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MQ2CWTNCommons

Utility - MQ2CWTNCommons

ChatWithThisName

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The post made to this thread will have dates. Those are the dates of submission to my repo. If the date on the plugin update notes are BEFORE the date of the "Lastest Version" on the redguides launch. It's probably live. If it's AFTER, then they are not yet released and will be in next patch.

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If there are changes listed here that are not currently live. Make sure you've updated your plugin to the latest version as sometimes Redbot builds between EQ updates.

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1581037820587.png

Red is out of date. Green is up to date.
 
Last edited:
Code:
6/6/2020
    CWTN Plugins - ALL
        - Tank sticking behavior updates
        - Pull "stutter" updates
        -- shouldn't do the 5 step stutter when trying to pull a moving mob
        - Fix't :tm: navigation with chase assist
        - Created some new bytype functions ;)
        - Recasting on fizzles
        - We will only try and use your pull spell if you have it, and it is memorized!
        - Gotocamp for everyone! will navigate back to camp if a camp is set
        -- example: /shd gotocamp or /clr gotocamp
        - Fixes for an unnoticed bug with circles
        - SwitchWithMa now in all windows! huzzah
        - CharSelect potential crash fixes, potentially
        - AutoDismount now in all windows! huzzah
        - Should no longer run into an issue where you find the wrong spell due to name similarity ex: Faith and Faithful Remedy
        - Downtime clicky will now handle pet stuff like metamorphs! WOOOOOOT
        - should no longer spam buff pets if kissbuffs is acting up
        - All DoBlah commands are now UseBlah
        - /shd PullArc # added. Creates a visual arc on the map, and pulls from within the arc. (applies to all classes /shd an example)
        - /shd LevelMin # added. Lets you set a minimum pull level for spawns.
        - /shd LevelMax # added. Lets you set a maximum pull level for spawns.

    MQ2Berzerker
        - Primary Burn will now fire if you don't have Savage Spirit (Savage Spirit not available until 68)

    MQ2Bst
        - Fixed check in a couple of bst buffs - that will case rank 2 even if you are silver and don't have the rank 2 unlocker (gg dbg)

    MQ2Cleric
        - Fixed a Yaulp I issue (there is no Yaulp I, it is just Yaulp; oops)
        - will now use casted yaulp if you don't have the AA and you have the casted version memorized and yaulp is turned on
        -- casted yaulp doesn't give regen until 56 fyi
        - Spellswapping whackiness update
        - Summon hammer update
        - will low lvl mem hp buff if we need it
        - "regular" hp buffing to non-byos mode (won't memorize etc, but will cast if you have it mem'd and need it)
        - added the DoCure check to the groupHotCure line
        - Added DoRez options/commands/outputs/etc
        - Will autosummon up to 5 food and 5 drink if you are out of food or drink of any type
        - individual checks for different debuff types - if you have memmed, you will cure poison, diseas, corruption, curse etc
        - Aura updates (several, stupid auras!) Sorry :)
        - Rez updates
        - should no longer spam buff pets! *Shakes Fist* Darn you kissbuffs
        - Added DoNuke option
        - Added NukeManaMin
        - Fix an issue where "Faith" was accidentally finding "Faithful Remedy" instead.
        - Fix a chain mem issue where a user is missing a bunch of spells, and gets stuck in a cureall/rez loop.

    MQ2Eskay
        - Added toggle to turn off lifetaps
        - Voice of thule will now check the spell if we don't have the AA
        - Lower lvl loadout updates
        - Insidious cleanup - removed duplicate old insid check
        -- this means we will now only use insid if we have useinsidious checked
        -- and does the aoe validation checks as well
        - Made adjustments for lower lvls and lifetapping, will now also do other non-lifetap stuff
        -- this is due to focus and reductions and AAs, lower lvl we would just ONLY lifetap :(
        - Mid lvl spellgem memorization fix for a swam swap spells issue

5/26/2020
    CWTN Plugins - ALL
        - Updated for compatability for MQ2Headshots
        -- this would skip mobs in our pull routine
        - "Bolman" and "a returned dracoliche" are now, once again, named mobs in EW!

    MQ2Cleric
        - Lower Lvl healing again; yay
        - Lower lvl addition to cleric window
        - Word and WordCure are now separated and function with our DoCures toggle

    MQ2Bst
        - Corrected a SwarmPetMoon being in SwarmPet

    MQ2Eskay
        - Reluctantly added a toggle for UsePet and UseSwarmPet (chattering bones)

5/19/2020
    CWTN Plugins - ALL
        ShrinkGroup clickies will no longer try and shrink corpses
        Beefed up our Named Spawn check to also work for xtarget and priority targets
        Pet buffing will now strip ranks
        AutoStandOnDuck fixes
        Added compiled date/time to windows/showsettings output
        Will set Pulling and ReturningToCamp to false if you are no longer in a pulling mode
            - this corrects an issue where someone might change mode mid pull
            - and then end up not buffing/spell stuff later, because Pulling/ReturnToCamp was true

        MQ2Bst
            Removed the requirement for UseAoe to be off for it to use the ST version of claws/fclaws
            Burn Now should now not "Burn now and forever and ever"
            Foce Alliance correction in our Gift of Mana check

        MQ2Berzerker
            Powerlevel now 9000, up from 8999 by including an additional blank line on line 134

5/13/2020
    CWTN Plugins - ALL
        Unignore function will now writeout to the cwtn class windows if they're being used
        SwitchWithMA will now save if you use true/false and not just 0/1 =p sorry
        Fixed crash we go to char select and login another character of the same class we were just on
        Added some updates for our "Cast Ready" function to check ranged - this is particularly important for how we do stuff during BYOS
        Will no longer try and memorize spells when you have an item on your cursor
        Will no longer try and cast spells while moving on a mount

        MQ2Cleric
            Fixed hpbuff checking that should have only been done during byos
            Intervention will now require Xtarget mobs (sorry quest NPCs)
            Verturika's/QuietPrayer will no longer fire on self/members who have a corpse within 100 distance units
            Updates for Hand/Group Hand line to not be checked if we're over 90 (since the specific spell decays/doesn't give bonus over 90+)
            If you don't have a primary weapon - and you do have one of the summon hammer line spells - you will summon a hammer and equip it =D

        MQ2Bst
            We can now save MAHeal, GroupHeal, and SelfHeal values
            Fixed logic for BurnNow to function as expected
            Improved logic for Feralgia to be a little nicer on our mana :)
            Will now use Sha's Reprisal AA to pull
            Added Alliance
            Forceful Rejuvenation Updates

        MQ2Eskay
            Added Alliance and Alliance type stuff
                If we are on UseAlliance, you will put it in your gem13

5/10/2020
    CWTN Plugins - All
        Fix crash on camping out and back in.
        Fix crash from adding mobs to ignore by name.
        Fix bug where Mana clickies would be used for a non-mana having player (like a rogue).
        Windows location is no longer set by the plugin. Which means that I'm letting EQ do it. If you want to save the location
            of the window you'll have to put the window where you want. Adjust the size etc. Then close the window, then open it
            using the "show" option.
        Added "DebugPull" option to all plugins. Can see why some things aren't being pulled. This can be very spammy.
            "/shd DebugPull on" as an example. Also, off to turn it off
        Added Brass Phoenix Legion, Contingent of the Alabaster Owl, Company of the Alabaster Owl, and Diseased to the list of
            approved "Last Names" on an NPC (This is the title under their names)
        Update SpawnSearch to break if you've found a target and have checked the 50 following spawns. Instead of just after the first 50 spawns were checked.
        Removal of unused varialbe in navcommands

    MQ2Cleric
        Added self shielding line.
        Added Glyph.
        Rework new rez timer.
        Move rezes up in the priority list. Was almost never being done due to it's low priority.
        Updated Aura Handling
        Added missing MADurationHeal and NonMaDurationHeal commands, entries, outputs, and adjustments.

