Re: MQ2Nav 1.1.0 Release
Out of curiosity, is there a way in the mesh editor to remove vertices or some other kind of fine editing tool? I find myself often being very close to the perfect mesh that gets stuck in one place that impacts me and having to stick with a less perfect mesh that doesn't get stuck.
Out of curiosity, is there a way in the mesh editor to remove vertices or some other kind of fine editing tool? I find myself often being very close to the perfect mesh that gets stuck in one place that impacts me and having to stick with a less perfect mesh that doesn't get stuck.


