Here's the latest release of MQ2Heals for Clerics, Druids, and Shaman! It has quite a few options now (listed in another post below!).
Recent Changes:
03/29: Updated for MQ2 patch.
03/24: Updated for patch!
03/19: Updated for MQ2 patch...
03/17: Updated for patch!
02/20: Updated for MQ2 Source release...
02/17: Updated for big patch...
02/08: Fixed .dll name confusion (it thought it was MQ2AFNuke because of some shared code). Also made it save all .ini settings after loading.
02/01: Fixed XTarget corpse check (I think).
01/23: Updated for patch.
01/21: Updated for patch.
01/19: Fixed casting issue (again).
01/05: Added option to reduce spam. On by default now. /heals debug on to see spam again...
12/22: Fixed an issue with casting. It should heal properly again. I tested it for a few hours in TBM zones.
12/09: Compiled for patch.
12/05: Re-compiled for 12/02 release...
11/30: I fixed some stuff regarding rez. Needs some testing...
11/28: Fixed range heal issues.
Added in spell range check and group puller range check. It will not heal the group puller unless he/she is within PullerHealRange (default is 50). It can be set in the .ini or /heals pullerhealrange #.
Added a command: /heals pullerhealrange -> Heal the group puller if he/she is within this range only.
I can't test it at work, so if there are bugs, I'll try to iron them out tonight.
Compiled for MQ2-20160317
Requires Plugins:
What it does not do:
Feedback so far: It works great by itself and with KissAssist, AutoCleric, and FastHeal macros.
What I need to make it better: More feedback. Druid and Shaman spell lineups, buffs, ideal heal spells, etc... More beta testers. To get off my ass and play my cleric more.
Current Command List:
INI/Settings Defaults (This should be most of them):
In hopes to clear up some confusion, the downloads are for the different types of servers. The whole plugin is a beta release (every .dll). If you play on Live servers, get the regular .dll. If you play on the Test server, get the one labelled Test. If you play on the beta servers, and are testing the TBM content, get the one labelled Beta.
MQ2Heals.dll - Live Servers
Test-MQ2Heals.dll - Test Servers
Beta-MQ2Heals.dll - Beta Servers
Recent Changes:
03/29: Updated for MQ2 patch.
03/24: Updated for patch!
03/19: Updated for MQ2 patch...
03/17: Updated for patch!
02/20: Updated for MQ2 Source release...
02/17: Updated for big patch...
02/08: Fixed .dll name confusion (it thought it was MQ2AFNuke because of some shared code). Also made it save all .ini settings after loading.
02/01: Fixed XTarget corpse check (I think).
01/23: Updated for patch.
01/21: Updated for patch.
01/19: Fixed casting issue (again).
01/05: Added option to reduce spam. On by default now. /heals debug on to see spam again...

12/22: Fixed an issue with casting. It should heal properly again. I tested it for a few hours in TBM zones.
12/09: Compiled for patch.
12/05: Re-compiled for 12/02 release...
11/30: I fixed some stuff regarding rez. Needs some testing...
11/28: Fixed range heal issues.
Added in spell range check and group puller range check. It will not heal the group puller unless he/she is within PullerHealRange (default is 50). It can be set in the .ini or /heals pullerhealrange #.Added a command: /heals pullerhealrange -> Heal the group puller if he/she is within this range only.
I can't test it at work, so if there are bugs, I'll try to iron them out tonight.

Compiled for MQ2-20160317
Requires Plugins:
- MQ2Cast
- MQ2MoveUtils
- MQ2EQBC
- Heals!!!
- Meditates
- Resurrects (Clerics)
- Uses Mounts (All)
What it does not do:
- Distance calculation for spells
- DPS
- Buffs
- Heal over Time
- Heal over Time
- Buff
- DPS (Maybe)
- Cleric
- Druid (Basic)
- Shaman (Basic)
- Paladin
- Ranger
- Beastlord
Feedback so far: It works great by itself and with KissAssist, AutoCleric, and FastHeal macros.
