Warl0ck45
Well-known member
- Joined
- Jan 31, 2014
- RedCents
- 8,554¢
Lost but not Forgotten 19th anniversary task. Whose bonus item is a Wayfarer's Tent Trophy.

The task itself is long. The write up on Allakhazam is very well done with a few exceptions.
The trash mobs are mezzable, and for the most part do not see invis. Some of the gargoyles do, some of the named do, and there are wandering traps of different kinds.
The main boss fights adds are not mezzable. But they are rootable.
And the task (after the 4-18-18 patch) has changed so that the main boss's HPs will lock until the adds are killed. Which means you will want some form of push root. I recommend a shaman, especially with the named reportedly becoming immune to root, this ought to make locking the adds away a lot easier... though note you need some one/some thing to tank the main boss while you handle the adds.
The "Forceful Prescence" is leashed, the rest of the task named can be pulled where ever.
As the write up says, I highly recommend clearing out the end room where Harris ends up BEFORE you do the Sila part, so you do not have to deal with trash mobs and 4 Harris fight adds.
I did this with multiple group configurations, using toons that were 106-110 in EoK T1-T2 group gear. The easiest time I had was using 2 SK (one to pull and one to tank/offtank) MAG,ENC,CLR,SHM.. which is a little light on damage, but better handled the named fights before the changes.
Ment to start a thread earlier, but took a heck of a lot of digging to find a EQMap viewer that actually worked, bah. (http://www.tski.co.jp/baldio/map/)
I am sure other folks have better tips, I tend to lean heavy on healing and tanking. The Trophy is definitely one worth getting for your tanks at the least.

The task itself is long. The write up on Allakhazam is very well done with a few exceptions.
The trash mobs are mezzable, and for the most part do not see invis. Some of the gargoyles do, some of the named do, and there are wandering traps of different kinds.
The main boss fights adds are not mezzable. But they are rootable.
And the task (after the 4-18-18 patch) has changed so that the main boss's HPs will lock until the adds are killed. Which means you will want some form of push root. I recommend a shaman, especially with the named reportedly becoming immune to root, this ought to make locking the adds away a lot easier... though note you need some one/some thing to tank the main boss while you handle the adds.
The "Forceful Prescence" is leashed, the rest of the task named can be pulled where ever.
As the write up says, I highly recommend clearing out the end room where Harris ends up BEFORE you do the Sila part, so you do not have to deal with trash mobs and 4 Harris fight adds.
I did this with multiple group configurations, using toons that were 106-110 in EoK T1-T2 group gear. The easiest time I had was using 2 SK (one to pull and one to tank/offtank) MAG,ENC,CLR,SHM.. which is a little light on damage, but better handled the named fights before the changes.
Ment to start a thread earlier, but took a heck of a lot of digging to find a EQMap viewer that actually worked, bah. (http://www.tski.co.jp/baldio/map/)
I am sure other folks have better tips, I tend to lean heavy on healing and tanking. The Trophy is definitely one worth getting for your tanks at the least.

