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Request - MQ2events .ini files (1 Viewer)

Joined
Jun 28, 2016
RedCents
48¢
Looked around couldn't find any pre-made MQ2events, would be cool if we could get a section for events under Resources where we could share events .ini like we can fore kissassist and mule cause I totally not getting the coding of it lol.
 
Joined
Nov 21, 2019
RedCents
74¢
This is my events ini for my berserker, mainly edited for TOV missions. Still working on it but it works pretty good for me. Replace "maintank" with your main tank.
[Narandi splits]
trigger=#*#Narandi appears to shatter#*#
command=/multiline ; /mqp on ; /keypress esc ;
[Narandi reforms]
trigger=#*#A shell of restless ice falls away to reveal the true Narandi the Restless!#*#
command=/multiline ; /mqp off ; /assist maintank
[Darikan the Ancient]
trigger=#*#Restless Ice forms over Darikan the Ancient, protecting him from harm.#*#
command=/multiline ; /keypress esc; /backoff;
[Cookies]
trigger=#*#You are out of food and drink.#*#
command=/multiline ; /casting "Fresh Cookie Dispenser"; /casting "Warm Milk Dispenser";
[Milk]
trigger=#*#You and your mount are thirsty.#*#
command=/multiline ; /casting "Warm Milk Dispenser";
[BendKnee]
trigger=#*#that |${Me}| must bend the#*#
command=/multiline ; /plugin mq2zerker ; /mqp on ; /backoff ; /keypress esc ; /attack off ; /keypress DUCK; /say Ducked!
[StandUp]
trigger=#*#Avatar of War nods, accepting the subservience of those that gave#*#
command=/multiline ; /if (${Me.Ducking}) /stand ; /zerk on ; /mqp off ; /assist maintank
 
Last edited:
Joined
Nov 21, 2019
RedCents
74¢
This is the ini for my warrior. Remove the first three lines below. They are just to explain the ini format.
;[entry name]
;trigger=#*#this is the text to look for#*#
;command=/multiline ; /commands here ; /commands here ;
[Darikan the Ancient]
trigger=#*#Restless Ice forms over Darikan the Ancient, protecting him from harm.#*#
command=/multiline ; /keypress esc;
[Huntmaster Grondo]
trigger=#*# #*#
command=/multiline ;
[Narandi splits]
trigger=#*#Narandi appears to shatter#*#
command=/multiline ; /mqp on ; /keypress esc ;
[Narandi reforms]
trigger=#*#A shell of restless ice falls away to reveal the true Narandi the Restless!#*#
command=/multiline ; /mqp off ;
[Rest]
trigger=#*#Narandi the Restless melts, a pool of water appearing at its feet#*#
command=/multiline ; /backoff ; /keypress esc ; /beep
[BendKnee]
trigger=#*#that |${Me}| must bend the#*#
command=/multiline ; /mqp on ; /backoff ; /keypress esc ; /attack off ; /keypress DUCK; /say Ducked!
[StandUp]
trigger=#*#Avatar of War nods, accepting the subservience of those that gave#*#
command=/multiline ;/if (${Me.Ducking}) /stand ;
[StandUp]
trigger=#*#Avatar of War nods, accepting the subservience of those that gave#*#
command=/multiline ; /mqp off; /attack on

[Cookies]
trigger=#*#You are out of food and drink.#*#
command=/multiline ; /casting "Fresh Cookie Dispenser";
[Milk]
trigger=#*#You and your mount are thirsty.#*#
command=/multiline ; /casting "Warm Milk Dispenser";
 
Last edited:

