/******************************************************************************
MQ2Main.dll: MacroQuest2's extension DLL for EverQuest
Copyright (C) 2002-2003 Plazmic, 2003-2005 Lax
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License, version 2, as published by
the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
******************************************************************************/
#ifdef PRIVATE
#include "eqgame-private.h"
#endif
#define __ClientName "eqgame"
#define __ExpectedVersionDate "Oct 31 2005"
#define __ExpectedVersionTime "10:33:37"
#define __ActualVersionDate 0x0
#define __ActualVersionTime 0x0
#define __ClientOverride 0
#define __MacroQuestWinClassName "__MacroQuestTray"
#define __MacroQuestWinName "MacroQuest"
// Memory Protection
#define __MemChecker0 0x0
#define __MemChecker2 0x0
#define __MemChecker3 0x0
#define __MemChecker4 0x0
#define __EncryptPad0 0x0
#define __EncryptPad2 0x0
#define __EncryptPad3 0x0
#define __EncryptPad4 0x0
// Direct Input
#define DI8__Main 0x8092DC
#define DI8__Keyboard 0x8092E0
#define DI8__Mouse 0x8092E4
#define __AltTimerReady 0x0
#define __Attack 0x7F6FFE // manual
#define __BindList 0x60B0AC
#define __Clicks 0x798614
#define __CommandList 0x60B0B0
#define __CurrentMapLabel 0x0
#define __CurrentSocial 0x63DEA8
#define __DoAbilityAvailable 0x7CD7E0 // manual
#define __DoAbilityList 0x7D0264 // manual
#define __DrawHandler 0x7F9AA4
#define __EQP_IDArray 0x78C44C
#define __FriendsList 0x7CFA5C
#define __GroupCount 0x791375
#define __GroupLeader 0x791468
#define __Guilds 0x7F9C94 // manual
#define __gWorld 0x7952FC
#define __HotkeyPage 0x7F69F2
#define __HWnd 0x798540
#define __IgnoreList 0x7CF2DC
#define __InChatMode 0x79736C
#define __LastTell 0x7CE45C
#define __Mouse 0x8092E8
#define __MouseLook 0x7985EA
#define __NetStatusToggle 0x7985EC
#define __PCNames 0x0
#define __RangeAttackReady 0x0
#define __RunWalkState 0x796164
#define __ScreenMode 0x63B918
#define __ScreenX 0x798530
#define __ScreenY 0x798318
#define __ServerHost 0x0
#define __ServerName 0x0
#define __ShowNames 0x7D01E8
#define __SkillDict 0x7F7AEC
#define __Socials 0x7D02F0
////
//Section 1: Vital Offsets
////
#define instCRaid 0x0
#define instEQZoneInfo 0x798784
#define instKeypressHandler 0x0
#define pinstActiveBanker 0x7F94FC
#define pinstActiveCorpse 0x7F9500
#define pinstActiveGMaster 0x7F9504
#define pinstActiveMerchant 0x7F94F8
#define pinstAltAdvManager 0x6EC6E8
#define pinstBandageTarget 0x7F94D4
#define pinstCamActor 0x7F9810
#define pinstCDBStr 0x63B3A4
#define pinstCDisplay 0x7F9510
#define pinstCEverQuest 0x809478
#define pinstCharData 0x7F94E8
#define pinstCharSpawn 0x7F94E0
#define pinstControlledMissile 0x7F94E4
#define pinstControlledPlayer 0x7F94E0
#define pinstCSidlManager 0x809DBC
#define pinstCXWndManager 0x809DB4
#define pinstEQItemList 0x7F94A8
#define pinstEQSoundManager 0x6EC70C
#define instGroup 0x791375
#define pinstGroup 0x7914A4
#define pinstImeManager 0x809DC0
#define pinstLocalPlayer 0x7F94CC
#define pinstModelPlayer 0x7F9508
#define pinstPCData 0x7F94E8
#define pinstSelectedItem 0x6304FC
#define pinstSpawnList 0x7F9498
#define pinstSpellManager 0x0
#define pinstSpellSets 0x0
#define pinstStringTable 0x7F9490
#define pinstSwitchManager 0x0
#define pinstTarget 0x7F94EC
#define pinstTargetObject 0x7F94F0
#define pinstTargetSwitch 0x7F94F4
