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MQ2Shaman

Plugin - MQ2Shaman 3.1.52471.11

Hi ..just bought mq2shaman and when doing /plugin mq2shaman load it says Plugin mq2shaman could not be loaded :unknown error
any idea what im doin wrong ?
 
Hi ..just bought mq2shaman and when doing /plugin mq2shaman load it says Plugin mq2shaman could not be loaded :unknown error
any idea what im doin wrong ?
Hit the launcher and ensure on the plugin tab that you've downloaded
 
Is there anyway to completely disable/turn off Languid Bite? I get its added DPS but there are times I do not want it to cast. I've tried several times to figure out a way to disable it and I don't see an option box to check to enable/disable it. When I disable it with in a few seconds it automatically turns back on.
the plugin only toggles languid bite if it is turned on and we need to aoe malo. it turns if off to cast aoe malo, then turns it back on afterwards.

just leave it disabled if you don't ever want it on - we won't turn it back on for no reason.

> MQ2Shaman FAQ <

Q. Languid Bite?
A. If you have Languid Bite toggled on - we will momentarily toggle it off if we try and use Turgur's Virulent Swarm, and then toggle it back. Make sure that you understand that "using Languite Bite: Disabled" is enabling it and vice-versa. Many folks get confused at this spot.
 
Hello, thanks for the great plugin(s). What is the best-practice for buffing/rebuffing non-mq2 group members that recently join the group or after rez? I read the history of the thread, and see many explanations that mq2shaman won't do this... but as this need comes up often, what is the ideal solution? When I try to manually load the buffs while the plugin is running its faster than I am and fights me. I assume the process needs to start with unloading or suspending the plugin first. Maybe there is a separate macro or plugin that works in conjunction with this one? Thank you in advance!
 
Hello, thanks for the great plugin(s). What is the best-practice for buffing/rebuffing non-mq2 group members that recently join the group or after rez? I read the history of the thread, and see many explanations that mq2shaman won't do this... but as this need comes up often, what is the ideal solution? When I try to manually load the buffs while the plugin is running its faster than I am and fights me. I assume the process needs to start with unloading or suspending the plugin first. Maybe there is a separate macro or plugin that works in conjunction with this one? Thank you in advance!
Just click the logo at the top left of the window to pause it - do what you wanna do - then click to unpause and It'll reload the gems it wants
 
Hello, thanks for the great plugin(s). What is the best-practice for buffing/rebuffing non-mq2 group members that recently join the group or after rez? I read the history of the thread, and see many explanations that mq2shaman won't do this... but as this need comes up often, what is the ideal solution? When I try to manually load the buffs while the plugin is running its faster than I am and fights me. I assume the process needs to start with unloading or suspending the plugin first. Maybe there is a separate macro or plugin that works in conjunction with this one? Thank you in advance!
you can unclick off a group buff on a local person that you would buff, and then it would rebuff the other people. I should finish and release buffme sometime, which will allow anything to use anything and setup to request buffs and such

you should definitely avoid running conflicting automation, however.

in the mean time pausing then unpausing as ABWar mentioned is your best bet
 
Just click the logo at the top left of the window to pause it - do what you wanna do - then click to unpause and It'll reload the gems it wants
Thanks, I didn't know the logo on the settings tab did that!

you can unclick off a group buff on a local person that you would buff, and then it would rebuff the other people.
That is genius. Is there a command that I could use to click_off_buff by name so I can put that in a hotkey or mq2event?
 
Hello Folks,

New to MQ2 and I am having a problem with the mq2Shaman plugin. It constantly casts inner fire repeatedly on tank and does nothing else. I dont see any way to disable this, did I do something wrong?

Also, the MQ2Shaman Plugin UI keeps disappearing. Is there a command to show it?

Thanks,
 
Hello Folks,

New to MQ2 and I am having a problem with the mq2Shaman plugin. It constantly casts inner fire repeatedly on tank and does nothing else. I dont see any way to disable this, did I do something wrong?

Thanks,
Howdy FiniteMatter,

Sorry to hear you are having problems.

Please make sure to post in the correct location - each of the cwtn plugins have a vibrant resource page with Discussion, FAQ, Commands, and other information. The CWTN section as a whole has several Sticky threads including

Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<

You would need to follow the information in the > MQ2Shaman FAQ < that addresses spam buffing - 1: determine why it is doing it, you can see red eq error text about it if it is an issue with another spell preventing it due to stacking, and then 2: determine what action you want to take afterward - blocking a buff, stopping another toon from overwriting with a conflicting one, etc.

would also ensure that mq2shaman is the one casting it - we would be outputting in the mq2shaman window that we are casting something. if it isn't outputting it, then you likely are running something else concurrently - like another automation, you can /endmac to end any running macro to help eliminate that
 
Unfortunately, the information in https://www.redguides.com/community/resources/mq2shaman.1724/field?field=faq for showing the UI window doesnt work. When i type /shm all it does is apparently reload the plugin. The UI window is still not visible therefore I have no easy way to update settings. Its almost as if the plugin has become corrupted and broken.
/shm does not reload the plugin - it would just output the commands. there is not something to reload the plugin (outside of /shm reload - which doesn't unload and then load it)

please make sure to check out the sticky i shared already.

Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<

there is a guide/video about the UI. if the ui window isn't showing it means you need to reload your everquest ui with a /reloadui or a /loadskin default - not only do we output a red error message, but we do a popup on your screen advising you of this.

Please click that sticky above - you're going to be missing out of a ton of stuff if you skip it all


the plugin is not corrupted and broken - but skipping the things i'm sharing, avoiding reading the information about how to use it, including the commands (which are another way to adjust settings), not looking at the sticky that says "click here first" i can understand how you think it is completely corrupted and broken.

please do that stuff :p
 
/shm does not reload the plugin - it would just output the commands. there is not something to reload the plugin (outside of /shm reload - which doesn't unload and then load it)

please make sure to check out the sticky i shared already.

Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<

there is a guide/video about the UI. if the ui window isn't showing it means you need to reload your everquest ui with a /reloadui or a /loadskin default - not only do we output a red error message, but we do a popup on your screen advising you of this.

Please click that sticky above - you're going to be missing out of a ton of stuff if you skip it all


the plugin is not corrupted and broken - but skipping the things i'm sharing, avoiding reading the information about how to use it, including the commands (which are another way to adjust settings), not looking at the sticky that says "click here first" i can understand how you think it is completely corrupted and broken.

please do that stuff :p
My apologies, I did not think before I spoke. I should say that with any of m questions, its not a matter that something is broken but that I have probably done something wrong or am missing something.
Thank you for your replies, very helpful!

Now, if only mq2bst would stop trying to overwrite all my shammy buffs. I dont see a way to turn off the buffing option.
 
My apologies, I did not think before I spoke. I should say that with any of m questions, its not a matter that something is broken but that I have probably done something wrong or am missing something.
Thank you for your replies, very helpful!

Now, if only mq2bst would stop trying to overwrite all my shammy buffs. I dont see a way to turn off the buffing option.
well, you specifically said it was "corrupted and broken" before you edited it - that's what i was referring to.

but, there are a number of ways to do that, as mentioned.

if you don't want to spend the time doing that - just byos on the toon you don't want to do buffs with /bst byos on
 
Re: the Epic Always option. Would it be possible to add some logic that prevents using the epic if there is only 1 mob, and its less than 25% health? My thought is that it would be better to align it with the beginning of a fight instead of the end.
 
Re: the Epic Always option. Would it be possible to add some logic that prevents using the epic if there is only 1 mob, and its less than 25% health? My thought is that it would be better to align it with the beginning of a fight instead of the end.
no, if you want something weird like that, use it during burns and burncount as 2.

but no, definitely not doing that. "always" is "always"
 
I've noticed my shaman is letting group members die often and i'm not quite sure why, but seems like a couple things are prioritized over healing, even when in Heal loadout.

For example, i just watched my shaman who had 3 members in the group below 30% do a slow, cast panther on another group, and then healed when a team member went to 0%. Then panther'd another group (while I had a person in my own group at 20% health), then a person in my group died. This appears to be happening often.

Please review how i have my shaman setup and let me know how i can get my shaman to prioritize healing over Panther, or whatever i'm missing to make them heal when the actual heal thresholds are met.

1667646387255.png
 
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I've noticed my shaman is letting group members die often and i'm not quite sure why, but seems like a couple things are prioritized over healing, even when in Heal loadout.

For example, i just watched my shaman who had 3 members in the group below 30% do a slow, cast panther on another group, and then healed when a team member went to 0%. Then panther'd another group (while I had a person in my own group at 20% health), then a person in my group died. This appears to be happening often.

Please review how i have my shaman setup and let me know how i can get my shaman to prioritize healing over Panther, or whatever i'm missing to make them heal when the actual heal thresholds are met.

View attachment 43288
Please post in the correct location. You know there is an mq2shaman thread, please post mq2shaman questions there

It does prioritize healing, and it can't do stuff while doing other stuff, so if you're having issues due to overworking it, adjust what stuff you have it doing.

looking at your settings:
I'd suggest turning off single slow and single malo, if you're stretched super thin, turn off dots and xtar healing. I wouldn't have a solo shaman in that era responsible for life and death doing single malo, single slow, etc. they just don't have the toolkit to allow them to do ALL of those things.


re: Lioness line specifically (please use actual spell names and the line of spells that we call it in the plugin - I know you've already been asked to read the sticky before in other times we've talked about the plugins - but considering you didn't post in the shaman thread and are just saying "panther", please do so in the future. - I can *guess* what you're saying, but then i have to ask you to help me help you.

this isn't going to be an argument or anything less than you needing help and me helping you - but you please, you have to use *actual spell names* or *actual spell grouping names and the level you are*

we could be talking about Talisman of the Panther or Spirit of the Panther - fortunately, there are only 2 spells that we could be talking about and they're in the same spell line (Lioness), but even in this instance, spirit and talisman are different

spirit is a single target (3 second cast time) and talisman is the target group (7.5 second cast time), the way they operate is different, and to be able to determine and perhaps test what you're talking about i have to be able to know what you're talking about specifically.