    MQ2Berzerker
        Fixed Dissident Rage - Virtuous Dusk text output typo.

    MQ2Bst
        Removed a hidden command used for development.
        Added STHaste but commented out due to stacking concerns.
        VelocityUnity will now use correct gemslot for buffing.

    MQ2Eskay
        Updated Shield Flash so it's not used while Deflection is up.
        Fix UseBeza not loading correctly from the INI in some cases.
        Will now correctly rebuff prior to pulling.
        Added EndRegen (breather/reprieve etc) line to things to check before pulling.
        Added UseDisruption and relevant options/window button etc

    MQ2Rogue
        Reduced the distance that the rogue must be to be considered "in range" of a corpse when trying to retrieve it by 10.

    MQ2Warrior
        Moved Expanse and Precision to be used sooner in the routine.

4/29/2020
    MQ2Bst
        Corrected missing PetAggression line (yikes)
            in tank mode will still use protection, in non-tank mode will use this

    MQ2Cleric
        Hand/Vie defaulted to false

    MQ2Eskay
        Dark Lord's Updates - We will now check the individual spells after casting our unity to ensure we have the best spell available on us.

    MQ2Monk
        Swift Tails Updates - Can specify what endurance value to use it at, plus it works again ("yay" - rejoicing villagers, probably.)

    MQ2Bst
        Paragon/FocusedParagon Updates (x6)
        Added aggression line (again?)

4/26/2020
    CWTN Plugins - All
        Clickies now verify level requirement is met.
        When switching targets you will no longer automatically stick to the new target. Most obvious in MQ2Cleric when switching to heal.
        SearchSpawns no longer checking mobs health percentage. The information wasn't always accurate and could cause the plugin to not pull
            an otherwise viable target. Occurance in GMM task where some orc were not low health, but HPCurrent claimed they were until targeting.
        AddClicky options ManaGroup, ManaSelf, HealthGroup, and HealthSelf were added.

    MQ2Bst
        Add Window
        No longer attempts to cure Resurrection/Revival Sickness

    MQ2Cleric
        Add Window
        Add Toggle for DoCures

    MQ2Eskay
        Added option to use "beza" instead of Azia
        Added option to use Insidious instead of AoEJolt
        Added DotManaMin and options
            This will provide a minimum mana amount to use dots, including our Bond line
        Updated the check inside "UseFeign" to not use feign if you are the MA/MT regardless of "mode"
        No longer attempts to cure Resurrection/Revival Sickness

    MQ2Monk
        Add window
        Swift Tails' - Fixes Removed Mana check, it only does Endurance.
        No longer attempts to cure Resurrection/Revival Sickness

    MQ2Rogue
        Fix for MQ2Rogue saying you're missing Dicho when you have Dissident.

4/25/2020
    MQ2Berzerker
        Fix misspelling of Tainted Axe from Tained Axe

    MQ2Eskay
        Assist mode logic added. DPS incoming.

4/24/2020
    CWTN Plugins - All
        new option to reset camp to current location when a camp is set. IE: /zerk resetcamp
            Allows for changing camp location without changing modes.

    MQ2Berzerker
        Due to popular demand, Shaman epic checks that caused an alternate primary burn were removed from the plugin.

    MQ2Cleric
        Added a rez timer so we don't spam rez on a target if they don't accept it. This timer is 3 seconds.

4/23/2020
    CWTN Plugins - With windows.
        Changes were made to the settings tab of the Windows, ensure we have updated XML passed out. Now includes a .tga

    MQ2Bst
        UseMending now defaults to false.

    MQ2Cleric
        UseHand now defaults to false.
        Improved Twincast and channel the divine don't stack, so we now check them against each other.

4/22/2020
    CWTN Plugins - All
        Checking Triggers has been altered to be more reliable.

    MQ2Bst
        Added Growl in case we're in BYOS and have growl memorized and for some reason we're not using Feralgia (like at lower levels).
        Moved SwarmPet and SwarmpetMoon earlier in rotation.
        Moved Single velcoity into VelocityUnity check
        Added VelocityUnity, Velocity, and PetSpirit checks into our spell/buff check in case we don't have them memorized due to
            mnemonic retention, but still have them available to be used
        Now allows for blocking the "Form" portion of bestial alignment.
        Paragon/FocusedParagon value's can now be customized.

    MQ2War
        Updated Precision/Expanse to work again.
        NoPain/Dicho/Bastion cascading buffs work again.
        Voice line now checks for Buff.

4/21/2020
    MQ2War
        Concordant Expanse will now trigger when greater than or equal to iAoECount instead of only if it's greater so that it matches
            other AOECount logic.
    MQ2Bst
        Focused Paragon updates/fixes. Correctly targets group members.

4/19/2020
    MQ2Eskay
        Added FeightAtAggro, FeignAtHealth, UseFeign options and toggles.

4/18/2020
    CWTN Plugins - All
        Added an internal option to interrupt StuckGems spell and should be handled automatically by the plugin when needed.
        Now uses new CastTime logic provided in previous patch by eqmule, was just converted to a function.

    MQ2War
        Brace for Impact should now check stacking prior to use.

    MQ2Eskay
        UseTorrent was added and expanded the ACTap (Torrent) spell vector
        AutoSummonRemains and relevant commands/toggles were added and window option
        PetHaste added
        Corrected ShowSettings error for UseVoice of Thule


4/15/2020
    MQ2Bst
        Memorization logic corrected for UseMending.

4/14/2020
    MQ2Eskay
        Update all WriteChatf's to use WriteOut (meaning it will now go to the MQ2Eskay PluginOutput tab instead of the MQ2ChatWnd)

4/9/2020
    MQ2Bst
    MQ2Monk
    MQ2Rogue
        Uses best option to trigger Synergy based on rank as mentioned in 4/8/2020 notes for mq2berzerker.

