Shadow
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Awesome, TY!You're good. The summoned axes go into inv immediately if picked up while plugin is not paused.
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Awesome, TY!You're good. The summoned axes go into inv immediately if picked up while plugin is not paused.
By design.Question about behaviour. Just turned 69 and memmed Destroyers Volley. I had Rage Axes in range/ammo slots. It went through the process of summoning Axe of the Destroyer x200, but did not swap out the current Rage axes in range/ammo. I assumed I should, but when I attempted to while plugin was active (not paused), it would not let me. Usually, with every other plugin, you have 15 secs to do something with items before autoinventory. The plugin prints the message I have 15s, but it was instantaneous returned back to inv. By design? Bug? Am I doing it wrong?
Summoned items are instantly dropped.Question about behaviour. Just turned 69 and memmed Destroyers Volley. I had Rage Axes in range/ammo slots. It went through the process of summoning Axe of the Destroyer x200, but did not swap out the current Rage axes in range/ammo. I assumed I should, but when I attempted to while plugin was active (not paused), it would not let me. Usually, with every other plugin, you have 15 secs to do something with items before autoinventory. The plugin prints the message I have 15s, but it was instantaneous returned back to inv. By design? Bug? Am I doing it wrong?
Check FAQ.I have a minor issue that's been plaguing me. It's nothing serious it's nothing critical, but I would like to try to get to the bottom of it. I run a macro where my characters run through a dungeon instance. That means an awful lot of run and gun fighting. But my zerker routinely gets stuck and left behind the group. I can't turn him, I can't duck, and I sure can't move him.
You might be thinking it's due to an illusion, like Juggernaut Surge, but I blocked that illusion, and my berserker is a dwarf, so he sure not going to get stuck on the geometry. I have noticed when he gets stuck that there is a yellow line to the rest of the party, which is from auto follow. (See attached picture) I've watched for him moving when short term buffs wear off but there isn't one.
I can confirm that this only happens with the plug-in. I tried running the zerker using KA and he never got stuck once. Obviously I don't believe it's the fault of the plug-in directly, just that is using an AA or disc that makes him get stuck. Any ideas what would be?
Have your ma clear and retarget to reassign > explained here <Hello, question:
i seldom see my berserker not engaging in attacks when in assist mode after he has me rezed. other than that works perfect. might there be a setting i can change for him to re-engage after rez? thanks
Please make sure to post in the appropriate existing discussion thread.Title says it all, is there a way to add an AA ability to mq2berzerker, for instance. Trying to add Decapitation so it'll automatically cast (Emu Server)
Please check the stickied thread - it explains how to find this information. it is the first item in the FAQ and explained in several of the vidshow you can save your setting for like Mq2berserker etc. so you dont have to reset everything after relog
There are a couple of updates since you patched (build 359 vs current 361)My zerks don't seem to be summoning axes automatically since the latest patch, is it possible something got turned off that I'm unaware of? I have the correct components. Thanks.
Thanks!There are a couple of updates since you patched (build 359 vs current 361)
Mq has been patched a couple of times, hit the updater and you should be good to go.
> in case you want to see issues this patch <
Are you on an emu?Bug report.
No emu, live server. Hasn't happened since.Are you on an emu?
If not sounds like your toon is broken. try Reloging
If you are on an emu that doesn't have that stuff not much we can do - and not the intent of the debug
More information would be helpful. Please make sure you familiarize yourself with the sticky
usebloodfury means we don't use the limiter ability, so we wouldn't be using stinging incision (or ritual scarification, or open wound) - I would double check you don't have anything else firing the ability. and or that you actually have "UseBloodFury" turned onUseBloodFury doesn't seem to be turning off Stinging Incision (The upgrade to Ritual Scarification) so my zerkers have been bleeding to death when out working on old hunter achieves. You can't even click it off so get to just sit and watch them purple it out. =/
yes, because your dvolley is "rage volley" so we say your axe summon is rage axe, because that what Rage Volley needs. depending on what abilities you have, we may use multiple axe summons.Heya, have a 61 zerker on a regular server. He Has the axe components required to summon Battlerage Axe (best axe for level). However, he wont summon them, only "rage axe". Looking at the plugin, i think it shows Battlerage axe as the axe it should be summoning.
View attachment 40629

I have been having issues w/ shrouding to Lvl 5 zerk to level up Bloodmetal Inlaid Gnollish Totem.
For what it's worth, the toons are already zerkers, shrouding down to Lvl 5 Zerk Gnoll. Thus far I have not been able to make my MQ2BerZerker plugin work after I shroud down.
Q- Is there work on the back-end to be done to help this work?
Q- Should I be able to use MQ2BerZerker for other classes that shroud down to Lvl 5 Gnoll Zerk?
Q- Other thoughts?
~TheFiddler~

They're not *actually* the same abilities so they don't work the same as cwtn mentionedI have been having issues w/ shrouding to Lvl 5 zerk to level up Bloodmetal Inlaid Gnollish Totem.
For what it's worth, the toons are already zerkers, shrouding down to Lvl 5 Zerk Gnoll. Thus far I have not been able to make my MQ2BerZerker plugin work after I shroud down.
Q- Is there work on the back-end to be done to help this work?
Q- Should I be able to use MQ2BerZerker for other classes that shroud down to Lvl 5 Gnoll Zerk?
Q- Other thoughts?
~TheFiddler~
for shroud leveling, use PocketFarm macro.I have been having issues w/ shrouding to Lvl 5 zerk to level up Bloodmetal Inlaid Gnollish Totem.
For what it's worth, the toons are already zerkers, shrouding down to Lvl 5 Zerk Gnoll. Thus far I have not been able to make my MQ2BerZerker plugin work after I shroud down.
Q- Is there work on the back-end to be done to help this work?
Q- Should I be able to use MQ2BerZerker for other classes that shroud down to Lvl 5 Gnoll Zerk?
Q- Other thoughts?
~TheFiddler~
I think they follow the MA so you would need to have your MA not sitQuestion, is there a way to have the chars using the cwtn plugins to not sit down between pulls? They can be at 100% and still sit between pulls. It's making it very obvious to whoever is looking
use vorpal (would only sit if your ma sits) or manual modeQuestion, is there a way to have the chars using the cwtn plugins to not sit down between pulls? They can be at 100% and still sit between pulls. It's making it very obvious to whoever is looking
this is not the case for assist mode.I think they follow the MA so you would need to have your MA not sit
- added MGBWarCry to berzerker