Sic

Nihil
Moderator
Joined
May 5, 2016
RedCents
4,507¢
Here are my Kael events

MQ2Events_Bardarino.ini
Code:
[kneel]
trigger=#1#The ice encrusted Avatar of War shouts that |${Me}| must bend the knee!#2#
command=/if (!${Me.Ducking}) /multiline ; /mqp on; /twist off; /attack off; /target clear; /keypress DUCK
[stand]
trigger=#1#The Avatar of War nods, accepting the subservience of those that gave it#2#
command=/if (${Me.Ducking}) /multiline ; /keypress DUCK; /mqp off
[avatarp2]
trigger=#1#The Avatar of War changes the rules and chooses a new field of battle!#2#
command=/multiline ; /mqp off; /chaseon
MQ2Events_BerzerkerDude.ini
Code:
[kneel]
trigger=#1#The ice encrusted Avatar of War shouts that |${Me}| must bend the knee!#2#
command=/if (!${Me.Ducking}) /multiline ; /zerk autostandonduck off; /attack off; /target clear; /keypress DUCK
[stand]
trigger=#1#The Avatar of War nods, accepting the subservience of those that gave it#2#
command=/if (${Me.Ducking}) /keypress DUCK
[avatarp2]
trigger=#1#The Avatar of War changes the rules and chooses a new field of battle!#2#
command=/multiline ; /zerk mode 2; /zerk autostandonduck on
MQ2Events_BstDude.ini
Code:
[kneel]
trigger=#1#The ice encrusted Avatar of War shouts that |${Me}| must bend the knee!#2#
command=/if (!${Me.Ducking}) /multiline ; /bst autostandonduck off; /attack off; /target clear; /keypress DUCK
[stand]
trigger=#1#The Avatar of War nods, accepting the subservience of those that gave it#2#
command=/if (${Me.Ducking}) /keypress DUCK
[avatarp2]
trigger=#1#The Avatar of War changes the rules and chooses a new field of battle!#2#
command=/multiline ; /bst mode 2; /bst autostandonduck on
MQ2Events_ClericDude.ini
Code:
[kneel]
trigger=#1#The ice encrusted Avatar of War shouts that |${Me}| must bend the knee!#2#
command=/if (!${Me.Ducking}) /multiline ; /clr mode 0; /clr autostandonduck off; /clr pause on; /target clear; /keypress DUCK
[stand]
trigger=#1#The Avatar of War nods, accepting the subservience of those that gave it#2#
command=/if (${Me.Ducking}) /multiline ; /clr pause off; /keypress DUCK
[avatarp2]
trigger=#1#The Avatar of War changes the rules and chooses a new field of battle!#2#
command=/multiline ; /clr mode 2; /clr autostandonduck on;
MQ2Events_ShamanDude.ini
Code:
[kneel]
trigger=#1#The ice encrusted Avatar of War shouts that |${Me}| must bend the knee!#2#
command=/if (!${Me.Ducking}) /multiline ; /shm mode 0; /shm autostandonduck off; /shm pause on; /target clear; /keypress DUCK
[stand]
trigger=#1#The Avatar of War nods, accepting the subservience of those that gave it#2#
command=/if (${Me.Ducking}) /multiline ; /shm pause off; /keypress DUCK
[avatarp2]
trigger=#1#The Avatar of War changes the rules and chooses a new field of battle!#2#
command=/multiline ; /shm mode 2; /shm autostandonduck on
 
Joined
Nov 21, 2019
RedCents
74¢
Some of the events above in my file are related to restless assault and most specifically the last two mobs. Those are the Huntsman Grondo and Narandi to identify and beep when you are on the wrong mob and to backoff, I'd like to figure out a way to ignore a specific mob once the emote happens so you won't target or attack that one until you end up on the right one of the four. I'll check out the write-up. Thank you! My groups dps is still around 5-600k max atm so I can't pull grikor down and burn him like you. I'm still having to go through a couple rounds of him dropping.
 
Joined
May 26, 2020
RedCents
70¢
Some of the events above in my file are related to restless assault and most specifically the last two mobs. Those are the Huntsman Grondo and Narandi to identify and beep when you are on the wrong mob and to backoff, I'd like to figure out a way to ignore a specific mob once the emote happens so you won't target or attack that one until you end up on the right one of the four. I'll check out the write-up. Thank you! My groups dps is still around 5-600k max atm so I can't pull grikor down and burn him like you. I'm still having to go through a couple rounds of him dropping.
Quick way to boost DPS on that fight that's usually overlooked since everyone got Vet AA a few months back, is "Intensity of the Resolute" AA, What I did was make a hotkey like (/bcga //alt act 487) and when he lands on the 2nd pass I hit that and the burn begins heh...I can get him now without it...but yeah if you got tools use them. :)


GL to ya



Hos...
 
Joined
Nov 21, 2019
RedCents
74¢
Quick way to boost DPS on that fight that's usually overlooked since everyone got Vet AA a few months back, is "Intensity of the Resolute" AA, What I did was make a hotkey like (/bcga //alt act 487) and when he lands on the 2nd pass I hit that and the burn begins heh...I can get him now without it...but yeah if you got tools use them. :)


GL to ya



Hos...
I definitely have that veteran aa and I'll look to make use of the command you shared to activate it on all chars. thank you!
 

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