4/8/2020
    CWTN Plugins - All
        Complete refactor of the entire CWTN Commons library to use gated if's, fix newb mistakes from initial creation, and improve response times.
        Fix Rk II+ spells not being detected from the above mentioned refactor.
        Memorizing now uses a the default global cooldown of 0.6 seconds between checks.
        AltAbilityReady is no longer passed through the DiscReady function and now has it's own AA specific checks.

    MQ2Bst
        Now uses only checks buffs every 3 seconds to mimic CPU usage reduction found in MQ2Cleric.

    MQ2BerZerker
        Will now use "Fury's Synergy" rank appropriate ability to trigger. IE: Rank 12 uses Vindicating Frenzy, Rank 11 uses Mangling, and prior to 11
            uses Demolishing Frenzy. This is to ensure we trigger synergy. If Fury's Synergy hasn't been unlocked, will use best in group.

    MQ2Cleric
        Fixed missing ',' in Dissident/Dichotomic check.
        Ensure we're checking that we need/canuse grouphand/vie and groupvie/vie before using them in the buffing routines.

    MQ2Eskay
        Voice of Thule has been added. UseVoiceOfThule toggle was also added.
        Lower level PullAbility was added. Prior to Challenge for Power, will use "Terror of" line.

4/7/2020
    CWTN Plugins - All
        Named spawns have bee adjusted for various zones.

    MQ2Cleric
        Now rezes Specific PC on XTarget when XTarget healing is on.
        Slowed down the cleric. They now check buffs, every 2 seconds. and heals have been throttled to only check every half second.
        Heal Routine has been refactored to improve cpu usage.
        XTargetHealing will no longer attempt to heal pets. It was causing the cleric not to heal at all unless the pet was also added to
            the XTarget window.

4/6/2020
    CWTN Plugins - ALL
        HunterTank Mode has been added to compliment the ChaseAssist mode.
        Users in Chase assist will now sit if the MA sits after all downtime routines have been completed and there are no XTargets.
        Users in Chase assist will subsequently stand if the MA stands.

4/3/2020
    CWTN Plugins - All
        Mounts without buffs should no long chain cast if added to downtime clickies when you are in doors, or
            have Autodismount on. This will temporarily disable autodismount until next load.
        SicTank will no longer randomly engage things in the field while outside of the camp.
        Unignore and Showignore is now an option to remove and view your ignored mobs
        Pet classes will now have their pet change with their target change (like when using switchwithma).
        Pet classes should no longer send their pets on "objects" 8000 times a second.
        Offensive Clickies should no longer spam cast instant click items.
        Classes with windows now havea "Pulling" tab with sliders =D.
        Groupwatch reporting changes.
        Memorizing updates (hopefully squished that spellbook bug)
        Fixed pulling when you get a "You cannot see your target." message

    MQ2Berzerker
        Corrected a missing output when missing Dissident - also added more information.

    MQ2Eskay
        DefenseProc and TempBuff will rebuff during our spell/buffcheck now we have our buffing/pulling fixed.
        Will no longer try and memorize a spell when feigned.

    MQ2Cleric
        Fixed Hand line for missing spells.

3/30/2020
    CWTN Plugins - All
        Added pausing of plugins using /classshortname pause on/off/true/false/1/0. For example, if you're a cleric, instead of cler you can do /clr mode 0
        Now checks for merchant, trade, bank, give, guild tribute master, tribute master, and guild bank windows to prevent action while those are open.
        if medding and you stand, it will report what you're waiting on.
        ShowSettings is now alphabetically ordered for entries that are common to all plugins.

    MQ2BerZerker
        Now reports if you're missing an ability to summon axes.
        Updated glyph to use the new glyphs

    MQ2Rogue
        Added Glyph and options for using it.

    MQ2Bst
        Removed potentially hazarous target switching logic issue we removed from other classes, but was residual in MQ2Bst. Would be obvious if SwitchWithMA was on.

3/28/2020
    CWTN Plugins - All
        Correct an issue where docast would refuse to cast beneficial spells on pets.
        Added Single Target Spells will now buff pets. Blocking is not currently tracked, so the plugin has no way to know you've blocked something.

    MQ2BerZerker:
        ${Berzerker.Mode} will now correctly display all modes, this only applies to actual berzerker's using the plugin and not other classes like ${Berzerker.Command}

    MQ2Rogue:
        Add Cherliaealkcea or something like that.....it's the Asp Disc line, to the rogues DPS routine. No idea how it was missed. Apologies.

3/27/2020
    CWTN PLugin - ALL
        Plugins with windows can now set their assist input box to 100
        Fixed a bug with memorizing spells that would cause the spell book to get stuck open and would just sit and wait for you to finish memorizing.
        "You cannot see your target." when pulling on classes that cast a spell or use an AA should no longer cause them to stand around checking out the scenery.
        Now checking to see if you have a debuff for "Entrall" (SPA 31) on you that would prevent you from doing an AA/Cast/CombatAbility/UseItem
        Fixed some outputs that were going to the MQ2Window that should have gone to the plugin's window.
        /classcommand missing - Will now output if nothing is missing.
        Targeting for AA's now happens just as you're going to use them, instead of just because it's ready.
        Added "ShowTargeting" option. IE: /zerk showtargeting on, which will output when the plugin is targeting something. This is primarily for debug purposes.
        All classes have had their class shortname added for their class to use their commands, which will allow you to /docommand /${Me.Class.ShortName} mode 1.

    MQ2Cleric:
        Should now rez everyone during downtime before attempting to buff anyone.
        Major overhaul to healing. Bugs were found, bugs were addressed, please excuse that mess.
        Should no longer cast Ward or Shining when you have XTargets in manual mode.

    MQ2Bst:
        Added Spiritual regen to gems if no DFury to fill blank gems at lower level.

    MQ2Monk:
        Should no longer use Purify Body in an attempt to cure Resurrection/Revival Sickness.
        Add FeignAtAggro and FeignAtHealth to allow you to set values for when to use feign.

    MQ2Eskay:
        Added buffing for Concordant in our spell/buffs check so we don't only check it on downtime.

3/24/2020
    CWTN Plugin - ALL
        When using a downtime clicky for a mount, if autodismount is off it will now look for the mount and not just the buff. If it's on it will only look for the buff.

3/23/2020
    CWTN Plugin - ALL
        Should no longer attempt to use a spell/combat ability/AA/item while Stunned.
        Added the ability to alter the HPMedStart/HPMedEnd ManaMedStart/ManaMedEnd EndMedStart/EndMedEnd via the classes command options. IE: /zerk HPMedStart 60
            These options only apply to Puller modes with group watch.
        Altered SpellInBook to be more accurate about matching spells - IE: when checking the book for "Bewilder" I shouldn't incorrectly find "Bewilderment"
        You should check yourself for blocked buffs (before you wreck yourself). We were only checking others.
        Added Crescent Reach to "Safe Zone"
        Fixed a CastReady Check Issue which briefly caused MQ2Cleric to act like an idiot
        Internal update where we can block an illusion trigger from a spell, but still ensure we get the actual spell/buff
        Oodles of "under the hood" stuff (I just wanted to say oodles - sic)
        Removed a stray debug statement by commenting it out.
        Corrected output for the GroupWatch threshold values so that it shows the actual threshold based on the new modifiable variables.
        Missing a disc or spell will now tell you if it's a disc or spell when you first load the plugin and have missing things. (SK has both so can be annoying to try and figure out which one it is if you're not using Scribe.mac)
        If you were unable to find a mob within your pull radius and you are waiting for valid mobs, the plugins will now wait 1 second before looking again. this will prevent some of the mentioned "intermitten screen stalling" that was brought up... I hope.

