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KissAssist Release KissAssist 7 Updated 3/08/2014 v7.0.2 (1 Viewer)

Re: KissAssist 7 Updated 3/3/2014 v7.0.1

MQ2cast on the test server compile is broken and causing random crashes with kiss. We are trying to get it fixed now sorry for confusion.
 
Re: KissAssist 7 Updated 3/3/2014 v7.0.1

sounds like your Ma is out of group and you are trying to heal use the xtarheal function in Heals to prevent that. Sure you have the right version .0.1 was a fix for buffing.

This was happening to my mage who doesn't have any heals set up. I was using another mage's pet as the MA. We were in the same group.

It also happened to my ranger who does have heals set up, but not xtarget and was assisting in a group. I'm fully aware this could be user error... It just started with KA 7. I upgraded to KA 7.01 and it still does it. I will have to double check the target on my ranger.
 
Re: KissAssist 7 Updated 3/3/2014 v7.0.1

KissAssist 7 Updated 3/8/2014 v7.0.2
~Disc casting fix dealing with delays between discs
~setae, setburn, setcures, setaggro commands added and fixed
~item on cursor fixed for /setxxx item command. Will now wait 15s until autoinventory

KissAssist 7.0.2 uploaded
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

Trying the new Kiss 7.02 and the Pulling is Awesome .. There is hardly any delay at all Thank you Maskoi !!
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

My problem from earlier with the warrior not using aggro abilities has sorted itself out, I reset my mq2melee settings and now it seems to be working ok.

I've run into another problem now though. My shaman has the single target Unity buff, and now he will only cast it on himself. In his MQ2 window I will get the "Monk needs Insistent Focusing Rk. II because it wore off" message, and then he will mem the spell and cast with the MQ2 window message of "Buffing Unity of the Courageous Rk. II on Shaman". Here is his buff section:

Rich (BB code):
[Buffs]
BuffsOn=1
Buffs1=NULL
Buffs2=Apathy|MA
Buffs3=Talisman of Celerity
Buffs4=Unity of the Courageous Rk. II|Dual|Insistent Focusing Rk. II
Buffs5=Spirit of Bih`li
Buffs6=Cannibalization|Mana|80|50
Buffs7=NULL
Buffs8=Energized Feedback Loop
Buffs9=Meditative Runed Sash
Buffs10=Life Leech Tentacle
Buffs11=Ethereal Mist of Acerbity
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

Yar the single buff group routine might not handle |dual tag spells I will check that out.
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

Only issue I have seen so far is turning campfire on. My mage will open the window, destroy, then create the campfire, then repeat this process over and over. It stops when it has something else to do like buff or attack but once it has downtime it will continue making campfires.
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

Is it doing on other toons or just your mage?
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

I tried it with all of them, same thing. I am using the latest compile and KISS 7.0.2.
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

Still having the problem that if I pull 3+ mobs, my chanter mez's the other 2+ and after the tank kills the first one he just sits there. I have a event where he will target the next mob if the chanter says mezzing, but even after targeting the next mob he sometimes does not attack. Creating more events to fix that, but just thought you should know. Been happening for some time now (before the 7 update).

Also, the chase feature is not working well. Other character wait a long time before following the tank. That becomes a problem when my cleric does not follow quick enough and the tank pulls 3 mobs. he will sometimes die because the cleric (or shaman) are still catching up. Maybe they are trying to rebuff or create food or something, but sometimes it seems like they are doing nothing and it just takes some time for them to chase.
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

When chasing, the toons will stop to buff and fall behind. 7.2 will have a feature that makes them a little more aware of their overall position in relation to the group. Will look into the tank not attacking.
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

i have an idea but i dont know if it Keeping it Simple .
a mode second Tank. so it will assist MA and DPS but if you get an add it will off tank and start taunting.
i was thinking if i was to try use kiss in a raid i couldn't set up a off tank on auto.
but could all so be used in a grp situation were you don't have to have CC.
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

Aligwilliams, Off tanks(OT) sounds awesome for raid usage, maybe it could us the ETW and the /xtar eq command to get its target and off tank, MT= /xtar 1, OT1=/xtar2, OT2=/xtar 3 and so on.
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

is there a way that i can turn on kissassist to auto buff me but allow me to control movements?
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

is there a way that i can turn on kissassist to auto buff me but allow me to control movements?

/camphere is a toggle that will turn off the move back to camp feature, or /chase will keep your group together and do the same thing.
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

is there a way that i can turn on kissassist to auto buff me but allow me to control movements?

I have been wondering myself, I play without KA on my main (Tank + Puller), but it would be nice if KA could keep up the buffs =)

MQ2Melee seems to control some of your movement too I think FYI.
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

I have been wondering myself, I play without KA on my main (Tank + Puller), but it would be nice if KA could keep up the buffs =)

MQ2Melee seems to control some of your movement too I think FYI.

Yeah, you'd have to /melee stickmode=0 and then /melee save to get MQ2Melee to not stick to the target, but the other things I said will work for the actual macro.
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

ok ill give it a shot i use the /camphere all the time to reset but didnt thing it would allow me the freedom to still be able to select mobs i want to target.

- - - Updated - - -

is there away to have my puller summon arrows from the huntsman ether quiver and use the bow to pull with?
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

ok ill give it a shot i use the /camphere all the time to reset but didnt thing it would allow me the freedom to still be able to select mobs i want to target.

