- Joined
- Mar 24, 2018
- RedCents
- 5,806¢
- Version of KissAssist.mac?
- v12.002
- When did your problem start?
- always
- Character Role?
- Assist
- Puller
- What class is having this issue?
- Berserker
- How often does this issue occur?
- Always
- Can you reproduce the issue?
- yes
I noticed some problems with the two together.
If you have a /camphere set it will stop the character from looting. Lootnscoot runs to a corpse but then it gets pulled back by /camphere and doesn't reach the corpse. Having a larger camphere radius will help but it can still cause problems. I've been editing the lootnscoot init.Lua to pause KA every time it loots and unpause when it finishes. But I have to redo it each update. I noticed with ninjadvloot it can loot all nearby corpses without the /camphere dragging it back.
Also if you have KA set to pull, if lootnscoot loots something while it is pulling the character will go inactive. Again I noticed with ninjadvloot instead it somehow knows how to loot all the corpses and then pull. Could that delay be put into lootnscoot or could KA be made to cope or something?
PullWait=1 helps but only a bit.
(It is all classes not berz)
If you have a /camphere set it will stop the character from looting. Lootnscoot runs to a corpse but then it gets pulled back by /camphere and doesn't reach the corpse. Having a larger camphere radius will help but it can still cause problems. I've been editing the lootnscoot init.Lua to pause KA every time it loots and unpause when it finishes. But I have to redo it each update. I noticed with ninjadvloot it can loot all nearby corpses without the /camphere dragging it back.
Also if you have KA set to pull, if lootnscoot loots something while it is pulling the character will go inactive. Again I noticed with ninjadvloot instead it somehow knows how to loot all the corpses and then pull. Could that delay be put into lootnscoot or could KA be made to cope or something?
PullWait=1 helps but only a bit.
(It is all classes not berz)
