I logged into EQL and I was shocked and what I saw, which I thought would be impossible to do in Everquest.
1) Floating damage - What! How come! I know people will say, "Well in Live EQ its just too much text" You could just have an option to sum the entire round into 1 number, just show the total for each combat round etc, there are ways to reduce spam. The fact they did it, crazy!
2) Built in Modern UI frame options - WHA?!? Why not us?!?!
3) Old Models can ride horses - WHA? I thought they said we just can't they don't have enough skeletons in the model - Well apparently you can add skeletons to a model?!?! I prefer old models to the luclin models, the problem is old models on Live look stupid on mounts, their helmets don't stay on, the robes just vanish, but I guess in EQL those things are not issues?!!?
4) Rituals - There was a thread about what benefits a persona should provide if you level one up. Well, EQL figured it out, Rituals. Long term buffs or some ports, maybe stuff like Invis and lev, etc.
5) Pet inventory - OH MY GOD, a pet inventory window, which I think EQ said was impossible at some point
6) Dungeon difficulty and increased EXP - Wow
7) The color of the mob's name matches the consider
8) The MAP - It has multiple layouts and can function like a minimap and tracking shows up on the map!!!!
I can go on and on, but it's insane what that team does. But hey, our team got us 2 extra shared bank account slots - so yah.
They are going to get new items new spells everything. We get the same items, same spells and same AA's every expansion. There hasn't been a real effort into putting together an expansion since the burning lands. They just rely on the art time to try and make everything look as nice as the code will allow and everyone else works in the copy and paste department