    MQ2Eskay
        Added individual buff checks if we don't have Azia AA
        Added Remorseless Demeanor
        Added EndRegen
        Will now check buffs and gems before pulling

    MQ2Cleric
        Will now check buffs and gems before pulling (why are you pulling with your cleric :( )
        Will check if we already have GroupHot or GroupHotCure before trying to re-cast it

    MQ2Monk
        should now correctly check Swift Tails' Chant is ready.
        Will now consider "BurnCount" as a reason to burn.
        Destructive Force/Focused Destructive Force will now fire even if you don't have the AA "Ton Po's Stance" unlocked.
        Vehement Rage will now fire even if you're missing your HeelDisc or FistDisc. It will always fire if you're missing both assuming the other condition that you not have "Infusion of Thunder" buff.

3/20/2020
    MQ2Rogue
        Fixed "Assassin's Premonition"

3/19/2020 v2
    CWTN Plugin - All
        All checks on PercentMana should now get correct values. Specifically noticable with groupwatch.
        Classes using a SpellCheck/Memorize/Buff section should no longer check when they're pulling

3/19/2020
    CWTN Plugin - ALL
        Misc "Under the hood" updates/additions
    MQ2Cleric
        Added Hand and Vie and options to toggle
            - This will also fill some of the lower lvl empty gem slots when you are using "out of the box" setup
        Added AutoRemoveInvul check to our Auto Invulnerability Check
3/18/2020
    CWTN Plugins - All
        Any class using the window will now have the first tab called "Plugin Output" instead of "Zerker".

    MQ2Rogue
        Added a window like the berzerker plugin has to the rogue class.
        Prevent Rogue window from loading on non-rogues.
        Add "/rog show" command to show the window if you closed it and want it back.

    MQ2War
        Added a window like the berzerker plugin has to the Warrior class.
        Add "/war show" command to show the window if you closed it and want it back.

    MQ2Monk
        Added a window like the berzerker plugin has to the Monk class.
        Add "/monk show" command to show the window if you closed it and want it back.

3/17/2020
    CWTN Plugins - ALL
        Characters should now cast other spells, even if there is an empty spell slot above the spell needing to be casted.

    MQ2Cleric
        Updated the list of spells in the "Ward" group.
        Dissident/Undyling life are no longer linked to normal heals.
        Normal heals (Category Heal, Subcategory Heal) currently will not function, this means Minor healing, light healing, complete healing etc.
            A change for this will be added at a later date.
    MQ2Bst
        New spell group "SlowSpell" was added. (in case we don't have the AA yet)
        New spell group "STHaste" (single target haste) was added.

3/14/2020
    CWTN Plugins - All
        Fix incorrect order of the GroupWatch help output for Healer and Healer and Crowd Control.
        Fix bash trying to fire when dual weilding due to logic error in "ICanBash()" function. (Most obvious in MQ2War).
        Add CampOverlapBuffer option for all plugins which is used for any tank mode. This has already been part of all the tank
            modes, but now you can alter the value. The value can be between 0 and 40, it allows you to account for camps not lining
            up. You can set everyones campradius the same, and this will make additional considerations for group members who are on the
            edge of the campradius getting aggro. The initial purpose of this was if you were in tank mode and waiting for incoming, but
            bard or cleric got aggro on inc, and they were near the edge of the camp it was possible the mob could be hitting them from
            just outside of the camp. The default value for this is 30. Which would cover some overlapping camp radius, the distance from
            the spawn they are hitting, and their melee distance. This allows the tank to engage a mob who has engaged your group, but hasn't
            and won't ever enter camp without proper interferance by a member of the group. If you've been fine with the way it's been so far,
            leave it at the default value. This option was primarily added for dungeons or tight quarters so that you can reduce it, or remove it.
        Add CheckForStuckGems option. This allows you to turn off checking for gems to be stuck. usage is /cmd CheckForStuckGems on/off/1/0/true/false
        CheckingStuckGems is now always off in Manual mode.
    MQ2BerZerker
        Revert a change to the cry havoc/cry canage line. Two zerkers should no longer fight over who's buff should be active. Cry Havoc and Cry Carnage will overwrite each other.
            It will also not work with Secondary Burn, so it won't fire during a secondary burn.
        Axe of the Annihilator will now be listed as needed for Annihilator's Volley - It's a no expend reagent requirement for it.
    MQ2Cleric
        Clerics should no longer try to buff in combat (Like when someone dies and doesn't have the HP buff).
    MQ2Rogue
        Rogue's should no longer go on strike if they don't have a navigational path to a corpse. Instead, they should just ignore the corpse and hope you get it figured out on your own.

03/09/2020
    MQ2Eskay
        Spire will now fire during burn, not waiting for Guardian
    MQ2Cleric
        if UseDivineIntervention is on, we will DI ourselves as well as the tank

3/6/2020
    CWTN Plugins - ALL
        re-corrected an issue with
        Fixed unlikely, but possible crash in assist check
        Corrected a stuckgem check typo
    MQ2Cleric
        Has a /cler autoremoveinvul to automatically remove touch of the divine SPA 40 abilities
        -This will be a common command, but not yet implemented to other classes
        Added XtargetHealing
        - /cler doxtargethealing on
        - /cler xtargetheal # where # is what health % you want to heal at (if you did 99 and had berzerkers you will go oom, so set it to something smart like 80 or 85)
        - This is very preliminary, and will need some tweaking - I didn't get to do as much testing as I wanted (sic)
        Added Damage Shield if byos
        Added HoT heal if byos or lower lvl

3/4/2020
    CWTN Plugins - ALL
        Will now say if you are autodismounting
        Should no longer spam switch targets with switchwithma on
    MQ2Berzerker
        Will only load the zerker window if you are a zerk =p
    MQ2Eskay
        Corrected T`Vyl's Resolve spelling
    MQ2Bst
        Corrected issue with Alliance
        Corrected issues with spell memorization
        Pre-fixed the dpg test update spelling error fix to Griklor's Feralgia
    MQ2War
        Correct a "Can I Bash" error
3/3/2020
    CWTN Plugins - All
        Characters will not spam target swap with SwitchWithMa
2/28/2020
    CWTN Plugins - All
        Fix overlooked crash dealing with pulling with AA. Thanks to everyone who sent crash reports.

2/27/2020
    CWTN Plugins - ALL:
        Fix crash with Pull AA's.

