQ specifically goes over buffing needs same pc
 
Having an issue with shaman casting Lupine Spirit AA, and wont stop casting, even through it's blocked by other or buff. Falcon i think.

Is there any way of turning that off completely?
 
Having an issue with shaman casting Lupine Spirit AA, and wont stop casting, even through it's blocked by other or buff. Falcon i think.

Is there any way of turning that off completely?
Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<


yes. Turn off UseSow if you don't want to use sow and related abilities.

please familiarize yourself with the FAQ as it mentions what to do if you run into a scenario like you're describing.
 
I have shm and cleric running on CWTN. how can i tell then not to heal zerker over 89%?
 
I have shm and cleric running on CWTN. how can i tell then not to heal zerker over 89%?
You don't.

You can set the non-ma value to whatever value you like.

And there's no reason to do that with the zerk aa, bloodfury

Please make sure to take time to read the sticky / guides / FAQs many of your questions are already answered in those places

from mq2berzerker FAQ

Q. What is the deal with limited health?
A. Zerkers have a bunch of abilities that require them to be injured to use.
Once you get lvl/aa/abilities that value will end up being 89% health.

Open Wound Rk. I maxes out at 117k or 89% whichever is lower.
Open Wound Rk. II maxes out at 122k or 89% whichever is lower.
Open Wound Rk. III maxes out at 127k or 89% whichever is lower.

Ritual Scarification Rk. I maxes at 324k or 89% whichever is lower.
Ritual Scarification Rk. II maxes out at 340k or 89% whichever is lower.
Ritual Scaritifaction Rk. III maxes at 357k or 89% whichever is lower.

- UseBloodFury is now available even if you have a limiter.
-- (Check your settings! Remember, to save your settings you need to type in the command, not use the window!)
-- It's only used for abilities that require your health be dropped to fire.


due to available health pools and the caps that these abilities all have, we built-in use of blood fury AA, so when we're going to use an ability that requires lower health, we will fire blood fury to momentarily drop our health
 
Chat could you add a check for Crypt of Sul? As you know your HP get knocked down to 70% and my shaman was chain casting heals and going oom.
 
Chat could you add a check for Crypt of Sul? As you know your HP get knocked down to 70% and my shaman was chain casting heals and going oom.
You could probably change the % at which you heal to achieve this, in the options.
 
You could probably change the % at which you heal to achieve this, in the options.
you can't for group heals

Chat could you add a check for Crypt of Sul? As you know your HP get knocked down to 70% and my shaman was chain casting heals and going oom.
we don't currently have plans on doing that, you can adjust your heal values (outside of group heal values)
 
When I was recently farming Crypt of Sul for ftp augs I had the same issue on my cleric. I wound up using a byos without the group heals.
 
Lvl 85 sham doesn't seem to be using growth line. Have growth checked, tank is MA/tank in group etc. Not sure what else it would check for
 
Lvl 85 sham doesn't seem to be using growth line. Have growth checked, tank is MA/tank in group etc. Not sure what else it would check for
we memorize it in heal or hybrid loadout (but it is the same slot and is superceeded by memcureall - so that needs to be off or byos/byoscustom), and we use it on the MA if the EQ/MQ says it stacks (and they don't have it), requires all the other same things buffing does.

1691529974775.png

1691529994604.png
1691530004676.png
1691530011293.png
 
What spells are the STHoTs? Also, are any options listed for the Spirit of the Puma line? Not sure if this gets better at high lvls but it's mana intensive at low levels so I've started blocking it. Also, it seems like cannibalize gets prioritized over everything? So even if the shaman has mana to heal, and people are dying, it'll still keep using it. It also won't slow quickly because it's spamming cannibalize. I'm only 53 on my boxes so this is early usage still.
 
What spells are the STHoTs? Also, are any options listed for the Spirit of the Puma line? Not sure if this gets better at high lvls but it's mana intensive at low levels so I've started blocking it. Also, it seems like cannibalize gets prioritized over everything? So even if the shaman has mana to heal, and people are dying, it'll still keep using it. It also won't slow quickly because it's spamming cannibalize. I'm only 53 on my boxes so this is early usage still.
St hots are your single target heal over time spells. halcyon/torpor line of spells

What do you mean by options for spirit of puma line? we use it on MA and melee classes

Yes canni is high priority, adjust your canni value to be what you want it to be.

Shammies aren't super strong solo healers until the more modern game 100+, before that they're more utility and flex role
 
Plugin - MQ2Shaman

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