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MQ2AFNuke

Release MQ2AFNuke

Sorry, I meant test AFNuke with Frostbound Conjunction enabled
Hm... Not sure I added alliance support, but I'll check, and if not, put it back on my todo list.

Edit: I added the spells, but they're not on the current rotation. I'll add a checkbox to the GUI/settings and add code to cast it. Keep in mind this is w/o de-conflicting casts, so it's possible two wizards could try to cast at the same time.
 
If you set threshold to 0 it would have the same effect... Unless you're trying to pre-burn for a raid or named. I'd have to check if I ever made a click all burns now option.
Hey Jimbob,

still super happy with my wizzy )

I run AFNuke along with the Lua chase for follow options and leave the assist at automagically. Never had any troubles and the DPS is nice.

Did you ever find the time to check on a burn- on-command option ? =)
 
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Hey Jimbob,

still super happy with my wizzy )

I run AFNuke along with the lua chase for follow options and leave the assist at automagically. Never had any troubles and the DPS is nice.

Did you ever find the time to check on a burn- on-command option ? =)
AFNuke has chase options as well. There's no pre-burn/on-command right now. I can make it an option, but will take time. In the meantime, you can set your mob burn threshold to 0, and it will burn if you aggro something. Otherwise, it's n+1 mobs to burn. 0=1 mob, 1=2 mobs, etc...
 
Hm... Not sure I added alliance support, but I'll check, and if not, put it back on my todo list.

Edit: I added the spells, but they're not on the current rotation. I'll add a checkbox to the GUI/settings and add code to cast it. Keep in mind this is w/o de-conflicting casts, so it's possible two wizards could try to cast at the same time.
i don't see the option in settings
 
I haven't pushed all my updates yet. I have to test still. I'll post here when it's pushed upstream.
Hey,

Love your plugin, works great!

I read everything I could find, but not seeing something: My wizard is 109 so not wanting to use the 105 spells anymore. Yet when I /nuke memorize it mems the 105 spells.

I saw back when this was created that was the intended behavior. Do I just manually mem the new equivalents 106-109? Or do I have to change something somewhere else to have it use the new spells?
 
Hey,

Love your plugin, works great!

I read everything I could find, but not seeing something: My wizard is 109 so not wanting to use the 105 spells anymore. Yet when I /nuke memorize it mems the 105 spells.

I saw back when this was created that was the intended behavior. Do I just manually mem the new equivalents 106-109? Or do I have to change something somewhere else to have it use the new spells?
Yes, you can mem whatever you like, and it will use the appropriate spells for your level. /nuke memorize should work for most levels, but I may have written it so that if you're not at the top level of that era (105, 110, 115, etc.) that it loads the lower level spells. I'll double-check later. I do have some other updates coming shortly. Also reminder... It's free!
 
I've used this for years and only just today happened to look at the discussion part of the first post and realized there is a chase functionality built right in.

You are a master of your craft.
 
From the front page, it appears you support Emu, but when I load the program, it spits out this error: "MQ2AFNuke::SetGameState Unsupported class - minimal functionality..." then on line 2, "Plugin 'MQ2AFNuke' loaded.
 
HI there

I started to use MQ2AFNUKE on HF mission. I would need to do a burn on Lich, but I would need to trigger it manually.
Could you please let me know how I can do a burn with everything we got with a hotkey?

A
 
I set up the following burn key:
I am still lacking some DPS in HF mission somehow and I get a mummy and horrible death afterwards...
am I missing anything?
1730629534233.png
 
@jimbob

At level 125, it's not casting the new 'Fusillade of Many' spell at all. That's causing a pretty significant DPS loss. Any chance you could fix that?

Edit: To clarify, it's the Mage class that isn't using the new spell. It will cast 'Barrage of Many' if I have that memmed, but it won't cast the newer version of the spell 'Fusillade of Many'.
 
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I have had this plugin loaded for as long as I can remember but I rarely play "this" enchanter. lvl 96.
I have had a different 105 enchanter logged in without any issues.

