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MQ2BerZerker

Plugin - MQ2BerZerker (1 Viewer) 3.1.52471.11

so i loaded up mq2berzerker today and it wont go into assist mode. says i need to load a mesh for the zone. worked in the same zone yesterday lol. i checked to make sure i have meshes in nav folder and unloaded and loaded mq2nav and still not working. not sure what else to do. thanks for any help
when you have nav loaded do a /nav reload - you should see mesh successfully loaded if you have a mesh - otherwise you will need to open the meshupdater.exe in your release folder and you can get all the meshes
1577033661804.png
 
tried /nav reload didnt work said i dont have a mesh. ran meshupdater and it didnt download anything cuz my nav folder has meshes in it from downloading and installing manualy earlier. for some reason its seems its just not seeing them. maybe remove them and reinstall ?
 
Perhaps the meshes aren't in the correct folder? This is a common issue for this.

If you'd like me to give you some 1 on 1 help. Get on discord and find me Chatwiththisname#5795

Would be glad to get you to screenshare so we can look at this issue together and get it sorted.
 
tried /nav reload didnt work said i dont have a mesh. ran meshupdater and it didnt download anything cuz my nav folder has meshes in it from downloading and installing manualy earlier. for some reason its seems its just not seeing them. maybe remove them and reinstall ?
Galen give THIS VIDEO a look - and make sure you're installed in the right directory
 
so i loaded up mq2berzerker today and it wont go into assist mode. says i need to load a mesh for the zone. worked in the same zone yesterday lol. i checked to make sure i have meshes in nav folder and unloaded and loaded mq2nav and still not working. not sure what else to do. thanks for any help
Honestly I didnt want to mess with the mesh stuff so I just made a blank kissassist and use that to assist from *make sure you have mq2melee turned off in the assist files* works flawlessly
 
No. We use the Rest, Reprieve, Breather line. Hiatus has a 10,000% slow and a much longer recast time which doesnt allow for good dps, nor sustained endurance.
yeah, the slow sucks i was just wondering if the slow vs stopping to med w/ breather when my guys run out of endurance. over a given period of time what would be more sustained dps.
 
for the most part with sapping strikes, communion of blood, and breather line you pretty much don't use up all your endurance.

Make sure you have communion of blood and sapping strikes. Also, breather typically keeps that sort of endurance usage in check. Can't foresee you stopping too often, I typically won't med endurance until I'm less than 5%.
 
Does anyone have an up to date (at least through TBL) zerker AASpend ini they are willing to share?
 
Does anyone have an up to date (at least through TBL) zerker AASpend ini they are willing to share?

/aaspend brute on
/aaspend bank 210
/aaspend save

buys everything :)
 
Hah, thank you!

And one last question. I use MQ2Berzerker without KA, and if I am not mistaken doesn't MQ2Berzerker automatically disable MQ2Melee? If that's the cast, why does the zerker keep trying to swing right behind the mob I'm fighting? Can I not change it to where the zerker just charges straight at the mob and engaged from whatever angle he's at?
 
You can change it in the mq2berzerker_toonname.ini file.
Normally you have snaproll behind 10 moveback uw, you can change it to !front
 
You can also set /zerk usestick off

Which will force it to use mq2nav to get in position. Though I'm not sure in what situation you would want to face the mob? Ripostes are painful at best, deadly at their worst.

The code is setup so that it will go behind the mob if you don't have aggro, and just stick at whatever angle they're standing if you have aggro.
 
You can also set /zerk usestick off

Which will force it to use mq2nav to get in position. Though I'm not sure in what situation you would want to face the mob? Ripostes are painful at best, deadly at their worst.

The code is setup so that it will go behind the mob if you don't have aggro, and just stick at whatever angle they're standing if you have aggro.
The issue has been that they do the wide-swing half-circle around the mob, and if they're in a tight hallway or a cave, the zerker more often than not gets himself stuck in a wall and cant engage the mob. Gonna try the snaproll method and see if that's better
 
Well, I have to correct myself.. That's how it's set up in the BQ2Berzerker ini but im not sure why he doesnt just snaproll?
 
