• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver
MQ2Shaman

Plugin - MQ2Shaman (1 Viewer) 3.1.52471.11

using the TOL group BP it still mems rank 1 diss over rank 3 composite how do i fix this please help
a: you still haven't answered the questions i asked
b: it sounds like you *did* make some changes as now *something* is being memorized - but you haven't answered anything so i'm just guessing and trying to fill in the blanks as best i can.

this is the order of importance:
composite 6, 5, 4, 3, dissi 6, 5, composite 2, dissi 4, composite 1, dissi 3, 2, 1, dicho

with you just completely skipping the questions i'm asking i'm not really inclined to continue trying to determine if a: there is a *you* problem or b: if there is a bug/problem with the plugin (i don't think there is).

please value my time as i value yours. I want whatever problem you have to be resolved but i'm not a mind reader and i'm not going to continue to interrupt my dinner / evening to re-re-re-ask you to please help me help you

Please do the following:

1. Please show me your composite and your dissident inside your spellbook
1b. - you will have "Composite Roar" and "Composite Roar #" like the following image:
1657666365523.png
1c. - you will have "Dissident Roar" and "Dissident Roar #" like the following:
1657666387556.png
1d. - you will have "Roar of the Lion" and "Roar of the Lion #" like the following:
1657666525303.png
2. Please show me your bp you are wearing
3. Please show me your /shm missing

you can take an easy screen snip with Shift+Windows Key+S, then select the area you wish to copy, then Control+V to paste it in reply for each of those questions
 
sorry about pming you earlier.

Im trying to make my shm not single hot the group and instead do group to heal as needed for the non ma. would sthot not ma being 0 acomplish that
 
sorry about pming you earlier.

Im trying to make my shm not single hot the group and instead do group to heal as needed for the non ma. would sthot not ma being 0 acomplish that?
I did answer you tho.

Making me answer a second time is more than double answering you, because in addition I have to tell you that I did.


Adjust your single hot not ma to whatever value you want.

Or block the single hot on your toon you don't want it on.

You can also byos custom if you wanted to do that
 
Sic updated MQ2Shaman with a new update entry:

MQ2Shaman

MQ2Shaman -
- Will now use Time's Antithesis if we don't have Turgur's Swarm AA
-- this means you do *NOT* need to addclicky it
-- We will check to use TA before checking for our slow spell, if TA is not ready (on cooldown) we'll check against our slow spell.
-- There is no toggle for this as there is no need.
- We will now continue to slow/malo mobs while in raidmode at a much much lower health value that not in raidmode.
-- the idea was we...

Read the rest of this update entry...
 
So I was using MQ2Shaman but i decided to go back to muleassist. I then unpluged mq2shaman and when I /mac muleassist i get these errors now. They are never the same but say the same thing undefined variable.

1658729439679.png
 
So I was using MQ2Shaman but i decided to go back to muleassist. I then unpluged mq2shaman and when I /mac muleassist i get these errors now. They are never the same but say the same thing undefined variable.

View attachment 41004
This is because you have something, like boxhud or mq2react etc, using a ${CWTN} but have unloaded mq2shaman so ${CWTN} is not available
 
I know that i am missing some spells, but i notice every time I zone my Shaman will forget the spell in Gem slot #6 replace it with Swift like the Wind, then forget that spell and memorize Frostbitten Gift. Is there something I am doing wrong to cause this issue? My loadout is Heal with Mode being Manual.
 
I know that i am missing some spells, but i notice every time I zone my Shaman will forget the spell in Gem slot #6 replace it with Swift like the Wind, then forget that spell and memorize Frostbitten Gift. Is there something I am doing wrong to cause this issue? My loadout is Heal with Mode being Manual.
a: get spells :)
b: it is nearly impossible to say without you having the spells you need
c: you likely are going to do a buff/memorize something, but then get called into combat - since we don't memorize in combat, if you got interrupted while swapping for another spell, you'll have an empty spell until you stop long enough for it to swap spells
d: you might also have a situation where someone (a pet or your puller or whatnot) needs a buff, so we memorize it, but then they run away or path away from us, so we go to put our spell back - if you got in combat at this time, we would wait until that was over and try again
 