2/25/202
    CWTN Plugins - ALL:
        All plugins will automatically detect that a spell/disc is no longer usable (Deleveled) and update it appropriately.

2/24/2020
    CWTN Plugins - ALL:
        Named list for coded for Velks like we do with Kael and TOFS
        Addclicky Pullitem added
        -- Pulled items will be used if one of the items in your pullitems list is available

    MQ2Monk:
        Distant Strike for pulling =D

2/21/2020
    CWTN Plugins - ALL:
        All plugins will now auto report invalid spell/ability names in the event CWTN/Sic made a mistake.

    MQ2BerZerker:
        Fix misspelling of Vengeful Flurry Discpline to Vengeful Flurry Discipline.
        Berzerkers should now use Cry Havoc/Cry Carnage again as intended.

    MQ2Bst:
        Fix misspelling of Growl of the Sabretooh to Growl of the Sabretooth.
        Fix misspelling of Reflextive Rending to Reflexive Rending.
        Fix misspelling of Krenik's Feralgia to Krenk's Feralgia.
        Fix misspelling of Spirit of the Wind to Spirit of Wind.
        Fix misspelling of Spirot of Inferno to Spirit of Inferno.
        Fix misspelling of Spellbrearker's Ward to Spellbreaker's Ward.
        Fix misspelling of Spiritual Vivication to Spiritual Vivification.
        Fix misspelling of Focus of Yemaill to Focus of Yemall.
        Fix misspelling of Talisman of Tharg to Talisman of Tnarg.

    MQ2Cleric:
        Fix misspelling of Elixir or Transcendence to Elixir of Transcendence.
        Fix misspelling of Sincere Aquittal to Sincere Acquittal.
        Fix misspelling of Blessing of Aegloism to Blessing of Aegolism.
        Fix misspelling of Unified Hand of the Triumverate to Unified Hand of the Triumvirate.
        Fix misspelling of Unity of the Triumverate to Unity of the Triumvirate
        Fix misspelling of Word of Vivication to Word of Vivification.
        Fix misspelling of Twelth Night to Twelfth Night.
        Fix misspelling of Greater Revivscence to Greater Reviviscence
        Fix misspelling of Ressurection to Resurrection.
        Fix misspelling of Raddlied Shield of Vie to Rallied Shield of Vie.
        Fix misspelling of Reconing to Reckoning.
        Fix misspelling of The Stun Command to Stun Command.
        Remove leading space from Devout Light so it detects properly.

    MQ2Eskay:
        Add Nefarious Blight to DoTBlight
        Fix missing seperator for Plague of Hemofax and Plague of Holmein. These two spells should be correctly detected again.
        Fix misspelling of Sould Guard to Soul Guard.
        Fix misspelling of Touch of Pigiorn to Touch of Piqiorn.
        Fix misspelling of Shround of Undeath to Shroud of Undeath.
        Fix misspelling of Villify to Vilify.
        Remove leading space from Harmonious Disruption so it detects properly.

    MQ2Monk:
        Fix misspelling of Elbow to Elbow Strike.
        Fix misspelling of ThrowStone to Throw Stone.

    MQ2Rogue:
        Fix misspelling of Theif's Eye to Thief's Eyes.
        Fix misspelling of Pinpoint Weakness to Pinpoint Weaknesses.

    MQ2Warrior:
        Fix misspelling of Ancient: Choas Cry to Ancient: Chaos Cry.
        Fix misspelling of Warriors Bulwark to Warrior's Bulwark.
        Fix misspelling of Ageless Emnity to Ageless Enmity.

2/20/2020
    CWTN Plugins - ALL
        SwitchWithMA should now work correctly in assist and vorpal mode.
        SwitchWithMA will no longer work in manual mode.
        SwitchWithMA will now clear target if the MA is targeting themselves
    MQ2Cleric:
        Add pets to all heal functions.
        Add customizable heal values for Quick Heals, Dissident/Dicho heals, Promise heals, and Intervention heals (use /cler help)
        Add customizable heal values to ShowSettings, Help, INI, and a command for each.

2/17/2020
    CWTN Plugins - ALL
        Backend fixes
        QuickHeal fix for self
        Chasemode will no longer chase corpses (lul)
        Should no longer send in your pet if you are melee pulling until you are back to camp
    MQ2Rogue:
        MQ2Rogues have re-discovered thier lost book of "Rogue Tips and Tricks" and will now use all their abilities again
        Added a toggle for Ligament Slice
        Corrected output for UsePet to display correctly
        Backend updates
    MQ2Cleric:
        Backend updates
        in !byos we will use syllable (synergy proc) instead of seventeenth - we will use seventeenth if usecurate is off
    MQ2Bst:
        No longer checking group pets for group shrink (issue with some pets who don't have AA)
        Added some additional PetTanking functionality for mode 4, 5, or 7
        We won't send in our pet if we are pulling
    MQEskay:
        Will use "Bobbing Corpse" to break our stuck spell gems
        We won't send in our pet if we are pulling

2/14/2020
    CWTN Plugins - All:
        ValidateTarget should no longer allow you to attack a player's pet.
        New autodetection for stuck gems and hard coded autofix for them.
        Should no longer spam trying to memorize a spell during group watch downtime.
        Melee pulls should now correctly turn on attack when near the mob to pull.
        When last stood check added to waiting for valid targets or aggro downtime.
        No longer allowed to set Group Main Tank's Target as one of your XTarget slots.
        PullAbility (Shadow Knight) should no longer shuffle step as the margin for inrange/out of range was adjusted.
    MQ2Cleric:
        Will now automatically use Yaulp to fix stuck gems.
    MQ2Bst:
        Added GroupShrink and toggle.
        Added Paragon of Spirit Toggle.
        Added Memming alliance if UseAlliance is on.

