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Legacy MacroQuest2 (Test server) (3 Viewers) 2021-12-15

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Redbot updated Very Vanilla MQ2 (Test server) with a new update entry:

20191206

Dec 06 2019 by RedGuides
- MQ2Status (Sic) fixed lifetime subscription display
- MQ2Twist (Plure) Fixed MQ2Twist after the changes to HideDoCommand, fixed interruption with /useitem
- LootSort (DrWhomPhd) Updated LootSort to explicitely leverage stdlib data type and the experimental::filesystem library.
- CWTN (ChatWithThisName) line of class plugins updated, welcome mq2war and mq2rogue
- Thank you to DrWhomPhd, brainiac, and Knightly for cleaning up AutoLootSort, MQ2Speaker and MQRez

Dec...

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Redbot updated Very Vanilla MQ2 (Test server) with a new update entry:

20191219

Dec 19 2019
- Updated for TEST
- /plugin without specifying unload now acts like a toggle, if plugin is loaded it unloads it.

Dec 18 2019 by RedGuides
- New Plugin! MQ2TSTrophy (Sic, review: brainiac) Equip the proper Tradeskill Trophy when opening an environmental crafting container.
- New Plugin! MQ2AutoClaim (Dewey2461, ChatWithThisName, review: Knightly) will automatically claim Daybreak Cash eligible for your account.
- MQ2Medley (Plure) Fixed MQ2Medley after the changes to...

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Just updated using the new updater. Now my macroquest is running, but it looks like it isn't fully injecting. It's doing something as I get the macroquest updates screen on character select, but in game I don't have a macroquest window. If I hit . to start a command it catches it, but the command doesn't do anything. EG I target something and type .nav target and it doesn't appear in chat as say text, like it would with no macroquest running, but nothing happens either.

Any thoughts?
 
Just updated using the new updater. Now my macroquest is running, but it looks like it isn't fully injecting. It's doing something as I get the macroquest updates screen on character select, but in game I don't have a macroquest window. If I hit . to start a command it catches it, but the command doesn't do anything. EG I target something and type .nav target and it doesn't appear in chat as say text, like it would with no macroquest running, but nothing happens either.

Any thoughts?
@Glock34
/mqchat reset

Mule is looking into it
 
Redbot updated Very Vanilla MQ2 (Test server) with a new update entry:

20191223

Dec 23 2019 by RedGuides
- MQ2Commands (ChatWithThisName) Plugins can now be loaded with "/plugin name load"
- MQ2AFNuke (Jimbob) Updated Wizard spells for ToV, Updated Enchanter burns to use Calculated Insanity after IoG or if Megaburn is on.
Updated Druid burn Black Wolf to Great Wolf.
- MQ2Relocate (Sic, review:Knightly) Updated /relocate crystal for ToV pre-order item "Froststone Crystal Resonator", cleaned up coding.
- MQ2Status (Sic) updated for emu. Added "xp" and "aaxp" to help...

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Redbot updated Very Vanilla MQ2 (Test server) with a new update entry:

20200105

Jan 05 2020 by RedGuides
- MQ2AASpend (Sic) Updated MQ2AASpend to reflect appropriate AutoGrant Expansion
- MQ2Melee (ChatWithThisName) Update MQ2Melee for new Berserker abilities. Rearranged the code to group all Berserker abilities in one spot.
- MQ2Data (ChatWithThisName) Update MQ2Data for Ground TLO. If a groundspawn item is not found, it will now correctly say so.
- MQ2Feedme (Sic, brainiac, CWTN) code cleanup and a crash fixed
- MQ2Relocate (Sic, Knightly) moved all functions into the...

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If you make

1578439711544.png

the top right corner of this thread show "Unwatch" it means you're watching the thread. You'll be notified when redbot posts the update. You can always check the launcher to see if the latest update is after the date of the patch.

For example. The post directly above yours was Sunday January 5th, and Test patched today on January 7th, that means that mq2 for test has not yet been updated. Once it has been updated Redbot will post to this thread to let everyone know.
 
"So, there will not be a TEST mq2 released today, but I’ll do my best to get that out tomorrow. This patch brought some new changes to evolving items that takes extra time to figure out. Nothing major but still some extra reverse engineering is needed to get it all working again. " - eqmule

 
Thanks for the update and especially for all the hard work you put in on our behalf ☺️
 
Redbot updated Very Vanilla MQ2 (Test server) with a new update entry:

20200108

Jan 08 2020
- Updated for TEST
- CONTENTS changed by dbg. The evolving stuff is now in its own struct, plugins that use it need to be edited.
Example: PrePatch: pCont->EvolvingCurrentLevel
Now: pCont->pEvolutionData.p->EvolvingCurrentLevel
The Following are members of pEvolutionData: GroupID, EvolvingCurrentLevel, EvolvingExpPct, EvolvingMaxLevel, LastEquipped;
- ItemColor is now gone from CONTENTS.

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Redbot updated Very Vanilla MQ2 (Test server) with a new update entry:

20200109

Jan 09 2020 by RedGuides
- MQ2Linkdb (eqmule) Updated to not require an item on cursor to do /link /import and to not poof the item used as the template.
- MuleAssist.mac (eqmule) Fixed some issues with GoM, will now read your kissassist_info & kissassist_buff ini's.

Jan 09 2020
- Added Me.Spell it return a SpellType selecting spells only from YOUR SpellBook. - brainiac
Usage: /echo ${Me.Spell[Spirit of Wolf].ID}
Output: 278
Usage: /echo ${Me.Spell[278].Name}
Output: Spirit of Wolf...

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thanks for the work. had zero desire to log in while it was down. redguide magic has spoiled me
 
Redbot updated Very Vanilla MQ2 (Test server) with a new update entry:

20200113

Jan 13 2020
- Updated max level to 115
- Updated the skillmanager for all builds.

Jan 13 2020 by Chatwiththisname
- Added MQ2SpellType Members: HastePct, SlowPct.
- Added GetMeleeSpeedPctFromSpell(PSPELL, bool) (Exported in Main)
- Added GetMeleeSpeedFromTriggers(PSPELL, bool) (not exported)
- Added HasTrigger(PSPELL) (not exported)
GetMeleeSpeedPctFromSpell is used in HastePct and SlowPct.
If the pSpell has a trigger it will automatically check the triggers for the...

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I did have some crashes last night. But I was tired and didn’t catch the reason listed. Will check today if it happens again.
 
Redbot updated Very Vanilla MQ2 (Test server) with a new update entry:

20200115

Jan 15 2020 by RedGuides
- MQ2RelayTells (ChatWithThisName, brainiac) Confirmed fix for mail and relaying the tells on my end by sending myself a bunch of tells :-)
- MQ2DPSAdv (ChatWithThisName) Make columns sizeable again
- MQ2Status (Sic) Added check for MQ2Cleric and MQ2Bst
- MQ2AFNuke & MQ2Heals (jimbob) Fixed an issue with /nuke memorize array bound checking that caused a crash. Also, made (only for Wizards
at this point) /nuke memorize try to pick the ideal spells for your current...

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