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LeRogue (Updated for SOR)

Release LeRogue (Updated for SOR) 3.4.0

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rawmotion updated LeRogue.lua with a new update entry:

20230213

Features⛲


- Added automatic find-and-drag group corpses
Retired /lr fetchcorpse and /lr bringcorpse commands
Added /lr dragcorpses on/off to set automatic dragging
Added /lr dragcorpse (name|target) to force a drag routine
Auto-pulling only works if a campfire is set
Force pull will pull to campfire if set, otherwise to current location
/lr dragcorpse works on any player or player corpse
...

Read the rest of this update entry...
 
Lerogue now only works if you're subbed gold? That's the message I'm getting on my non-subbed rogues :(
 
Lerogue now only works if you're subbed gold? That's the message I'm getting on my non-subbed rogues :(
I haven't had time to create checks and backups for gold-only items and abilities.
So rather than risking crashes, I set it to only work on gold accounts.

If you want to try using it anyway, you can just comment out lines 14-18.
 
So quick question:

If i wanted to add the rogue's BP click to this for burn; would i have to hard code this in your burn section of the Lua? Or did i miss it listed somewhere?

Or is this part of your driver options since you play "Main" on ya rogue?
 
So quick question:

If i wanted to add the rogue's BP click to this for burn; would i have to hard code this in your burn section of the LUA? Or did i miss it listed somewhere?

Or is this part of your driver options since you play "Main" on ya rogue?
Put the BP on your cursor and type /lr addclicky

Edit: Sorry, misread. There's currently no option to add clickies specifically to the burn routine. But it's a good idea; maybe I'll add it.
 
Sorry, there's more...

It's also randomly shutting down during combat with a similar wall of red, but when I try to interact with the MQ Window to get a screen shot, it vanishes.
 
Ok, I got it! Adjusted the size of the MQ window before restarting LeRogue....
View attachment 47528

Okay, found the problem. I've deployed a fix.
It can take an hour or two for the update to appear here on the forum.
If you're impatient, you can grab it from https://github.com/rawmotion1/LeRogue
Or, in the meantime, if you switch off burnalways, you'll avoid those random crashes.

Edit: wow, the update only took a couple min this time =)
 
I feel really dumb but I can't get it to load when I enter "/Lua run lerogue"

Do I put the extracted files under Release/Lua/lerogue or at the same level as Release?

Thanks
 
I feel really dumb but I can't get it to load when I enter "/lua run lerogue"

Do I put the extracted files under Release/Lua/lerogue or at the same level as Release?

Thanks
if you watch it (on the resource, not discussion), rg launcher will DL and place in right spot.
 
This was interesting to watch... Doing a raid instance for luck augs, set my campfire outside the zone prior to entering. Wiped during the farm and campfired my rezzer back, zoned in, ran to the wipe spot, then dragged the bodies to a safe location. While rezzing and buffing, I notice the rogue was a long ways from the group and on the move. She was dragging my MT's second corpse, which had been unseen and left at the wipe spot, back to the zone in (where the campfire was placed in the static zone), dropped it off and ran back to the group. I had attempted to use the "pause" button at the top of the UI so I could re-grab the corpse, she would have none of that and kept on going!
 
This was interesting to watch... Doing a raid instance for luck augs, set my campfire outside the zone prior to entering. Wiped during the farm and campfired my rezzer back, zoned in, ran to the wipe spot, then dragged the bodies to a safe location. While rezzing and buffing, I notice the rogue was a long ways from the group and on the move. She was dragging my MT's second corpse, which had been unseen and left at the wipe spot, back to the zone in (where the campfire was placed in the static zone), dropped it off and ran back to the group. I had attempted to use the "pause" button at the top of the UI so I could re-grab the corpse, she would have none of that and kept on going!
Haha, fun. At least you found a missed corpse =)
If you already have an active nav, you would need to do a /nav stop command too. The pause should keep lerogue from trying again after you stop the nav.
 
Oh, that she knew about and went for the missing corpse, is fantastic. But she had dragged it to the correct area where the campfire was placed in the static zone, but we did NOT have one up in the instance itself. This was a considerable distance, literally over half way across the Paludal Caverns. Based on the instructions, I wouldn't have expected her to drag at all, using KA in Hunter mode, and no campfire set in the actual instance. Not sure this is something that can or actually needs fixing, just wanted to point it out.

I did realize after my intial post that when I hit "pause" on the LaRogue UI after she had dropped the corpse off, the chase mode of KA was what was likely running her back to the group. A little bit later, after a partial wipe, I caught her dragging the MA corpse back to the zone in again, hit "pause" this time and she immediately began running back to the group. BTW, in case you were wondering, I get "extra" corpses because that particular group has a DRU using "Call of the Wild", as well as a PAL, so it just depends on which toon tried to rez first!

And I do love this lil Lua, I've seen a nice, consistent boost in my rogue's DPS!

Many Thanks!
 
Strange. So it thinks there is a campfire placed even though you are in an instanced zone of where your campfire is actually placed?
I'll try to look into it.
 
So it thinks there is a campfire placed even though you are in an instanced zone of where your campfire is actually placed?
Yes, that is what appeared to be happening, I can experiment again after my lockout cool down expires in a few days. I'll try placing the campfire in another part of the static zone and see if it will try to run to that spot in the instance. Guess I'll have to orchestrate a proper wipe as well :P In the meantime, I figured I'd just turn off auto-dragging while in hunter mode in these raid instances.
 
ok I did find one issue not sure what is going on but instead of using breather out of combat it keeps trying to use it while in combat not sure why it would do that
 
ok I did find one issue not sure what is going on but instead of using breather out of combat it keeps trying to use it while in combat not sure why it would do that
Hey.
There is no reason to wait until you're out of combat.
Whether you're resting or fighting, breather adds 1333 per tick to your endurance.
So if you're under 25%, it's best to use it as soon as it's available.
 
the reason i mnetioned it is it keeps trying to activate it over and over but it never activates
and I figured it was because you needed to be out of combat

do i need to maybe adjust some kind of delay or something so it has time its kinda got me confused why it would continiously try to trigger it but it doesn't go off
 
Release LeRogue (Updated for SOR)

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