a: get spells :)
b: it is nearly impossible to say without you having the spells you need
c: you likely are going to do a buff/memorize something, but then get called into combat - since we don't memorize in combat, if you got interrupted while swapping for another spell, you'll have an empty spell until you stop long enough for it to swap spells
d: you might also have a situation where someone (a pet or your puller or whatnot) needs a buff, so we memorize it, but then they run away or path away from us, so we go to put our spell back - if you got in combat at this time, we would wait until that was over and try again
Thanks for the help! So, it is not C or D since i am not in combat. I notice it when I zone from Plane of Health to Plane of Tranquility. Or from Eastern Wastes to Guild Lobby, it seems to trigger when I zone form a potential hostile zone back to a safe zone.
As for A & B, I don't have all the expansions so the only spells I am missing are the CoV Spells.
 
Thanks for the help! So, it is not C or D since i am not in combat. I notice it when I zone from Plane of Health to Plane of Tranquility. Or from Eastern Wastes to Guild Lobby, it seems to trigger when I zone form a potential hostile zone back to a safe zone.
As for A & B, I don't have all the expansions so the only spells I am missing are the CoV Spells.
there is certainly nothing where we're like "oh you're in a safe zone memorize something else". there are spells/aas we don't *use* in a safezone, but nothing with regards to memorizing spells at all

re: missing spells - you mentioned missing spells, i have no idea what your situation is/was and you didn't provide much else, so doing my best to guess the gaps

i didn't realize you were current game since you didn't mention, your later focus spells come with haste, so once you reach that, it is very uncommon for you to memorize the only buff you mentioned - which likely means someone resummoned a pet and that pet didn't have haste, and you have usehaste turned on

that slot is used for buffs - so that is the slot you will swap stuff around to memorize things in to buff with

then it it will put it back in this order:

byos custom if you are byos custom
groupcureall if you are memcureall
growth if usegrowth
second gift
halcyon -> if you have no other or meet no other previous things


I would make sure you're not doing something like using a .cfg to pause them when entering a safe zone and then being curious about why they're not memorizing spells =p

but otherwise there is nothing preventing it from happening, and since you're in town, doesn't really sound like it is causing you much grief
 
there is certainly nothing where we're like "oh you're in a safe zone memorize something else". there are spells/aas we don't *use* in a safezone, but nothing with regards to memorizing spells at all

re: missing spells - you mentioned missing spells, i have no idea what your situation is/was and you didn't provide much else, so doing my best to guess the gaps

i didn't realize you were current game since you didn't mention, your later focus spells come with haste, so once you reach that, it is very uncommon for you to memorize the only buff you mentioned - which likely means someone resummoned a pet and that pet didn't have haste, and you have usehaste turned on

that slot is used for buffs - so that is the slot you will swap stuff around to memorize things in to buff with

then it it will put it back in this order:

byos custom if you are byos custom
groupcureall if you are memcureall
growth if usegrowth
second gift
halcyon -> if you have no other or meet no other previous things


I would make sure you're not doing something like using a .cfg to pause them when entering a safe zone and then being curious about why they're not memorizing spells =p

but otherwise there is nothing preventing it from happening, and since you're in town, doesn't really sound like it is causing you much grief

That explains a bunch, so it is using Second Gift in Gem #6. It turns out that UseHaste was the culprit. Once disabling that, I noticed no swapping.

My pet does have Spirit Bracing & the Symbol of Celerity, not sure if that is causing any conflict. This was all done with the Shaman running solo.

Edit: Added additional info
 
Is there anyway MQ2Shaman is able to buff mercs? I do occasionally use mercs here and there for certain situations as I don't have all classes available to me. I notice that they do not buff them. Is this due to some logic issue?
 
Is there anyway MQ2Shaman is able to buff mercs? I do occasionally use mercs here and there for certain situations as I don't have all classes available to me. I notice that they do not buff them. Is this due to some logic issue?
no it is not a logic "issue", we just don't buff mercs

you don't get merc buff information without targeting them like you would for a pet or yourself, so we don't buff them
 
no it is not a logic "issue", we just don't buff mercs

you don't get merc buff information without targeting them like you would for a pet or yourself, so we don't buff them
ah ok, interesting. thanks, I was curious if there was some reason so basically just lack of info from them.
 
