Hello,
This doesn't happen all the time but frequently enough that it's a PITA. I run a small box crew and currently use 3 PCs and their mercs. I'm actually able to get quite a bit done given the small group size, but I run into issues with the mercs from time to time and wondered if there's a way to fix it.
Semi-often, when a merc dies and can be revived, it's revived and then immediately (within half a second) it's suspended again. I then have to wait another 5 minutes before it will try to revive again (for a total of 10 minutes waiting). What causes it to try and revive twice (since it's a toggle)? Shouldn't it wait a few seconds to revive the mob a 2nd time, or is there a problem with how it detects the mercs "active" status?
Anyway, I'm not sure how it works programmatically but it'd be nice to have this looked into and fixed.
Thanks for any help you can provide. I'm currently running Maskoi's v11.009 Beta.
This doesn't happen all the time but frequently enough that it's a PITA. I run a small box crew and currently use 3 PCs and their mercs. I'm actually able to get quite a bit done given the small group size, but I run into issues with the mercs from time to time and wondered if there's a way to fix it.
Semi-often, when a merc dies and can be revived, it's revived and then immediately (within half a second) it's suspended again. I then have to wait another 5 minutes before it will try to revive again (for a total of 10 minutes waiting). What causes it to try and revive twice (since it's a toggle)? Shouldn't it wait a few seconds to revive the mob a 2nd time, or is there a problem with how it detects the mercs "active" status?
Anyway, I'm not sure how it works programmatically but it'd be nice to have this looked into and fixed.
Thanks for any help you can provide. I'm currently running Maskoi's v11.009 Beta.