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MQ2Enchanter

Plugin - MQ2Enchanter 3.1.52471.11

ChatWithThisName

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Moderator
Joined
Dec 29, 2017
RedCents
23,976¢
ChatWithThisName submitted a new resource:

MQ2Enchanter - Sleep now, we'll be right back after we kill your friend.

Placeholder for MQ2Enchanter - Not released, but being worked on behind the scenes.

Read more about this resource...

AAs:

Focus:
Beguiler's Synergy (This effects other casters, the enchanter does not benefit from it (fire, ice, or magic spell only +55% damage)
Drown
Mind Storm
Mind Sunder
Hastened Mana Flare (casters)
Hastened Night's Endless Terror (melee)
Total Domination

Class
Auroria Mastery (IMPORTANT)
Azure Mind Crystal
Bite of Tashani
Calculated Insanity
Chromatic Haze
Doppelganger
Eldritch Rune
Enhanced Torment
Enveloping Helix
Gather Mana
Gift of Hazy Thoughts
Glyph Spray
Gracious Gift of Mana
Illusions of Grandeur
Mental Contortion
Mesmerization Mastery
Mind Over Matter
Orator's Unity
Phantasmal Opponent
Phantasmic Reflex
Quickened Mesmerization
Reactive Rune
Sanguine Mind Crystal
Slowing Helix
Spire of Enchantment
Tashan's Lingering Cry
Veil of Mindshadow


Archtype
Arcane Whisper
Critical Afflication
Destructive Cascade
Destructive Fury
Eradicate Magic
Focus of Arcanum
Forceful Rejuvenation
Fury of Magic
Gift of Mana (IMPORTANT)
Improved Twincast
Mnemonic Retention (IMPORTANT)
Quick Damage
Spell Casting Mastery (less mana usage)
Spell Casting Reinforcement (longer buffs)
Spell Casting Subtlety (less aggro - Make sure to enable)
Twincast (IMPORTANT)

Enchanter Type 3 -
Irae Faycite Shard - Mindrift
Irae Faycite Shard - Mindslash
Irae Faycite Shard - Pulmonary Grip
Luminious Restless Ice

Belt -
Brilliance (5k added to damaging spells)

Weapon/Shield
2HB - DPS (10-11k non-crit dmg per proc) - Procs 10-11k damage per damaging spell, melee proc 10-11k per proc.
1H+Shield - Has a chance to return mana each time you cast a damaging spell, melee proc restores up to 310 mana per proc.
 
Last edited:
Take my money!!!

giphy.gif
 
If you can get it to charm, I think you'll be considered a god lol
while chat doesn't have an IRL head - he definitely doesn't need any more reasons to let that shiny cueball grow - but yes it does automagical charming
 
1591223981107.png

lol actually bamboozled ME because i was like wtf what do you mean not a real target

go little asp go!

1591224251612.png
 
It's going to CHARM too ??!!?! Dayam. Take my money already !
 
I'm using it on Rizlona now. Before we even released Eskay/Bst I was half working on it for Live and have been testing the mez routine for AoE Mez, Targeted AoE Mez, and Normal Mez.
It does Charm.

It automatically detects highest level mob on XTarget that the spell can land on and tries to charm it (even if it's the MA's target) assuming it's not a named.

It will then beat the doors off anything you pull. Recharm if it drops, even buffs the pet.
 
1591235792387.png

I've already added some options to it, but this is still pretty new. Not much other than mez, some AAs, the charm, a dot, a nuke (synergy nuke), slow, Haste, and tash are currently implemented.

Pet assist logic is fubar. Eradicate Magic logic is nearly finished. But there's a lot to consider for a caster.
 
I'm using it on Rizlona now. Before we even released Eskay/Bst I was half working on it for Live and have been testing the mez routine for AoE Mez, Targeted AoE Mez, and Normal Mez.
It does Charm.

It automatically detects highest level mob on XTarget that the spell can land on and tries to charm it (even if it's the MA's target) assuming it's not a named.

It will then beat the doors off anything you pull. Recharm if it drops, even buffs the pet.

I seriously cannot wait.
I. Cannot. Wait.
If you need someone to bitch and moan about every single nuance of this, just send it my way! I am currently slamming my head against my desk trying to make an enchanter do this using Killian's old E3 stuff on Riz.
 
It's actually quite the opposite at this point. I'd rather nobody said anything about something wrong with it at all. Which is why it's not being released publicly at the moment.
 
But I wouldn't bitch and moan directly at you! I would do it more discretely and covered in salt.

Just anxious because Enchanter is my fav box - especially in early game - and currently am using hotkeys to target and charm. I know. I know. First world problems. Still the struggle is real. Going to break ModBots more when I get home today. Maybe I can get that to charm and not try to charm every mob in the zone also.
 
But I wouldn't bitch and moan directly at you! I would do it more discretely and covered in salt.

Just anxious because Enchanter is my fav box - especially in early game - and currently am using hotkeys to target and charm. I know. I know. First world problems. Still the struggle is real. Going to break ModBots more when I get home today. Maybe I can get that to charm and not try to charm every mob in the zone also.
you're officially on the last-to-get list
 
you're officially on the last-to-get list

FINE! Then just know while I am brooding, it will take me an extra TWO seconds to like your vids!
Yes that's right. TWO!
Bet that hits home like a double shot of Glen Grant WITH ICE!

TWO!

/pout
 
I'm looking forward to it.. if it can charm etc. Prob be first plug-in I would buy
 
Honestly if even the only thing I can do is automagical charm. I am sold 10x over. Really looking forward to this one.
 
View attachment 22009

I've already added some options to it, but this is still pretty new. Not much other than mez, some AAs, the charm, a dot, a nuke (synergy nuke), slow, Haste, and tash are currently implemented.

Pet assist logic is fubar. Eradicate Magic logic is nearly finished. But there's a lot to consider for a caster.
I don't even want to charm, I just want mezz/slow crowd control features, buff haste/clarity/NET/etc between mobs. If we can choose some good/utility nukes/DoTs, then awesome. I have no idea what I am doing on my soulless enchanter. I treat it just like I would a merc, but without the pay.
 
I'd be down to help test and provide feedback/suggest useful features btw. I don't need Eradicate magic atm, and even if the pet assist logic doesn't work rn i'd be down for the rest. Lemme know :)
 
i swear i check this post daily hoping it's live, waiting impatiently to give you my money :rc
 
Ha. Well even if it goes live, much like the others it'll probably have a beta period. But first we want to get the foundation into the plugin so we aren't flooded with messages about things we know don't work, haven't been added etc.

Still working out a couple of kinks in the cleric plugin as well. So it might be a bit.
 
Plugin - MQ2Enchanter

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