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rage of rolfron clicky is actually something we already use them automatically, we add them you don't need to add it.Taking advantage of patch day to iron out a few questions i may have!
I just recently farmed the circle of and rage of clickies from Plane of War. But so far i have failed in how to get them to work.
I added them to my clickies for burn, because I obviously would want to use them for named mobs. But they just do not fire at all and i am not sure what I may be doing wrong.
Burn all named is selected.....not sure what else to check. If i add the clicky to offensive/defensive it will fire, but it will be wasted on trash mobs.
Any ideas?

odd - all my dudes have them and fire as expectedI actualy have a hotkey to disable the Rage clickies when I go into raid mode. As an aside, for some reason in group content, I get a spam of activation audio triggers for the clicky, but it never actually fires. I have not yet had time to trace exacty what is happening in the background when it happens though.
[CODE title="Hotkey"]/cwtnza deactivate Burn "Rage of Rolfron" nosave[/CODE]
I will investigate further once i can, to see exactly what is happening. I may be mis-remembering what is happening. I do know the sudio triggers fire like 5-6 times for an activation, as I have a timer running to prompt me to recast when it wears off. So I get spammed on the tail end alsoodd - all my dudes have them and fire as expected

Sounds like an eq bug if we're saying we're using it and it isn't firing.Just running a monk set to Burn Always killing grays for TS items, and it is constantly triggering the Rage of Rolfron, but it never actually fires. I thought at first it might be because I had the item in the Activated keyring, but pulling it out of there did not make a difference,
View attachment 72301
Can literally fight a dummy in guildhall with burn all named on.I will do testing later against some normal mobs. Thanks!
- Added "Illusion: Sarnak Skeleton" to illusions we strip despite having secondary effects
- Progressive spell finding refactorizationificafy
- Corrected new bug where burn items would only try and fire when the item wasn't usable
- - thanks for the report Danath316 & Nightmare327
100% aaaand 100% :pI am glad it wasn't just me being crazy... Well this doesn't necessarily rule that out
- Limit Aureate Bane usage to at least 3 seconds between attempts
- - this is a workaround for an eq bug
- SoR Abilities Updated
- - With the adjustments to SPAs and stacking, it is very likely dbg will make adjustments in dec/jan
- - - we'll be monitoring necessary adjustments as they arrise.
- SoR Named added.
- - adjustments as needed for missions as they come up.
- Added new modulation shard to addclickies
- The new "faycite AA" instead of "faycite type 3s" will be put in over the next few weeks as all the options are compiled
- Progressive Spells now only check if you have unlocked and...
- Happy Thanksgiving weekend!
- - hope you didn't eat too much and got to spend time with your loved ones
- - CWTN and sic would both like to express our thanks for all of your support past, present, and future
- "important" missing components will now use our popup warning instead of chat outputting
- - it is intended to be spammy as we consider these particular components "necessary" as pieces of gear, or AAs, or spells, or other things.
- - - don't be cheap, tiny dagger is like 1sp
Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<I am trying to use the puller tank mode for my mage, but I do not end up actually pulling anything.
Toon just sits there, when I ran the debugpull on once it spammed me with [DEBUGPULL] DowntimeClickies return false.
The only clickies that under my downtime tab would be my mount and cloak. I deactivate the cloak and unloaded/reloaded the MQ2Mage plugin and reran the debug.
Same results. Please help!!



And did you toggle debug pulling for it to tell you why?I have no issues pulling with my other toons, just the mage seems dead in the water.
pull radius is 800 (Plenty of mobs within radius and none are set to ignore)
high/low is 250 (Terrain is relatively flat so no mountain/crater issues)
id read your first message, but there would be a whole bunch of output (the downtimeclickies return false isn't actually preventing any code from firing, and isn't gated behind pulling - just that you have the debug turned onYes, it was in my first message.
"Toon just sits there, when I ran the debugpull on once it spammed me with [DEBUGPULL] DowntimeClickies return false"
The only clickies for downtime are my mount and cloak, but I deactivated the cloak and tried again with the same error

yes, for several years - i looked it up, since March of 2021Question: Rage of Rolforn
If my warrior cast Rage of Rolforn when in burn mode, and i also have Rage of Rolforn set to burn on my bard would the plugin check to see if the buff is already on before it clicks it? I am asking this because this item can be clicked manually then there is a 30 minute down time. just curious if it will check if it has the buff before clicking it. Thank you
View attachment 72977