2/10/2020
    CWTN Plugins - All:
        Correct bug in triggers checking.
        ShowSettings should now report the correct ZRadius being used for pulling - my bad :-)
    MQ2Cleric:
        Re-add Shining Defense now that triggers are checking correctly.
        Check Restless Ice on Pulse and moved all other cures to after heals.
        Adjustments were made to Quiet Prayer and Yaulp checks.
        UseYaulp is now a toggle.
        DivineIntervention now has a toggle.
    MQ2BerZerker:
        Make sure to check that the disc is ready for Synergy Specific Demolishing Frenzy to fire the Synergy.
    MQ2Bst:
        Fix mana checks for Paragon and Focused Paragon.
        Fix pet taunt toggle output message to output correctly.
    MQ2Monk:
        Added UseIntimidate options
    MQ2War:
        Blade guardian should now be used full time.
2/7/2020
    CWTN Plugins - All:
        Spell casters now inform the user which spell they're trying to memorize. This is primarily for debuggin simplicity.
    MQ2Cleric:
        Clerics should no longer get confused when there is a corpse to rez but their spell book is open.
2/6/2020
    CWTNPlugins: ALL -
        additional target optimizations
        You will no longer create campfires in instances.
    MQ2Bst:
        Added pettaunttoggle on/off (will toggle pet taunt based on MA living status)
        Added UseFocus toggle on/off (will save now)
        Smarter    buffing
        Backend fixes
    MQ2Cleric:
        Added BYOS, UseRetort, UseSymbols, and UseDivineIntervention toggles
        Cleric now has /cler showsettings
        Smarter buffing
        Added HoT logic if you're using BYOS
        Added ToFS/Kael named checks to eliminate false positives
        Checks for all cures - Added Ward of Purity to group cure check
        Added /cler battlemode on/off (will use contravention over intervention line if using default spell setup and other battle stuff)
        Added several of the DD and DDStun lines
        Minor additions for lower lvls using default spell setup
        Added Improved Twincast while in BattleMode
        Added Burst of Life and Beacon of Life
        Should no longer rez ourselves in combat.
        Yaulp will now only fire if you're in combat or below 95% mana.
        Cleric will now heal while invis if a camp has been set.
    MQ2Rogue:
        Rogue should no longer go on strike because a group member is dead and has a corpse in camp
    MQ2War:
        All Brace of Impact; All the time.
    MQ2Eskay:
        Rework of the memming/buffing section - should eliminate sit/stand
        Ensuring we have components before we try and do things that need them
    MQ2BerZerker:
        Zerker window will now allow selection of Puller Assist and Sic Tank modes in the combo box dropdown.

2/2/2020
    CWTNPlugins: All
        Checking buff stacking has had an overhaul. You should no longer chain cast buffs on group members.
        Backend changes - You won't see the difference, but my typing fingers appreciate the effort.

1/31/2020
    MQ2Cleric
        Will now use gem slot 8 for "buffing/misc"
        Will now save domelee settings
    MQ2War
        Will use kick if you don't have a shield and you do have stunning kick aa
    CWTNPlugins:All
        Should no longer interrupt themselves while buffing while in mode 1 or while group watching

1/25/2020
    War will now use Wars Sheol's in Tank Mode burn also

1/23/2020
    War will now use Rampage in "Tank Modes" when UseAoE is turned on
1/22/2020
    Sic - Added a "Not in a Safe Zone" Check before doing auras for Zerk, Cleric, Monk, and Warrior
1/21/2020
    Add DoCampfire option to automatically create campfires for you (without ever bringing up the window).
    Add CampfireDistance option to set the Max distance from your current camp a campfire can be in the same zone.
    Correct issue with seemingly random decision made by the puller to go on strike. The character was apparently
        upset they had a buff that didn't stack with rez sickness.

1/18/2020
    Group Shrink clickies will now shrink pets.
    SwitchWithMA will now clear your target if the MA has no target at all.

1/16/2020
    All Plugins - Will no longer chain cast clicky items that are prestiege when you are not on a gold acct.
        Testing needed by members who have lifetime accounts.
 
Last edited:
If you use one of my plugins. Be sure to watch this thread so you can keep track of updates notes. It's easier to keep track of them in one place than it is to post all the changes to all the plugin's individual pages.

Keep in mind that I post updates as changes are pushed to the master branch and they may not be on Live/Test yet. You can go to the individual plugin's resource page and check the "History" tab to see what date it was last built.

1582700364527.png

Anything in the changes prior to the "Release Date" should be live.
 
Update patch notes. Notes cover 3/18/2020 to 3/28/2020.

Sic and I covered a lot of things over this 10 day period and hope that once the changes are live that users are pleased with them.

We're aware of some targeting shenanigans going on with AA's and some memorization issues with casting classes and it will be fixed once these changes go live.
 
Updated Path Notes:
Code:
5/26/2020
    CWTN Plugins - ALL
        - Updated for compatability for MQ2Headshots
        -- this would skip mobs in our pull routine
        - "Bolman" and "a returned dracoliche" are now, once again, named mobs in EW!

    MQ2Cleric
        - Lower Lvl healing again; yay
        - Lower lvl addition to cleric window
        - Word and WordCure are now separated and function with our DoCures toggle

    MQ2Bst
        - Corrected a SwarmPetMoon being in SwarmPet

    MQ2Eskay
        - Reluctantly added a toggle for UsePet and UseSwarmPet (chattering bones)
 
Notes!

Code:
6/5/2020
    CWTN Plugins - ALL
        - Tank sticking behavior updates
        - Pull "stutter" updates
        -- shouldn't do the 5 step stutter when trying to pull a moving mob
        - Fix't :tm: navigation with chase assist
        - Created some new bytype functions ;)
        - Recasting on fizzles
        - We will only try and use your pull spell if you have it, and it is memorized!
        - Gotocamp for everyone! will navigate back to camp if a camp is set
        -- example: /shd gotocamp or /clr gotocamp
        - Fixes for an unnoticed bug with circles
        - SwitchWithMa now in all windows! huzzah
        - CharSelect potential crash fixes, potentially
        - AutoDismount now in all windows! huzzah
        - Should no longer run into an issue where you find the wrong spell due to name similarity ex: Faith and Faithful Remedy
        - Downtime clicky will now handle pet stuff like metamorphs! WOOOOOOT
        - should no longer spam buff pets if kissbuffs is acting up
        - All DoBlah commands are now UseBlah

    MQ2Berzerker
        - Primary Burn will now fire if you don't have Savage Spirit (Savage Spirit not available until 68)

    MQ2Bst
        - Fixed check in a couple of bst buffs - that will case rank 2 even if you are silver and don't have the rank 2 unlocker (gg dbg)

    MQ2Cleric
        - Fixed a Yaulp I issue (there is no Yaulp I, it is just Yaulp; oops)
        - will now use casted yaulp if you don't have the AA and you have the casted version memorized and yaulp is turned on
        -- casted yaulp doesn't give regen until 56 fyi
        - Spellswapping whackiness update
        - Summon hammer update
        - will low lvl mem hp buff if we need it
        - "regular" hp buffing to non-byos mode (won't memorize etc, but will cast if you have it mem'd and need it)
        - added the DoCure check to the groupHotCure line
        - Added DoRez options/commands/outputs/etc
        - Will autosummon up to 5 food and 5 drink if you are out of food or drink of any type
        - individual checks for different debuff types - if you have memmed, you will cure poison, diseas, corruption, curse etc
        - Aura updates (several, stupid auras!) Sorry :)
        - Rez updates
        - should no longer spam buff pets! *Shakes Fist* Darn you kissbuffs
        - Added DoNuke option
        - Added NukeManaMin

    MQ2Eskay
        - Added toggle to turn off lifetaps
        - Voice of thule will now check the spell if we don't have the AA
        - Lower lvl loadout updates
        - Insidious cleanup - removed duplicate old insid check
        -- this means we will now only use insid if we have useinsidious checked
        -- and does the aoe validation checks as well
        - Made adjustments for lower lvls and lifetapping, will now also do other non-lifetap stuff
        -- this is due to focus and reductions and AAs, lower lvl we would just ONLY lifetap :(
        - Mid lvl spellgem memorization fix for a swam swap spells issue
 
there was an issue with the build. I've sorted the issue but red has gone to bed already. Apologies for the confusion. Should be sorted once red is up and is able to try and build again.
 