shammy checks epic click usage, our entire healing section, sending pet, then lioness. in that era, with those spells and the balance of all the things a shammy does in that era, i'd suggest not having the shaman be overworked. A lot can happen in 3 second cast time over several people / 7.5 second cast time (it would check the entire heal section before casting a new one).

if when it checks to heal, your gems are still on cooldown/recovery (timing) and then they come back right when it checks something else - that is just coincidence and timing - again overworked. We're not waiting on checking other things, we're continually checking stuff. We do our entire heal section every 1/2 second

Reviewing the code, it is how it is intended to be, I could gate lioness usage behind a timer - but i don't really want to do that either - the whole problem with lioness line (which you later get dissidentroar line) is exactly that problem - longish cast time, requires you to cast on a bunch of people, but also a very high priority/frequency

I don't intend on having the option to turn off lioness usage - you could always byos or byos custom and not use lioness to solve your situation.

hope that helps
 
Today's patch no longer allows both Attentive Spirit and Responsive Spirit to stack --- this wasn't in patch notes, and we don't know if intentional or not.

In the mean time you will need to disable one of them, or you will cast over yourself over and over
 
i watched the videos, searched the FAQ's, didnt see what i was looking for. When i /plugin mq2shaman load, it loads and immediately runs through the checking, and then unloads. I dont get the UI popup window ever. i reupdated etc. It is a new sub, is there a delay to be active?

1669234513509.png
 
If you are trying to circumvent the fact that macroQuest is not supported and does not work for true box, we will automatically unload the plugins. Sorry. Also know you potentially run the risk of MQ not being able to protect you if you are trying to circumvent those restrictions
 
Im using very vanilla on vaniki. It worked after restarting eq/mq. I might have had a mmo compile running, not sure as I bounce between the for different reasons. I am not circumventing anything that I am aware of. I thought the plug-ins were compiled as part of the build, didn’t think you could just drop them into a folder and use them? Appreciate the responsiveness though.
 
Im using very vanilla on vaniki. It worked after restarting eq/mq. I might have had a mmo compile running, not sure as I bounce between the for different reasons. I am not circumventing anything that I am aware of. I thought the plug-ins were compiled as part of the build, didn’t think you could just drop them into a folder and use them? Appreciate the responsiveness though.
The cwtn plugins work for the RG build of MQ, only berzerker and rogue are available elsewhere (and they are a different build)
 
talisman is the group regen (level 119)
spirit is the single target (level 116)

if it says you're missing it - you're missing it.

you don't provide any information in your post, so i don't know if
a: you're confused about the difference,
b: if you're trying to say that you have a spell it is reporting,
c: trying to say that it doesn't matter because the group version exists (it does, but of course, if you don't care and want to ignore missing spells, then you don't care and you can ignore it).
 
vaniki is truebox
Vaniki is relaxed truebox now and is supported and functions with MQ - the first "relaxed" truebox

 
yeah could have been more specific.. its a 119 spell vs 116 or something somewhere is incorrect
i'm not sure you read what I said

119 is a group spell
116 is a single-target spell

the plugin need/wants you to have both so it can make choices - if you don't care then ignore it - but unless you're trying to communicate something else - it is not incorrect.

the spell information is correct.
you are missing the lvl 116 single target regen "spirit of the tenacious" which i explained.
you are linking the 119 group regen "Talisman of the Tenacious", which is not the lvl 116 "spirit of the tenacious"

Two different spells
Two different spell "groups"
1669397077213.png

sic said:
talisman is the group regen (level 119)
spirit is the single target (level 116)

if it says you're missing it - you're missing it.

you don't provide any information in your post, so i don't know if
a: you're confused about the difference,
b: if you're trying to say that you have a spell it is reporting,
c: trying to say that it doesn't matter because the group version exists (it does, but of course, if you don't care and want to ignore missing spells, then you don't care and you can ignore it).
 
So, Ive started to level a shm to have as an alternative to the cleric, I dont know whether I missed something, but when he switches to heal he doesnt switch back to the mob, is this because I am driving it? Ive just got to a level it can group with my rog/bst/ber/brd

If its the driving causing the issue which of the others should I drive until I can bring my pally on board?

I did try reading to see if I had missed something obvious, but 48 pages, I probably just read straight over it.
 
So, Ive started to level a shm to have as an alternative to the cleric, I dont know whether I missed something, but when he switches to heal he doesnt switch back to the mob, is this because I am driving it? Ive just got to a level it can group with my rog/bst/ber/brd

If its the driving causing the issue which of the others should I drive until I can bring my pally on board?

I did try reading to see if I had missed something obvious, but 48 pages, I probably just read straight over it.
Unless you're in a tank mode, and the mob meets your conditions, you're not going to.
 
Cheers Sic, will check that out tonight, probably been running about in Manual then I guess, spot the idiot :)
 
Plugin - MQ2Shaman

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