@TheQwon @OGE @str8monkey @Mcrush

gonna be adding Time's Antithesis usage

It'll be if we don't have turgur's swarm AA, we'll use the clicky if it is ready, otherwise our slow spell (to cover recast). it will automagically do the checks for slow speed as our AA and Slow spell does, and will NOT require addclicky usage

let me know if you want to try it before it goes out

View attachment 40738

View attachment 40739




this is obviously not live yet, so let me know if you want to give it a whirl (assuming you're still lvl 2 with a mq2shaman subscription etc :p)
@TheQwon @OGE @str8monkey @Mcrush - did any of you have a chance to check it out yet?
 
ah ok, interesting. thanks, I was curious if there was some reason so basically just lack of info from them.
work around is to manually click off the buffs from yourself. This will trigger the plugin to recast the buff and, assuming they're group buffs, will land on the entire group, including the mercs.
 
Not a complaint, but I noticed a behavior recently that I'm curious if it could be tweaked. It's nothing major, but does slow down the regroup after dying by a minute or two.

What I see:
  • shm dies
  • I pause and click over to bind
  • campfire back
  • shm hits canni aa cause low mana
  • shm rezzes self cause sees corpse
I wondered if it hits canni cause it doesn't have enough mana to hit the AA rez, but I was pretty sure I've rezzed with no mana. If this is the case then obviously ignore me, but I just thought if it could check and do the rez first it would be more efficient. Or more likely there's a thought process behind it I'm missing lol. Thanks!
 
Not a complaint, but I noticed a behavior recently that I'm curious if it could be tweaked. It's nothing major, but does slow down the regroup after dying by a minute or two.

What I see:
  • shm dies
  • I pause and click over to bind
  • campfire back
  • shm hits canni aa cause low mana
  • shm rezzes self cause sees corpse
I wondered if it hits canni cause it doesn't have enough mana to hit the AA rez, but I was pretty sure I've rezzed with no mana. If this is the case then obviously ignore me, but I just thought if it could check and do the rez first it would be more efficient. Or more likely there's a thought process behind it I'm missing lol. Thanks!
it checks rezzes before checking for canni.
 
it checks rezzes before checking for canni.
Respectfully sir, I must have some setting wrong because that's not the behavior I'm seeing:

1659571295827.png

I unpaused, pulled a mob and let shaman die, paused immediately once I zoned over to bind to make sure he didn't blow canni then when I wasn't looking, campfired back and unpaused, with corpse right next to him at campfire, then he cannis, heals self, rezzes self.
 
Respectfully sir, I must have some setting wrong because that's not the behavior I'm seeing:

View attachment 41212

I unpaused, pulled a mob and let shaman die, paused immediately once I zoned over to bind to make sure he didn't blow canni then when I wasn't looking, campfired back and unpaused, with corpse right next to him at campfire, then he cannis, heals self, rezzes self.
We check rez before any canni stuff as I mentioned.

I have no idea what is happening before hand with you manually pausing or doing what not, but I even double checked before I responded, and yup, as I mentioned we check rezzes first.

So if rez isn't ready/available/best option to cast at the time then it isn't going to do it.

more than likely - because you are pausing the plugin, you're forcing the plugin to skip checks and timers that it would normally do.

I'm not going to type everything out, but all the places/circumstances it uses canni it does it after checking heals, which includes rez.

Downtime: stuff -> heals including rez -> stuff -> canni; Combat: stuff -> heals including rez -> stuff -> canni etc

But appears working as intended/designed. it goes through the routine as it is supposed to.

also, would suggest not using usecannispell at 120, it is a total waste of a gem slot as mentioned in the > FAQ <

now what it probably shouldn't do, is use canni if you have revival sickness (not rez sickness) in a safe zone, i'll look into if that is an adjustment we want to make, but no immediate plans on changing anything there
 
We check rez before any canni stuff as I mentioned.

I have no idea what is happening before hand with you manually pausing or doing what not, but I even double checked before I responded, and yup, as I mentioned we check rezzes first.

So if rez isn't ready/available/best option to cast at the time then it isn't going to do it.

more than likely - because you are pausing the plugin, you're forcing the plugin to skip checks and timers that it would normally do.