6/5 changes update for 6/6 to include additional entries. Take a look again! These changes are now live be sure to update VV and grab the new copy of the plugins.
 
6/13/2020
CWTN Plugins - ALL
- maor specific in our named check.
- Pullarc on UI window (puller tab).
- LevelMin on UI Window (puller tab).
- LevelMax on UI Window (puller tab).
- Corrected some groupbuff stuff where pets might get skipped/notskipped.
- Misc (read in chat's voice as "misk") stuff Fix't (also in chat's voice)).
- All classes can now turn on/off UseGlyph (oops).
- showsettings and help will now show the information for pullarc, minlevel, and maxlevel.
- All classes are no longer using Group Assist to determine if they should do tank things.
-- It's now based on their mode. So if you want to tank things, go to a tank mode. If you want to DPS
-- Go to an Assist mode.
- PullerTank will now face the direction the camp was set when waiting for valid spawns to pull.

MQ2Bst
- Split the timer 16 and timer 10 PetBlocks into their own line.
- Adjusted our mainburn to only fire if we're in a burn condition if we don't have Fury (Ruubari's etc).
-- this sounds obvious, but normally we burn these while under the effects of Fury.
-- this corrects an issue where you don't have Fury.
- Added some extra spells to mem if you're outside of "modern era".

MQ2Cleric
- Will no longer spam low lvl hp buff on group members who are not in our kissbuffs file (like real people on other computers).
- (lower lvl / byos) will no longer hp buff someone if they have a corpse within 100 (/corpse rez range etc), so we don't waste mana. :)

MQ2Eskay
- Added use Disarm toggle.
- Corrected an issue where the memorized spell "Voice of Thule" would cause issues.
- VoiceOfThule option now only does the AA again.
- Resist/Endure Cold/Disease lines now don't require you have a target before they try to cast if memorized.
-- It is still only being used on yourself. This is by design.

MQ2Monk
- Added use Disarm toggle.
- Added EarthDisc toggle.
- Added Throw stone as a PullAbility by request. Range is limited, but it's not melee.

MQ2Rogue
- Added use Disarm toggle.

MQ2Warrior
- Added use Disarm toggle.
 
Redbot submitted a new resource:

CWTNCommons - A common plugin for ChatWithThisName plugins

This is a common plugin for all CWTN Plugins listed below.

If you use CWTN Plugins, we recommend you "Watch" this resource to see update messages, along with the plugin(s) you use below.
  • MQ2Berzerker
  • MQ2Bst
  • MQ2Cleric
  • MQ2Enchanter
  • MQ2Eskay
  • MQ2Monk
  • MQ2Rogue
  • MQ2War
If you have any...

Read more about this resource...
 
Redbot updated CWTNCommons with a new update entry:

6/13/2020

- maor specific in our named check.
- Pullarc on UI window (puller tab).
- LevelMin on UI Window (puller tab).
- LevelMax on UI Window (puller tab).
- Corrected some groupbuff stuff where pets might get skipped/notskipped.
- Misc (read in chat's voice as "misk") stuff Fix't (also in chat's voice)).
- All classes can now turn on/off UseGlyph (oops).
- showsettings and help will now show the information for pullarc, minlevel, and...

Read the rest of this update entry...
 
Redbot updated MQ2CWTNCommons with a new update entry:

6/27/2020

- Added AutoRemoveIllusion - Checkbox, command, and INI settings.
- Minor Adjustment to the way we find spells in books. Please report any incorrectly identified spells.
- ShouldIStick will no longer stick to mobs if UseMelee is off and you're not in an assist mode.
- HealthSelf/HealthGroup clickies will now be used when players are less than 60 instead of greater than 60 percentage health.
- the Class plugin windows can now use /squelch to prevent an output...

Read the rest of this update entry...
 
Redbot updated MQ2CWTNCommons with a new update entry:

7/6/2020

CWTN Plugins - All
- Fixed issue where rank III spells would be ignored
- If you don't have your pull spell ability memorized, you will now melee pull
- GroupWatch option to only watch cleric (any option is blah + self, so cleric only is cleric and self)
- Our "Aggro List" will now clear if we no longer have mobs on xtarget and we still have mobs in the list
- GroupShrink will now check group pets
- ToolTip descriptions

Read the rest of this update entry...
 
Redbot updated MQ2CWTNCommons with a new update entry:

7/27/2020

- Added distance check for clickies so pets are in range
- Will automatically turn off "raid mode" if you are not in a raid
- Sliders - Out; Input Boxes - In.
- All plugins will now "refresh" if you get an epic 1.5/2.0 so the plugin will register the new item
- Added rank checking for a few additional functions
-- This corrects some super edge case issues
- Ignores tab on Plugin Window
- Raidmode will attempt to do raid buffing if...

Read the rest of this update entry...
 
Redbot updated MQ2CWTNCommons with a new update entry:

8/7/2020

CWTN Plugins - ALL
- Added a delay before re-sticking to a mob (for reasons like wanting to re-position a mob in Pullertank, for example).
- LevelMin/LevelMax in the UI now *actually* updates your camp settings.
- Re-Hide the "stance" label in the UI windows.
- Will no longer try and use downtime clickies while FD.
- Will use our EndRegen ability between pulls, like intended ;).

Read the rest of this update entry...
 
Redbot updated MQ2CWTNCommons with a new update entry:

8/18/2020

- Fixed issue with shrinking charmed pets.
- Under_The_Hood performance changes.
- updated our /makemefall command to use the same logic for our invul removal, so it actually clicks off the buff (native mq2 one doesn't always get it).
- Pet blocked buff updates.
- If you change to manual mode while nagivating you will stop navigating.
-- this is useful if you go and pull a mob automagically and switch modes so you're not in a pull mode, it will also...

Read the rest of this update entry...
 
ChatWithThisName updated MQ2CWTNCommons with a new update entry:

PSA: Test Server - Plugins Crashing

Currently all plugins for CWTN are crashing due to an issue with buff stack testing function which appears to have had it's signature changed. Which is causing the crash.
It is a known issue, and will require eqmule or brainac to fix in MQ2 (they both know about it).

TLDR: We know, sorry, do the thing below.

In the mean time you will need to go into your macroquest2.ini in your release folder and under [Plugins] change any cwtn plugins to =0

example:
INI:
[Plugins]
MQ2Bst=0
...

Read the rest of this update entry...
 
Redbot updated MQ2CWTNCommons with a new update entry:

9/10/2020 & 9/09/2020

9/10/2020
CWTN Plugins - ALL
- Margidor in Great Divide has gotten a promotion, and is once again a Named!

9/09/2020
CWTN Plugins - ALL
- When checking for an active disc, the CombatAbility must be opened. So we open it for you if it's closed.
-- This is so that your burns and filler discs fire correctly without trying to activate another.
- HealthGroup/ManaGroup clickies - Check players are not a corpse before trying to heal them. :-)
- Will...