@ChatWithThisName
Need to test for pok/guild lobby/guildhall and not activate breather in those zones, breather prevents you from gaining more than 21% of your endurance since buffs don't fade in these zones
 
is there a way to bring back the zerker window or do i need to relog or reload UI to bring it back?
 
Dumb question for when I buy this. Can I block the form buff of the disc? For example when I change into grandmas cubic zirconia rock golem...... Can I still get the benefits of the disc or do I gotta look all fantastic 4 till it fades? Not a zerker main player ..I know I know I should know this already. I hate changing forms ...hate the werewolf and stupid wolf ranger druid stuff too....Am old sorry....If I wanted to look like a werewolf I could have my mother in law bite me.
 
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Dumb question for when I buy this. Can I block the form buff of the disc? For example when I change into grandmas cubic zirconia rock golem...... Can I still get the benefits of the disc or do I gotta look all fantastic 4 till it fades? Not a zerker main player ..I know I know I should know this already. I hate changing forms ...hate the werewolf and stupid wolf ranger druid stuff too....Am old sorry....If I wanted to look like a werewolf I could have my mother in law bite me.
yes you can block just the juggernaut form and still get the buff
 
Dumb question for when I buy this. Can I block the form buff of the disc? For example when I change into grandmas cubic zirconia rock golem...... Can I still get the benefits of the disc or do I gotta look all fantastic 4 till it fades? Not a zerker main player ..I know I know I should know this already. I hate changing forms ...hate the werewolf and stupid wolf ranger druid stuff too....Am old sorry....If I wanted to look like a werewolf I could have my mother in law bite me.
Next time you are in a form you don't want (wolf, juggernaut, etc) right click that buff "changes your appearance ..." and choose add this spell to blocked spells. You will never see that again unless you remove it from that blocked spell list.
 
Noticed the last two nights my Zerker is not spamming the MQ window with abilities like normal, but they are firing off and working. Also, when I type any commands like /zerk mode for example nothing outputs. And I cannot open the MQ2Berzerker custom window, it just stays in the real small minimized form. Has this been happening to anyone else by chance?

It happened to me right before and now the first time using after the most recent update.
 
Noticed the last two nights my Zerker is not spamming the MQ window with abilities like normal, but they are firing off and working. Also, when I type any commands like /zerk mode for example nothing outputs. And I cannot open the MQ2Berzerker custom window, it just stays in the real small minimized form. Has this been happening to anyone else by chance?

It happened to me right before and now the first time using after the most recent update.
it sounds like everything is going to the zerk window (which you can show with /zerk show)

however, it sounds like you have it minimized

Check the box on the left hand corner

1578402490272.png
 
it sounds like everything is going to the zerk window (which you can show with /zerk show)

however, it sounds like you have it minimized

Check the box on the left hand corner

View attachment 19179

Hi Sic, thanks for the reply.

It seems like the window is stuck for some reason. Restoring does nothing unfortunately, it just stays minimized like that. I can close the window and it does come back after a reload I just cannot open it to view any of the options.

I'm almost starting to wonder if I should just try a fresh install of MQ2 since this does not seem to be an issue others are experiencing.
 
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It's possible the file that stores the size of the window is jacked up. If you go into the release folder where all the .dll files are stored, you should fine MQ2BerZerker.ini file, not to be confused with MQ2BerZerker_Charname.ini

If you delete the MQ2BerZerker.ini file, then it will allow the plugin to generate a new default location for the window.

You should make sure to unload the plugin first before doing that to prevent it from saving it's current location.
 
Chat,

Is there a better way then using a empty kiss ini to initiate attack on out of group mq2berzerker/rog toons? Another plugin/feature maybe? Just making sure I didn't miss thread somewhere...

Running Kiss and Mq2rog/zerk both together gives an error occationally on one of my machines but doesnt dump the eq client so it is not a big deal.

2020-01-07_11-04-34 - Copy.png
 
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It's possible the file that stores the size of the window is jacked up. If you go into the release folder where all the .dll files are stored, you should fine MQ2BerZerker.ini file, not to be confused with MQ2BerZerker_Charname.ini

If you delete the MQ2BerZerker.ini file, then it will allow the plugin to generate a new default location for the window.