I'm not going to type everything out, but all the places/circumstances it uses canni it does it after checking heals, which includes rez.

Downtime: stuff -> heals including rez -> stuff -> canni; Combat: stuff -> heals including rez -> stuff -> canni etc

But appears working as intended/designed. it goes through the routine as it is supposed to.

also, would suggest not using usecannispell at 120, it is a total waste of a gem slot as mentioned in the > FAQ <

now what it probably shouldn't do, is use canni if you have revival sickness (not rez sickness) in a safe zone, i'll look into if that is an adjustment we want to make, but no immediate plans on changing anything there
Thanks, I wanted to verify what I was seeing before I responded to you as well.

That's a good point I wonder if me pausing at bind is mid some check and then when I pause to hit campfire it just picks up there afterward (when it hasn't seen a corpse). Totally makes sense!

Thanks for the tip, I had not checked the FAQ since I set my shm up in the early 110s. Should probably do that more often.

Thanks for investigating with me!
 
I'm not sure if I am doing something wrong, or just missing something, but it seems in the 75 range it doesn't recognize Chant of the Napaea as a corruption cure, and I could have swore when I learned it I saw it pop up in the Shm Window as a spell it wanted. It uses the ST version fine, but it just doesn't seem to recognize the group variant at all.
 
I'm not sure if I am doing something wrong, or just missing something, but it seems in the 75 range it doesn't recognize Chant of the Napaea as a corruption cure, and I could have swore when I learned it I saw it pop up in the Shm Window as a spell it wanted. It uses the ST version fine, but it just doesn't seem to recognize the group variant at all.
nah don't think you're doing anything wrong - it is listed "Chant of the Napaea" so it is there

1659602857565.png

we don't memorize it for anything, and i'm guessing we actually dont *use* it, if we don't i'll add it for times we'd have it memorized (like byos/byos custom), our "memorize to cure" is still going to do the single target version
 
nah don't think you're doing anything wrong - it is listed "Chant of the Napaea" so it is there

View attachment 41218

we don't memorize it for anything, and i'm guessing we actually dont *use* it, if we don't i'll add it for times we'd have it memorized (like byos/byos custom), our "memorize to cure" is still going to do the single target version
Yeah, just caught me off guard in an event when I slotted it in for group cure and it wasn't firing off.
 
Can't seem to get the sham to do anything except for healing. First, I thought it was no nav meshes and no camp. Updated that. Mobs being pulled into camp and still only casts heals in dps mode. Won't slow, dot or nuke. Not sure what I'm doing wrong here. Is there a step by step guide for getting it working somewhere? Can't seem to figure out what my problem is. Thanks!
 
Can't seem to get the sham to do anything except for healing. First, I thought it was no nav meshes and no camp. Updated that. Mobs being pulled into camp and still only casts heals in dps mode. Won't slow, dot or nuke. Not sure what I'm doing wrong here. Is there a step by step guide for getting it working somewhere? Can't seem to figure out what my problem is. Thanks!
Make sure to check out the getting started guide for the plugins.

Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<
 
From within EQ group window right click character name and assign them MT and/or MA

Yea, I'm doing that. Do I need to run kissassist on the shaman as well to get the mq2 plugin to work?

Also, if the MT is a merc and the ma/puller is the bard I'm playing, which is not running anything, would that break the plugin?
 
It is not suggested to run any think such as KA with the CWTN plugins cause it will cause unintended actions. Should work with merc as MT and puller/MA being controlled manually shouldn't cause any issues.
 
sorry to bother you again but is there a way, a toggle a something to make the shaman cast their fatigue line on the MA of a raid? i play 2 groups and my shaman is not in my MT/MA raid group and was wondering how i can get him to cast that on my SK. Thanks
 
sorry to bother you again but is there a way, a toggle a something to make the shaman cast their fatigue line on the MA of a raid? i play 2 groups and my shaman is not in my MT/MA raid group and was wondering how i can get him to cast that on my SK. Thanks
you can add folks to your xtar and turn on xtar buffing, but all need to be running on the same computer.
 
Plugin - MQ2Shaman

Users who are viewing this thread

Back
Top
Cart