Read the rest of this update entry...
 
Redbot updated MQ2CWTNCommons with a new update entry:

9/16/2020

CWTN Plugins - ALL
- The missing "DisablePullAbility" slash command has been found! (and added).
- We will now (again) check bards for mana in groupwatch.
- Class Window output will anonymize if you have your macroquest to anon mode on.
- MQUI_BerzerkerWnd.xml is updated. ensure you let it load from the mq2->release->uifiles->default folder
-- see "https://www.redguides.com/community/threads/cwtn-class-window-ui-info-video.72928/"

Read the rest of this update entry...
 
Redbot updated MQ2CWTNCommons with a new update entry:

10/21/2020

- Can now add a clicky cure item.
-- usage example: /shd addclicky cure.
--- this will automagically figure out if a self or other item and use it accordingly.
- All classes now have UseCures as an ini/window option.
-- UseCures will toggle on AA/Spell/CureClicky usage.
- Removed individual UseCure cases.
- MQ2Monk, MQ2Bst and MQ2Eskay now all check against UseCures setting to see if they should selfcure.
- Corrected ranged check with...

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Redbot updated MQ2CWTNCommons with a new update entry:

10/26/2020

CWTN Plugins - ALL
- All true/false/on/off/0/1 slash commands can now be toggled with "toggle".
-- example "/shd usecures toggle" would flip the true/false from whatever value you have.
- Adjustment to "Sit/Stand" logic for chase mode.
-- We will no longer force a /stand, which means if you have autostandonduck turned off, and are ducking - you won't stand to mimic the MA.
- UI window will now update without having to force a UI tab change when issue a...

Read the rest of this update entry...
 
Redbot updated MQ2CWTNCommons with a new update entry:

11/09/2020

CWTN Plugins - ALL
- CWTN Types have been added - *most* you would expect are there, some are yet to be added.
-- Example: ${CWTN.CampRadius} will tell you the value you have set for CampRadius.
-- Example: ${CWTN.Mode} will tell you what mode you are in.
-- Example: ${CWTN.Paused} will tell you if you are paused or not.
-- MQ2Status has a pending merge request so /status will display Mode and Paused info.
- Ranged pulling alterations to cover...

Read the rest of this update entry...
 
Redbot updated MQ2CWTNCommons with a new update entry:

11/15/2020

CWTN Plugins - ALL
- Plugins now tell you what gem it's memorizing a spell into.
- MezImmune and UnMezImmune has been moved out of Enchanter and is now available to all CWTN Class plugins.
- Added ability to track and compare against current number of buffs and max buffs.
-- this fixes trying to buff someone if they're capped.

Read the rest of this update entry...
 
Redbot updated MQ2CWTNCommons with a new update entry:

11/17/2020

CWTN Plugins - ALL
- Added CWTN Member UseCures "${CWTN.UseCures}".
- Removed the "not a valid AA" debug msg.
- If you try and set a camp "off mesh" it will now give you an error msg and beep at you.
- Added missing CWTN Types: SwitchWithMA (all) and DisablePullAbility(for bst, monk, eskay).

Read the rest of this update entry...
 
Redbot updated MQ2CWTNCommons with a new update entry:

11/28/2020

CWTN Plugins - ALL
- RaidAssistNum can now also be RaidAssist.
-- ex: /shd RaidAssist 1
- Class Window now shows "RaidAssist" as the label for RaidAssistNum
- Dropdown box for RaidAssist now shows names instead of numbers.
- Can now use text command to assign RaidAssist by name or number
-- ex: /shd raidassist BrickWall
--- Would assign "BrickWall" to be the raid assist. Will fail if the player is not a RaidAssist.
- Output now...

Read the rest of this update entry...
 
Redbot updated MQ2CWTNCommons with a new update entry:

12/8/2020

CWTN Plugins - ALL
- Updated for CoV.
-- Including Nameds.
- Additional pet buffing checks.
-- We will no longer try and buff your familiar, even if eq says it is your pet.
- Additional spell validation checks.
-- This helps when a spell/trigger doesn't match what the spell says it should be.
--- which is more common than it should be.
- Adjustments for pulling checks against mobs that are in water while we're not, and vice versa.
- Zradius has been replaced by ZLow and...

Read the rest of this update entry...
 
Redbot updated MQ2CWTNCommons with a new update entry:

12/14/2020

CWTN Plugins - ALL
- Moar smarterer:tm: progressive abilitiy selection.
- AutoRemoveIllusion will also get Group "Pact of the Wolf Form".
- We will now unload the unused "mq2kissbuffs" upon startup as it is depreciated and unsued by anyone.
- SwitchWithMA now works for toons in pullerassist mode.
- Added shmancy (fancy) handing for being underwater if your mob/camp is below you.
- Puller Modes will now wait if you are snared.

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Redbot updated MQ2CWTNCommons with a new update entry:

12/21/2020

CWTN Plugins - All
- Target combat fix for classes (enchanter).
- Will try and send in swarm pets on non-pet classes.
- Updated a couple of missing/changed Cobalt Scar named mobs in the name check.
- Fix't the broken/missing switchwithma stuff.
- Fix't Composite disciplines not firing if you had an active disc ID.
- Added command only option "UseSwimFix" that allows you to disable swimming down to a mob
-- in case any weird movement occurs.

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Redbot updated MQ2CWTNCommons with a new update entry:

12/31/2020

CWTN Plugins - All
- Fixed *very* rare and even harder to find crash when using a clicky that has a pet buff.
- Puller modes will return to camp and chill if you have rez sickness.
- Extra and redundant checks to try and catch and then "beep" at users who's spellbook is reporting incorrectly to mq2 due to low frames.
-- We already check with mq2 to see if mq2 sees the window - but we're going to also check for the physical window.
-- if the physical...

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Redbot updated MQ2CWTNCommons with a new update entry:

01/13/2020

CWTN Plugins - ALL
- Fixed Milas An`Rev for named check.
- Report Cast cleanup (internal).
- ChaseDistance addition.
-- users can specifify the distance at which they would like to nav to the MA during chasemode.
-- example: /ber chasedistance 50
--- this would set your chase distance to 50, and you would only nav to the MA if you are greater than or equal to 50 away.
--- ${CWTN.ChaseDistance} added.
- Added Tantor, Klandicar...

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Redbot updated MQ2CWTNCommons with a new update entry:

01/20/2020

CWTN Plugins - ALL
- Burnnow usage will now continue to burn until you have no xtargets.
- Fixed issue where our progressive ability was missing Composite lvl 3 from the "spell" group.
- Downtime clickies will no longer happen in "safe zones".
- We will sit if we're withing our chasedistance.
- ChaseDistance can now be between 10 and 100.
- In chasemode if you have greater than 20 chasedistance, you will nav to a distance of half that value to...

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Utility - MQ2CWTNCommons

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