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sub main
:Mainloop
/casting "My imbue spell"
/delay 100 ${Cast.Ready[My imbue spell]}
/goto :Mainloop
/return
Burn section not working anymore?
When using it on my mage he wont auto inventory rods, he summons but they stay on cursor and not clicking them-
[Burn]
BurnText=You hear a dark voice in your mind
Burn1=Lucid Conjuredflame Robe
Burn2=Frenzied Burnout
Burn3=Servant of RO
Burn4=Host of the Elements
Burn5=Twincast
Burn6=NULL
Buffs6=Large Modulation Shard|Summon|Summoned: Large Modulation Shard|1
/if (${Macro.Return.Equal[CAST_SUCCESS]}) {
/delay 50 ${Cursor.ID}
/echo Summoned >> ${3rdPart} <<
/if (${Macro.Return.Equal[CAST_SUCCESS]}) {
/delay 100 ${Cursor.ID}
/echo Summoned >> ${3rdPart} <<
DPS1=Bark of Tashan Rk. II|100
DPS2=Dreary Deeds|98
DPS3=Fragmented Consciousness|96
DPS4=Mind Oscillate|94
DPS5=Smother|92
DPS1=Bark of Tashan Rk. II|97
DPS2=Dreary Deeds|93
DPS3=Fragmented Consciousness|89
DPS4=Mind Oscillate|85
DPS5=Smother|80
/if (${Me.AltAbility[Mesmerization Mastery]}==12) /varset MezMod 6
/if (${Me.AltAbility[Mesmerization Mastery]}==20) /varset MezMod 12
/if (${Me.AltAbility[Mesmerization Mastery]}==28) /varset MezMod 18
/if (${Me.AltAbility[Mesmerization Mastery]}==40) /varset MezMod 24
/varcalc MezTimer${TimerNum} ((${Spell[${MezSpell}].Duration.TotalSeconds}+${MezMod})*10)*.85
/varcalc MezTimer${TimerNum} ((${Spell[${MezSpell}].Duration.TotalSeconds}+${MezMod})*10)*.95
Kiss only recognizes 10 mobs in the mez routine. I am seperating group and single mez next version so you can turn off single mez easier. I will look at the code and see if i can make it handle larger groups of mobs for more reliable group mezzing
Anyway to add a ME command for heals ? Like healspell|80|Me
Something i have noticed on pulling with kissassist since new compile or maybe just me i pull in shards landing gorals camp and i have max range set to 1500 and my toon will run past a mob to farthest mob away , and will pull 4-5 mobs back to the camp
Weird issue and I can't tell what the culprit is. I'm trying to do a particular camp spot with my team of boxes, and KA sometimes will run flawlessly for pullertank, and other times it just sits there "looking for closest mob" even though there is a mob like 2 feet in front of the puller.
I've tried everything I could think of, from pre-clearing the entire area and camping/logging back in, restarting everything, etc and am at a loss. Any ideas of things to try?
[Pull]
PullWith=Boastful Bellow
PullMyHPs=25
MaxRadius=500
MaxZRange=25
PullWait=0
Is my pull section.
[Buffs]
BuffsOn=1
Buffs1=Shield of the Void|Me|Shield of the Void
Buffs2=Empyrean Guardian|Me|Empyrean Guardian
Buffs3=Prime Symbiosis|Dual|Prime Symbiosis Recourse
Buffs4=Circle of Brimstoneskin|Dual|Circle of Brimstoneskin
Buffs5=Chaotic Boon|Me|Chaotic Boon
Buffs6=Bracelet of the Severed Hand|Mount
Buffs7=Festerface|Me|Form of Endurance V
Buffs8=Familiar of the Emerald Jungle|Me|Familiar: Emerald Sokokar
Buffs9=Earthen Gird|Me|Maelin's Meditation
Buffs10=Emerald Ring of Rot|Me|Knowledge of the Past III
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