What I need to make it better: More feedback. Druid and Shaman spell lineups, buffs, ideal heal spells, etc... More beta testers. To get off my ass and play my cleric more.
Current Command List:
Rich (BB code):
Usage:
==========Plugin Options/Help==========
/heals -> displays this help
/heals help -> displays this help
/heals settings -> displays settings
/heals on|off -> Enable/Disable plugin
/heals pause|resume -> Pause/Resume plugin action
/heals loadini -> to reload the configuration from the .ini file (in case you manually edit it).
=============Heal Points================
/heals healpoint # -> Start healing at #% HPs
/heals fasthealpoint # -> Use fast heals at #% HPs
/heals clickhealpoint # -> Use clciky/emergency heals at #% HPs
/heals bighealpoint # -> Use big heals at #% HPs
/heals selfhealpoint # -> Heal self first at #% HPs
/heals grouphealpoint # -> Check group members for group heals at #% HPs
/heals grouphealcount # -> Use group heal when # members get below grouphealpoint HPs
/heals dynamichealpoints on|off -> Dynamically determine heal points
=============Heal Types=================
/heals promised on|off -> Toggle promised heals
/heals patch on|off -> Toggle patch heals
/heals fast on|off -> Toggle fast heals
/heals big on|off -> Toggle big heals
/heals click on|off -> Toggle clicky heals/AA Heals
/heals healnuke on|off -> Toggle heal nukes
/heals nukeheal on|off -> Toggle nuke heals
/heals light on|off -> Toggle light heals
/heals group on|off -> Toggle group heals (not healing group members, but group heal spells)
=============Rez Options================
/heals rez on|off -> Toggle Resurrect Spells/AAs while idle
/heals combatrez on|off -> Toggle Resurrect Spells/AAs while in combat (between heals)
/heals campfirerez on|off -> Toggle release hover, click campfire, and rez
/heals revivemerc on|off -> Toggle revive dead mercenary
=============Rez Options================
/heals domed on|off -> Toggle Meditate on/off
/heals medpct on|off -> Toggle Meditate at # percentage mana
/heals domount on|off -> Toggle Using Mounts on/off
/heals mountitem "Name of Mount Item" -> Use this mount item
Buff support is coming (not implemented yet):
/heals buffs on|off -> Toggle Buff Spells while idle
/heals combatbuff on|off -> Toggle buffs while in combat (shining, etc... not Surety/Symbol, except MT if HPs are good > HealPoint)
/heals buffgem # -> Spell gem # for buffs
INI/Settings Defaults (This should be most of them):
Rich (BB code):
HealPoint = 80
FastHealPoint = 70
GroupHealPoint = 80
MinGroupHealCount = 2
BigHealPoint = 50
PetHealPoint = 0
PatchHealPoint = 40
ClickHealPoint = 30
SelfHealPoint = 40
DoHealNukes = 0
DoNukeHeals = 0
DoFastHeals = 1
DoPromisedHeals = 1
DoDynamicHeals = 0
DoCampFireRez = 0
DoPatchHeals = 1
DoBigHeals = 1
DoLightHeals = 1
DoRemedyHeals = 1
DoClickHeals = 1
DoGroupHeals = 1
DoYaulp = 1
DoReviveMerc = 1
DoHoTs = 0
DoCombatRez = 1
DoRez = 1
DoMed = 1
DoMemSpells = 0
MedPct = 98
DoMount = 1
BuffGem = 10
DoBuffs = 1
MountItem = "Verdant Hedgerow Leaf"
In hopes to clear up some confusion, the downloads are for the different types of servers. The whole plugin is a beta release (every .dll). If you play on Live servers, get the regular .dll. If you play on the Test server, get the one labelled Test. If you play on the beta servers, and are testing the TBM content, get the one labelled Beta.
MQ2Heals.dll - Live Servers
Test-MQ2Heals.dll - Test Servers
Beta-MQ2Heals.dll - Beta Servers
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