You should make sure to unload the plugin first before doing that to prevent it from saving it's current location.

Sounds like a plan :) I will give this a try and update later tonight when I get home from work. Thanks!
 
Chat,

Is there a better way then using a empty kiss ini to initiate attack on standalone mq2berzerker/rog toons? Another plugin/feature maybe? Just making sure I didn't miss thread somewhere...

Running Kiss and Mq2rog/zerk both together gives an error occationally on one of my machines but doesnt dump the eq client so it is not a big deal.


I'm not sure what you mean by "standalone".

if you mean out of group, then no. The plugins cannot assist out of group.

If you mean can they assist the MA from inside the group then yes they can in mode assist.
 
I'm not sure what you mean by "standalone".

if you mean out of group, then no. The plugins cannot assist out of group.

If you mean can they assist the MA from inside the group then yes they can in mode assist.

I meant out of group. Thanks for the response and the plugins, they are kicking ass.
 
It's possible the file that stores the size of the window is jacked up. If you go into the release folder where all the .dll files are stored, you should fine MQ2BerZerker.ini file, not to be confused with MQ2BerZerker_Charname.ini

If you delete the MQ2BerZerker.ini file, then it will allow the plugin to generate a new default location for the window.

You should make sure to unload the plugin first before doing that to prevent it from saving it's current location.

That did the trick. Thank you!
 
Since the update I am having issues with AAspend working on my zerker. My war running mq2war is working fine, but I have been watching the zerker all night and updated aaspend without luck. any thoughts?
 
Since the update I am having issues with AAspend working on my zerker. My war running mq2war is working fine, but I have been watching the zerker all night and updated aaspend without luck. any thoughts?
what is your expected results and what is your actual results when you say aaspend isn't working?

mq2berzerker shouldn't interfere with anything to do with mq2aaspend
 
AAspend is set to Brute and bank 100 on all of my toons. Starting yesterday only my zerker is failing to purchase aa's when he has the aa's to spend, and they add up to max. All my other toons are working appropriately and buying aa's when they are able
 
is there a way to turn off the makecamp or anchor or what ever command it uses to return to camp
sometimes i move the group just a little bit and forget that zerkers want to return to spot the plugin was started
 
is there a way to turn off the makecamp or anchor or what ever command it uses to return to camp
sometimes i move the group just a little bit and forget that zerkers want to return to spot the plugin was started

There are several modes you can use with the CWTN plugins

Vorpal Mode might be what you're looking for (mode 3) --- they will still assist, but they don't return to a camp and just chill where they were fighting

Mode 0 - Manual --- Manual
Mode 1 - Assist --- assist your MA and returns to camp
Mode 2 - ChaseAssist --- chasses and assists your MA
Mode 3 - Vorpal Mode (Assist but no camp or chase)
Mode 4 - Tank --- tank stuff
Mode 5 - PullerTank --- pull and then tank
Mode 6 -Puller Assist pull and then assist MA
 
what is your expected results and what is your actual results when you say aaspend isn't working?

mq2berzerker shouldn't interfere with anything to do with mq2aaspend

I ran a test again last night, and unloaded and loaded aasornd and had the same issue only on the zerker. All other toons purchased AA’s as set forth by aaspend, but the zerker banked 230 and stopped getting new AA’s. Like I said earlier it was working fine before the last launcher update, not sure what changed and just looking for help.
 
Having issues with the Zerker Plugin and Warrior plugin and character running 1/2 across the zone at random times.

With the zerker there will be times just after a mob dies where the zerker just starts hauling ass to the other side of the zone for no reason.

With the warrior, it's when I switch between mode 7 and 4 the it's like he is trying to get back to his old camp.

No other macros running on these characters. This happens a few times per session in EW and GD.

Also have given up on using at assist mode on the zerker. When moving I just put the zerker in mode 0 or Vorpal and use /afollow spawn ${Me.ID} or /nav because of some of the stupid shit they do when trying to follow with the mode.
 
Plugin - MQ2BerZerker

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