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[kneel]
trigger=#1#The ice encrusted Avatar of War shouts that |${Me}| must bend the knee!#2#
command=/if (!${Me.Ducking}) /multiline ; /mqp on; /twist off; /attack off; /target clear; /keypress DUCK
[stand]
trigger=#1#The Avatar of War nods, accepting the subservience of those that gave it#2#
command=/if (${Me.Ducking}) /multiline ; /keypress DUCK; /mqp off
[avatarp2]
trigger=#1#The Avatar of War changes the rules and chooses a new field of battle!#2#
command=/multiline ; /mqp off; /chaseon
[kneel]
trigger=#1#The ice encrusted Avatar of War shouts that |${Me}| must bend the knee!#2#
command=/if (!${Me.Ducking}) /multiline ; /zerk autostandonduck off; /attack off; /target clear; /keypress DUCK
[stand]
trigger=#1#The Avatar of War nods, accepting the subservience of those that gave it#2#
command=/if (${Me.Ducking}) /keypress DUCK
[avatarp2]
trigger=#1#The Avatar of War changes the rules and chooses a new field of battle!#2#
command=/multiline ; /zerk mode 2; /zerk autostandonduck on
[kneel]
trigger=#1#The ice encrusted Avatar of War shouts that |${Me}| must bend the knee!#2#
command=/if (!${Me.Ducking}) /multiline ; /bst autostandonduck off; /attack off; /target clear; /keypress DUCK
[stand]
trigger=#1#The Avatar of War nods, accepting the subservience of those that gave it#2#
command=/if (${Me.Ducking}) /keypress DUCK
[avatarp2]
trigger=#1#The Avatar of War changes the rules and chooses a new field of battle!#2#
command=/multiline ; /bst mode 2; /bst autostandonduck on
[kneel]
trigger=#1#The ice encrusted Avatar of War shouts that |${Me}| must bend the knee!#2#
command=/if (!${Me.Ducking}) /multiline ; /clr mode 0; /clr autostandonduck off; /clr pause on; /target clear; /keypress DUCK
[stand]
trigger=#1#The Avatar of War nods, accepting the subservience of those that gave it#2#
command=/if (${Me.Ducking}) /multiline ; /clr pause off; /keypress DUCK
[avatarp2]
trigger=#1#The Avatar of War changes the rules and chooses a new field of battle!#2#
command=/multiline ; /clr mode 2; /clr autostandonduck on;
[kneel]
trigger=#1#The ice encrusted Avatar of War shouts that |${Me}| must bend the knee!#2#
command=/if (!${Me.Ducking}) /multiline ; /shm mode 0; /shm autostandonduck off; /shm pause on; /target clear; /keypress DUCK
[stand]
trigger=#1#The Avatar of War nods, accepting the subservience of those that gave it#2#
command=/if (${Me.Ducking}) /multiline ; /shm pause off; /keypress DUCK
[avatarp2]
trigger=#1#The Avatar of War changes the rules and chooses a new field of battle!#2#
command=/multiline ; /shm mode 2; /shm autostandonduck on
Fixed thank you! I'm very new to this and still learning. Thank you for sharing your event ini's I'm updating mine.@eqplayer_1 appears you have toonnames in some of your events?
also "/plugin mq2zerker" that is not the plugin name
i did a writeup/video > here < for that mission if its particularly helpfulFixed thank you! I'm very new to this and still learning. Thank you for sharing your event ini's I'm updating mine.
Some of the events above in my file are related to restless assault and most specifically the last two mobs. Those are the Huntsman Grondo and Narandi to identify and beep when you are on the wrong mob and to backoff, I'd like to figure out a way to ignore a specific mob once the emote happens so you won't target or attack that one until you end up on the right one of the four. I'll check out the write-up. Thank you! My groups dps is still around 5-600k max atm so I can't pull grikor down and burn him like you. I'm still having to go through a couple rounds of him dropping.
I definitely have that veteran aa and I'll look to make use of the command you shared to activate it on all chars. thank you!Quick way to boost DPS on that fight that's usually overlooked since everyone got Vet AA a few months back, is "Intensity of the Resolute" AA, What I did was make a hotkey like (/bcga //alt act 487) and when he lands on the 2nd pass I hit that and the burn begins heh...I can get him now without it...but yeah if you got tools use them.
GL to ya
Hos...
[Reflect]
trigger='#1# spell has been reflected by #2#'
command=/multiline ; /assist ${Group.MainAssist} ; /alt act 547
[MezAE1]
trigger='#*#You begin casting#*#Deceiving Stare#*#'
command=/bc [+g+]MEZZING-> AE Mezzing Now
[MezAE2]
trigger='#*#You begin casting#*#Neutralizing Wave#*#'
command=/bc [+g+]MEZZING-> AE Mezzing Now
[Mez1]
trigger='#*#You begin casting#*#Chaotic Deception#*#'
command=/bc [+g+]MEZZING-> ${Target.CleanName} <- ID:${Target.ID}
[Mez2]
trigger='#*#You begin casting#*#Deceive#*#'
command=/bc [+g+]MEZZING-> ${Target.CleanName} <- ID:${Target.ID}
[Mezzed1s]
trigger='#1# is completely confounded.#*#'
command=/bc [+g+]JUST MEZZED-> ${EventArg1} <-
[Mezzed1f]
trigger='#1# resisted your#*#Chaotic Deception#*#'
command=/bc [+g+]MEZ [+r+]Resisted [+g+]-> ${EventArg1} <-
[Mezzed2s]
trigger='#*#] #1# stands around looking utterly confused.#*#'
command=/bc [+g+]JUST MEZZED-> ${EventArg1} <-
[Mezzed2f]
trigger='#*#] #1# resisted your#*#Deceive#*#'
command=/bc [+g+]MEZ [+r+]Resisted [+g+]-> ${EventArg1} <-