For this enchanter I logged in and was in PoK. Loaded boon of the clear mind and enchanter started chain casting boon and alt ability 1170.
After unloading plugin it stopped chain casting. Loading plugin and it starts chain casting again.

I am not running any macs, Lua , events, kissassist or react on this guy.

Any idea how to clear this issue ?
 
@jimbob

At level 125, it's not casting the new 'Fusillade of Many' spell at all. That's causing a pretty significant DPS loss. Any chance you could fix that?

Edit: To clarify, it's the Mage class that isn't using the new spell. It will cast 'Barrage of Many' if I have that memmed, but it won't cast the newer version of the spell 'Fusillade of Many'.
My dev box is currently down, but I am working an RMA with AMD. I might be able to get set up on my latpop, but it's old and slow (and very limited storage space).

I have had this plugin loaded for as long as I can remember but I rarely play "this" enchanter. lvl 96.
I have had a different 105 enchanter logged in without any issues.

For this enchanter I logged in and was in PoK. Loaded boon of the clear mind and enchanter started chain casting boon and alt ability 1170.
After unloading plugin it stopped chain casting. Loading plugin and it starts chain casting again.

I am not running any macs, Lua , events, kissassist or react on this guy.

Any idea how to clear this issue ?

Probably need to turn off buffs. If your AAs and spell levels don't match, buffing can get wonky.
 
I set up the following burn key:
I am still lacking some DPS in HF mission somehow and I get a mummy and horrible death afterwards...
am I missing anything?
View attachment 66083
Your commands are all wrong. AFNuke commands all start with /nuke
Code:
/pause 5, /dgaa /nuke doburn on
/pause 5, /dgaa /nuke megaburn on
/pause 5, /dgaa /nuke mobburnthreshold 0

That last one may be wrong (nevermind, I removed it). My dev box is down. Check nuke settings window.
 
I enabled DOAE as a 125 Wizard. did not cast any of the AOES i had loaded or use my AA AoE. Im not sure if something need to be turned off in setting for AE to function. I also noticed Sword Pet not in rotation of spells even if its loaded
 
I enabled DOAE as a 125 Wizard. did not cast any of the AOES i had loaded or use my AA AoE. Im not sure if something need to be turned off in setting for AE to function. I also noticed Sword Pet not in rotation of spells even if its loaded
If there are new AOE spells with the new expansion, they haven't been added yet....

AoEs also require a certain number of mobs in order to be more DPS than DDs.

The sword pet is not worth the cast time or mana. I'd suggest removing it. It will only hurt your DPS.
 
If there are new AOE spells with the new expansion, they haven't been added yet....

AoEs also require a certain number of mobs in order to be more DPS than DDs.

The sword pet is not worth the cast time or mana. I'd suggest removing it. It will only hurt your DPS.
LS expansion
 
jimbob updated MQ2AFNuke with a new update entry:

Looking for alpha/beta testers for updates.

I'm looking for some people to help test some beta upgrades to my free Wizard, Mage, Enchanter, Druid, Ranger, etc. Plugins. I'm considering splitting them by class (they're already designed so they could be), but I am also considering merging AFNuke and Heals.

These plugins work with most of these classes from level 1 to 125, and have been totally free since 2015. I'm open to feature requests, but my dev time is limited, so they'll take time. These were designed for raid quality DPS for...

Read the rest of this update entry...
 
jimbob updated MQ2AFNuke with a new update entry:

10/30/2025

〰️Commits​


Cleanup MQ2AfNuke (#3)

- Fix improper call to EndChild
- Resolve pPCData->pLocalPC deprecation
- Cleaned up bunches of header includes
- Remove unused includes
- Move includes to cpp files when headers don't need them
- Organize system includes last
- Use forward slashes, avoid relative paths (plugins dir is in search path)
- Remove unnecessary ImGuiPluginChildren id list.
- Use...

Read the rest of this update entry...
 
Release MQ2AFNuke

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