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Request - Looking for some Help on my HUD

SirMSDC

Member
Joined
Feb 10, 2014
RedCents
353¢
Hey all - looking for some help putting timers for my AA refresh into my hud. Any one able to point me in the right direction?
 
All you need are the correct TLO members/datatypes and then place them at the location on your HUD of your choosing. Without knowing what specific timers you want, it would be difficult to give you exact results.

Such as my MQ2Hud.ini is:
Rich (BB code):
[MQ2HUD]
Last=Elements
SkipParse=10
CheckINI=10
UpdateInBackground=on
ClassHUD=on
ZoneHUD=on
UseFontSize=off
[Elements]

RaidGroup=3,605,510,0,255,0,${If[${Raid.Members},${Raid.Member[${Me.Name}].Group},]}
LOS=5,-5,-5,0,255,8,${If[${Target.ID} && ${Target.LineOfSight},+,]}
BeneRange=5,15,-5,0,255,8,${If[${Target.Distance}<=${Target.MaxRange},${Target.Distance},]}
DetriRange=5,15,-5,255,0,0,${If[${Target.Distance}>=${Target.MaxRange} && ${Target.Distance}<=250,${Target.Distance},]}


ZoneShortName=3,5,38,255,234,8,ZoneShortName / ID:
ZoneShortNameText=3,115,38,25,255,0,${Zone.ShortName} - ${Zone.ID}

Players1=3,5,51,255,128,0,Player's in Zone =
Players2=3,100,51,250,0,0,${SpawnCount[PC]}
Players3=3,120,51,200,205,0,Npc's in Zone =
Players4=3,200,51,250,250,250,${SpawnCount[NPC]}

DebuffsCtMe=1,400,220,255,0,10,${If[${Debuff},${Debuff.Count} Debuffs: ,]}
DebuffsOnMe=1,460,220,255,0,10,${If[${Debuff.Snared},SNARED ,]}${If[${Debuff.Slowed},SLOWED ,]}${If[${Debuff.Diseased},DISEASE ,]}${If[${Debuff.Poisoned},POISON ,]}${If[${Debuff.Cursed},CURSED ,]}${If[${Debuff.Corrupted},CORRUPTION ,]}

LastTell=3,5,68,255,128,0,LastTell - ${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}

Macro1=3,5,81,0,255,255,Macro Running :
Macro2=3,82,81,255,255,255,${If[${Macro.Name.NotEqual["NULL"]}, ${Macro.Name} - ${CurrentSub},]}

GMInd1=3,5,94,250,0,0,${If[${Spawn[gm].ID},GM =,]}
GMInd2=3,5,94,0,250,0,${If[${Spawn[gm].ID},,GM =]}
GMInd3=3,30,94,250,0,0,${If[${Spawn[gm].ID},In Zone! = ${NearestSpawn[GM]},]}
GMInd4=3,30,94,0,250,0,${If[${Spawn[gm].ID},, None In Zone]}

LOS=3,152,133,50,255,0,${If[${Target.ID} && ${Target.LineOfSight},Target is in LoS,]}
NOLOS=3,152,133,255,30,0,${If[${Target.ID} && !${Target.LineOfSight},Target is NOT in LoS,]}

TargetName1=3,5,107,255,255,255,Target Name / ID
TargetName2=3,101,107,0,255,0,=
TargetName3=3,112,107,255,255,255,${If[${Target.ID},${Target.AATitle} ${Target.CleanName} ${Target.Surname} / ${Target.ID} ${If[${MezImmuneList.Find[${Target.CleanName}]}, - NO MEZ,]}${If[${SnareImmuneList.Find[${Target.CleanName}]}, - NO ROOT,]},]}
ItemTargetName=3,112,107,255,255,255,${If[${ItemTarget.Name.Length} && !${Target.ID},Item:(${ItemTarget.Name}) - Heading:(${ItemTarget.HeadingTo}) - Distance:(${ItemTarget.Distance3D}),]}

TargetLevel1=3,5,120,255,255,255,Target Level / Class
TargetLevel2=3,101,120,0,255,0,=
TargetLevel3=3,112,120,255,2,155,${If[${Target.ID},${Target.Level} - ${Target.Class.ShortName},]}

TargetMaxRange1=3,5,133,255,255,255,Max Melee Range
TargetMaxRange2=3,101,133,0,255,0,=
TargetMaxRange3=3,112,133,255,255,255,${If[${Target.ID},${Target.MaxRange},]}


TDirect=3,160,146,200,150,0,${If[${Target.ID}==NULL,"",${If[${Math.Calc[((${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+375)%360)*-1]}>-30,"Straight Ahead",${If[${Math.Calc[((${Me.Heading.Degrees}-${Target.HeadingTo.Degrees}+360)%360)*-1]}>-180,"To your left","To your right"]}]}]}

TargetDistance1=3,5,146,255,255,255,Distance
TargetDistance2=3,101,146,0,255,0,=
TargetDistance3=3,112,146,255,255,255,${If[${Target.ID},${Target.Distance3D},]}

TargetLocation1=3,5,159,255,255,255,Location
TargetLocation2=3,101,159,0,255,0,=
TargetLocation3=3,112,159,255,255,255,${If[${Target.ID},${Target.Y} ${Target.X} ${Target.Z},]}

MyLocation1=3,5,172,255,255,255,My Location
MyLocation2=3,101,172,0,255,0,=
MyLocation3=3,112,172,255,255,255,${Me.Y} ${Me.X} ${Me.Z}

CursorItemName=4,-15,-15,255,255,255,${If[${Cursor.ID},${Cursor},]}
CursorItemName=4,255,158,0,240,0,${If[${Cursor.ID},Cursor - ${Cursor},]}

NS1=3,5,200,255,255,0,___[NAMED SPAWNS]___ 

Tribute=3,500,385,2,255,2,${If[${Me.TributeActive},[##] [ ACTIVE Tribute ACTIVE ] [##],]}
TributeNotActive=3,5,185,255,0,0,${If[!${Me.TributeActive},Tribute [ OFF ],]}

Then I use mq2targets for my named spawn list. MQ2Debuffs for the debuffs.

Your best bet is to read the wiki on mq2HUD, then find the TLO/members/datatypes you want displayed.
 
Request - Looking for some Help on my HUD

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