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Request - foraging lua

Joined
Nov 8, 2019
RedCents
110¢
Since i know i will get the response " Use autofish " .. I do . and i like it a lot , but sometimes i don't want a bag full of fish with my foraged stuff . i used to use mq2autoforage , but since that was changed to become global lists rather then setting by zone like it used to be i kinda frown away from it these days . so if someone has made one or feels like making one that would be awesome.

Grimlock
 
Since i know i will get the response " Use autofish " .. I do . and i like it a lot , but sometimes i don't want a bag full of fish with my foraged stuff . i used to use mq2autoforage , but since that was changed to become global lists rather then setting by zone like it used to be i kinda frown away from it these days . so if someone has made one or feels like making one that would be awesome.

Grimlock
Autoforage is autoforage, you get what you forage, were you looking for a way to destroy what you didn't want to keep? Or only forage in certain zones?
 
before we migrated to next i had a full list of the zones and what to keep and destroy, but when it changed to be all global lists , i had issues , and wasn't really able to solve them. the zone lists , kinda helped me with where things were and once i had my lists populated it made life easier when gathering things for specific stuff . i do not dislike it , i guess i just liked it better the other way . or is there a way to get it to read the old style zone lists ,
 
before we migrated to next i had a full list of the zones and what to keep and destroy, but when it changed to be all global lists , i had issues , and wasn't really able to solve them. the zone lists , kinda helped me with where things were and once i had my lists populated it made life easier when gathering things for specific stuff . i do not dislike it , i guess i just liked it better the other way . or is there a way to get it to read the old style zone lists ,
Far as I know you can still setup the mq2autoforage.ini with zones
Code:
[Takish-Hiz: Royal Observatory]
Sand Wasp Larvae=keep
Roots=destroy
Amethyst=keep
[Modest Guild Hall]
Berries=keep
[Takish-Hiz: Sandfall Corridors]
White Primrose=keep
Petrified Wood=keep
Roots=keep
Amethyst=keep
[Takish-Hiz: River of Recollection]
White Primrose=keep
Roots=destroy
Petrified Wood=keep
Amethyst=keep
[Takish-Hiz: Antiquated Palace]
Roots=destroy
Geode=keep
White Primrose=keep
Petrified Wood=keep
Sand Wasp Larvae=keep
 
before we migrated to next i had a full list of the zones and what to keep and destroy, but when it changed to be all global lists , i had issues , and wasn't really able to solve them. the zone lists , kinda helped me with where things were and once i had my lists populated it made life easier when gathering things for specific stuff . i do not dislike it , i guess i just liked it better the other way . or is there a way to get it to read the old style zone lists ,
You can do it by zone, or global.
 
I'm pretty sure you can do one or the other, at least that's how it was supposed to have been implemented and how I've seen it work.


As of last Friday when I was using it i had to change the same items to destroy on both the zone and global list before they would actually be destroyed by the plugin.

Yes I was fully updated and I also tried changing it in just the zone first after stopping foraging and upon starting to forage it was still keeping all the junk I had just marked destroy.
 
Since i know i will get the response " Use autofish " .. I do . and i like it a lot , but sometimes i don't want a bag full of fish with my foraged stuff . i used to use mq2autoforage , but since that was changed to become global lists rather then setting by zone like it used to be i kinda frown away from it these days . so if someone has made one or feels like making one that would be awesome.

Grimlock
Gotta watch out for those globalists.. :)

Would be nice if CannonBallRun would make a GUI frontend..
 
I also tried changing it in just the zone first after stopping foraging and upon starting to forage it was still keeping all the junk I had just marked destroy
It seems like this is the opposite of what was intended. I'm probably getting the same thing and just hadn't noticed it.
 
Request - foraging lua

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