- - - Updated - - -

is there away to have my puller summon arrows from the huntsman ether quiver and use the bow to pull with?

Oh, you want to select mobs to kill? Just don't have the same character set as puller as whatever character you're driving, which you would set to assist. Then you can select whatever mobs you want. If you decide you need everyone to switch before the last mob is dead, target the new mob on your assist character and do /switch.

As for the second question, you used to not be able to do that, but I heard rumors that it was coming sometime in 7.
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

ok thanks for the reply yes one thing that i am looking for is to have kissassist only buff let me have 100% but kissassist keep my buffs up. i have with my SK puller but when doing dead hills i need to have 100% control over him so i can single pull my enchanter isnt high enough for CC in DH
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

to pull with my sk, i use /mqp to pause the macro. then i go pull, run back to camp, and /mqp to restart it. that way i get my buffs, and full control.
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

Maskoi I remember reading you were going to try and have KISS be able to have a mage give items to all pets in the party, that still in the works? Also I'm trying to figure out how to have my shammy click epic when there's more than 2 mobs in camp, I put the name of the epic in the ae section but it doesn't work.
 
Another one for you, did that bit of code for controlling merc dps agro go in? I have a caster going with autoassist off and set to burn that will occasionally pull a mob off the tank
 
Re: KissAssist 7 Updated 3/83/2014 v7.0.2

Maskoi I remember reading you were going to try and have KISS be able to have a mage give items to all pets in the party, that still in the works? Also I'm trying to figure out how to have my shammy click epic when there's more than 2 mobs in camp, I put the name of the epic in the ae section but it doesn't work.

Eventually on pets but won't be be until later this spring.
I will test the shammy epic tonight and see i can duplicate the bug.
 
Another one for you, did that bit of code for controlling merc dps agro go in? I have a caster going with autoassist off and set to burn that will occasionally pull a mob off the tank

Can you remind me what bit of code?
 
Another one for you, did that bit of code for controlling merc dps agro go in? I have a caster going with autoassist off and set to burn that will occasionally pull a mob off the tank

i was thinking about this today at work lol
the one that turns the wiz merc to burn and when it gets over 80% agro it switches it back to balance.
you were gonna add it to Ka7.
the is some holyshits for it but i could never get them to work.
 
This was posted by Sym some time ago and I didn't read the whole thread again but i think you had mentioned adding it to KISS, I'll add to my toons individually for now and thanks again to Sym.

holyshit0=/if (${Me.Mercenary.Equal[ACTIVE]} && !${Select[${Me.MercenaryStance},Balanced,Burn]} && ${Select[${Group.Member[1].Class},Wizard]}) /stance balanced
holyshit1=/if (${Me.Mercenary.Equal[ACTIVE]} && ${Select[${Group.Member[1].Class},Wizard]} && ${Me.SecondaryPctAggro} > 75 && ${Group.Member[1].Name.Equal[${Me.SecondaryAggroPlayer.CleanName}]} && ${Me.MercenaryStance.NotEqual[Balanced]}) /stance balanced
holyshit2=/if (${Me.Mercenary.Equal[ACTIVE]} && ${Select[${Group.Member[1].Class},Wizard]} && ${Me.SecondaryPctAggro} <= 75 && ${Group.Member[1].Name.Equal[${Me.SecondaryAggroPlayer.CleanName}]} && ${Me.MercenaryStance.NotEqual[Burn]} && ${Target.PctHPs} < 90) /stance burn

downshit0=/if (${Me.Mercenary.Equal[ACTIVE]} && ${Me.MercenaryStance.NotEqual[Passive]} && ${Select[${Group.Member[1].Class},Wizard]}) /stance passive
 
Is this code correct for the aggro section?

Rich (BB code):
[Aggro]
AggroOn=1
Aggro1=Concussive Salvo|75|>|Mob
Aggro2=NULL
Aggro3=NULL
 
I am having issue with toons medding even if i turn every single toon's MedOn=0
Can someone help me?
 
GroupWatchOn=0 so they don't med when other group members are low mana
 
Hello there, i am still not used to kissassist and i am a macromaker myself. Just wanted to leave a suggestion since i do lot of AFKing and in my macros when it fails, aka dies full group, my macros start a timer set to 1 hour and if time hits 1 hour it does /exit so i can ress it later and not lose EXP, can you add a check timer for when the player dies and if not rezzed in X mins or hours to /exit? For myself a fix is to add an eventcheck, but might be interesting to have that option as well.
 
There is a function to do under [AFKTools] CampOnDeath=0 that but its kind of wonky i will try and and fix it this weekend.
 
There is a function to do under [AFKTools] CampOnDeath=0 that but its kind of wonky i will try and and fix it this weekend.

And careful i see it is set to camp, but while you are on character screen, ress timer keeps running, even if you switch to alts. Thats a buggy thing from eq since ever. And thats why i said /exit or /quit. I see the timer is auto to 10 minutes, would be nice to add to ini so player can adjust.

My bad for not testing the tool, will try it later on since i am at work now.
 
I use the autocamp plugin to ensure I camp after death. After starting the plugin once MQ2 is loaded I use a hotkey for:

/plugin mq2navigation
/mac kissassist.mac
/autocamp on

Prior to this I frequently found myself sitting in PoK after going afk with my corpse gone despite the CampOnDeath function in KISS. Now I always camp out after death. I've found it much more reliable.
 
KissAssist Release KissAssist 7 Updated 3/08/2014 v7.0.2

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