dunno, today is the busiest day of the year, so this is going to be pretty low on the whack-a-mole priorityShort answer, Yes I have tried puller assist, puller tank & hunter tank.
The only feedback I got was the error I listed and it fills the MQ window with the error without stopping.
At this point, the only way I am able to end the process is to unload the plugin and reload.
Tank and assist modes work perfectly fine.
Once the expansion/MQ updates are finished later today/tomorrow. I will see if i can get some screenshots.
I know most of the time when I run these, it does seem to stagger them correctly, though I am sure it is mainly a randomization of the click itself, with buff check login in there. That being said, if the RNG generator is very unkind, it COULD click on 2 characters at the same exact microsecond, but the chances of that happening are pretty slim. I think the raid issue of 2 people clicking at the same time is much more likely to happen, and I have seen it happen that way multiple timesQuestion: Rage of Rolforn
If my warrior cast Rage of Rolforn when in burn mode, and i also have Rage of Rolforn set to burn on my bard would the plugin check to see if the buff is already on before it clicks it? I am asking this because this item can be clicked manually then there is a 30 minute down time. just curious if it will check if it has the buff before clicking it. Thank you
View attachment 72977

until at some point where we're utilizing actors, we're going to do our best to stagger them - which we do, but we're not going to interrupt ourselves if someone else starts to use one - we don't cast them if you have the buff or are in range of the aura etcI know most of the time when I run these, it does seem to stagger them correctly, though I am sure it is mainly a randomization of the click itself, with buff check login in there. That being said, if the RNG generator is very unkind, it COULD click on 2 characters at the same exact microsecond, but the chances of that happening are pretty slim. I think the raid issue of 2 people clicking at the same time is much more likely to happen, and I have seen it happen that way multiple times![]()
First and foremost......We thank the hell out of you Sic as you seem to forever be lurking ready and willing to answer any/all of our annoying questions.dunno, today is the busiest day of the year, so this is going to be pretty low on the whack-a-mole priority
what are all the rest of your clickies - "downtime clickies" aren't just "the clickies in the downtime group", they also include checking some other clickies as well, shrink, health, mana, summon, endurance.
anything weird in any of those groups?
obv server is down, but you can open your config and paste your clicky section here
maybe, i'd try turning off your cloak, and then your mount, you might be in a situation where you have something that doesn't stack with your mount buffFirst and foremost......We thank the hell out of you Sic as you seem to forever be lurking ready and willing to answer any/all of our annoying questions.
Secondly - I did not think to check all of the clickies. See below my list as requested.
[Clickies]
Clicky0=Verdant Hedgerow Leaf|Downtime|On
Clicky1=Summoned: Modulation Shard VIII|manaSelf|60|On
Clicky2=Summoned: Dazzling Modulation Shard|manaSelf|60|On
Clicky3=Summoned: Radiant Modulation Shard|manaSelf|60|On
Clicky4=Summoned: Glowing Modulation Shard|manaSelf|60|On
Clicky5=Summoned: Giant Modulation Shard|manaSelf|60|On
Clicky6=Summoned: Large Modulation Shard|manaSelf|60|On
Clicky7=Summoned: Medium Modulation Shard|manaSelf|60|On
Clicky8=Summoned: Small Modulation Shard|manaSelf|60|On
Clicky9=Molted Scale Cloak|Downtime|Off
Clicky10=0
Clicky11=0
Clicky12=Huntsman's Ethereal Quiver|Summon|10|On
[Special]
BP=Flameweaver Robe of the Shackled|On
I think the issue may be it is trying to cycle the Huntsman's Ethereal quiver "I just looted it the other day and it must have auto added to one of the sections."
yep that'd probably do it, our clickies should account for that, so lemme checkView attachment 73000 if not one of the usable classes most likely gonna be EQ unhappy, and MQ might be like do the THING?
- Happy Xpac day
- - don't forget to get meshes
- - don't forget to get maps
- we will now check if our class can use an item before trying to use it (duh)
- we will now check if our class can use an item before automatically adding it to a clicky group (duh)
- will no longer tell you that you're missing a spell you can't scribe
- Added new familiar
