For the Rallosian - that's the instance doing wonky things. I've seen the group sometimes very randomly target one quickly then click away.
It could be solved with an /ignore command - but I've hesitated adding to the script.
Let me know if you see it causing problems.
On the mini-bosses - the problem is most likely the distance section. I'm about to run again - will re-test those and bump them as allowed.
65 can probably be more like 100. Keeps team from chasing the mini to their southern camp.
Lua:
KillAllBaddiesIfUp("Darga Smasher", 50)
KillAllBaddiesIfUpAndAnotherDown("Margator the Slow", "Darga Smasher", 65)
KillAllBaddiesIfUpAndAnotherDown("Firethorn", "Margator the Slow", 65)
KillAllBaddiesIfUpAndAnotherDown("Yarith Wardbreaker", "Firethorn", 65)