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[Buffs]
BuffsOn=1
buffs1=Embercoat|MA
buffs2=Dried Grave-Flower
buffs3=Splendrous Guardian
Buffs4=Braided Tentacle Belt
Buffs5=Steelbound Bodyguard
Buffs6=Scorched Leather Mask
Buffs7=Glowing Gossamer Robe
Buffs8=Arcane Symbiosis|Dual|Arcane Symbiosis Recourse
Buffs9=Molten Steel Hoop
Buffs10=Arcane Distillect Rk II|Aura
Buffs11=Gather Capacity|Mana|60
Buffs12=Rod of Arcane Transvergence|Mana|60
Buffs13=Elemental Form: Water
Buffs14=Group Perfected Levitation
Buffs15=Wand of Arcane Transvergence|Summon|Rod of Arcane Transvergence|1
Buffs16=Grant Frostrift Paradox|Summon|Summoned: Frostrift Sliver|1
Buffs17=Grant Manaforged Plate|Summon|Folded Pack of Manaforged Plate|1
Buffs18=Grant Atleris' Heirlooms|Summon|Folded Pack of Atleris' Heirlooms|1
Buffs19=Grant Visor of Vabtik|Summon|Summoned: Visor of Vabtik|2
Buffs20=Grant Manaforged Armaments|Summon|Folded Pack of Manaforged Armaments|1
Oh dang it took me a bit to find this lol, I checked the plugin section first. I mean they are using Imitate death which gives you perma invis till you zone. I also don't know why the iksar pulls but I always have problems with bst and human monk. Heck i think i even have problems with the iksar but he's better geared than the human so he probably just kills the mobs then resumes pulling but the human is weak. I tested it on another iksar monk of my friends and their monk also has problems, they all seem to pull fine for like 4 pulls then they run out, agro a mob and stand there. The monks will imitate death though and then just stop for good, no matter what I try to set in the ini or melee settings. Is there any way to fix them to just keep pulling even if they had to FD or ID? I couldn't find a setting for imitate death so not sure why they are even using it.
/if (${StickHow.NotEqual[0]} && !${Stick.Active} && ${Target.Distance}>15) /stick ${StickHow} id ${MyTargetID}
}
/if (${Spawn[${MyTargetID}].Type.Equal[Corpse]} || !${Spawn[${MyTargetID}].ID}) {
/if (${StickHow.NotEqual[0]} && !${Stick.Active} && ${Target.Distance}>15) /stick ${StickHow} id ${MyTargetID}
}
/if (${CombatStart} && ${AutoFireOn} && !${Me.AutoFire}) {
/autofire
/delay 20 ${Me.AutoFire}
}
/if (${Spawn[${MyTargetID}].Type.Equal[Corpse]} || !${Spawn[${MyTargetID}].ID}) {
StickHow=snaproll
StickHow=pin
Try this
then see if the toons are still circlingRich (BB code):/stick set delaystrafe on
Do i add that to my INI somewhere or just type that into the MQ window?
I am trying to talk him into adding it...so i am sure we will have a update for it some time soonish
I made kiiss never to use any toon name in chat, ini file or what ever for maximum safety.