#define pinstTrackTarget 0x7F94D8
#define pinstTradeTarget 0x7F94C8
#define instTributeActive 0x63B3B0
#define pinstViewActor 0x7F9824
#define pinstWorldData 0x7F94B0
////
//Section 2: UI Related Offsets
////
#define pinstCTextOverlay 0x0
#define pinstCCharacterSelect 0x63AEAC
#define pinstCFacePick 0x63AE88
#define pinstCNoteWnd 0x63AE8C
#define pinstCHelpWnd 0x0
#define pinstCBookWnd 0x63B364
#define pinstCPetInfoWnd 0x63AEA8
#define pinstCTrainWnd 0x63AEB0
#define pinstCSkillsWnd 0x63AEB4
#define pinstCSkillsSelectWnd 0x63AF30
#define pinstCCombatSkillSelectWnd 0x63B368
#define pinstCFriendsWnd 0x0
#define pinstCAAWnd 0x7F950C
#define pinstCGroupSearchFiltersWnd 0x7F9518
#define pinstCLoadskinWnd 0x7F951C
#define pinstCAlarmWnd 0x7F9520
#define pinstCMusicPlayerWnd 0x7F9524
#define pinstCRaidWnd 0x7F9534
#define pinstCRaidOptionsWnd 0x7F9538
#define pinstCBreathWnd 0x7F953C
#define pinstCMapViewWnd 0x7F9540
#define pinstCMapToolbarWnd 0x7F9544
#define pinstCEditLabelWnd 0x7F9548
#define pinstCTargetWnd 0x7F954C
#define pinstCHotButtonWnd 0x0
#define pinstCHotButtonWnd1 0x0
#define pinstCHotButtonWnd2 0x0
#define pinstCHotButtonWnd3 0x0
#define pinstCHotButtonWnd4 0x0
#define pinstCColorPickerWnd 0x7F9550
#define pinstCPlayerWnd 0x7F9554
#define pinstCOptionsWnd 0x7F9558
#define pinstCBuffWindowNORMAL 0x7F955C
#define pinstCBuffWindowSHORT 0x7F9560
#define pinstCharacterCreation 0x7F9564
#define pinstCCursorAttachment 0x7F9568
#define pinstCCastingWnd 0x7F956C
#define pinstCCastSpellWnd 0x7F9570
#define pinstCSpellBookWnd 0x7F9574
#define pinstCInventoryWnd 0x7F9578
#define pinstCBankWnd 0x7F957C
#define pinstCQuantityWnd 0x0
#define pinstCLootWnd 0x7F9580
#define pinstCActionsWnd 0x7F9584
#define pinstCCombatAbilityWnd 0x7F9588
#define pinstCMerchantWnd 0x7F958C
#define pinstCTradeWnd 0x7F9590
#define pinstCSelectorWnd 0x7F9594
#define pinstCBazaarWnd 0x7F9598
#define pinstCBazaarSearchWnd 0x7F959C
#define pinstCGiveWnd 0x7F95A0
#define pinstCTrackingWnd 0x7F95A4
#define pinstCInspectWnd 0x7F95A8
#define pinstCSocialEditWnd 0x7F95AC
#define pinstCFeedbackWnd 0x7F95B0
#define pinstCBugReportWnd 0x7F95B4
#define pinstCVideoModesWnd 0x7F95B8
#define pinstCTextEntryWnd 0x7F97D0
#define pinstCFileSelectionWnd 0x7F97D4
#define pinstCCompassWnd 0x7F97D8
#define pinstCPlayerNotesWnd 0x7F97DC
#define pinstCGemsGameWnd 0x7F97E0
#define pinstCTimeLeftWnd 0x7F97E4
#define pinstCPetitionQWnd 0x7F97E8
#define pinstCSoulmarkWnd 0x7F97EC
#define pinstCStoryWnd 0x7F97F0
#define pinstCJournalTextWnd 0x7F97F4
#define pinstCJournalCatWnd 0x7F97F8
#define pinstCBodyTintWnd 0x7F97FC
#define pinstCInvSlotMgr 0x7F9808
#define pinstCContainerMgr 0x7F9820
#define pinstCAdventureLeaderboardWnd 0x0
#define pinstCAdventureMerchantWnd 0x0
#define pinstCAdventureRequestWnd 0x0
#define pinstCAdventureStatsWnd 0x0
#define pinstCChatManager 0x63D5D0
#define pinstCDynamicZoneWnd 0x0
#define pinstCFindLocationWnd 0x0
#define pinstCGroupSearchWnd 0x0
#define pinstCGroupWnd 0x0
#define pinstCGuildMgmtWnd 0x0
#define pinstCItemDisplayManager 0x0
#define pinstCLeadershipWnd 0x0
#define pinstCConfirmationDialog 0x0
#define pinstCPopupWndManager 0x0
#define pinstCSystemInfoDialogBox 0x0
#define pinstCTargetOfTargetWnd 0x0
#define pinstCTipWndOFDAY 0x0
#define pinstCTipWndCONTEXT 0x0
#define pinstCTradeskillWnd 0x0
#define pinstCTributeBenefitWnd 0x0
#define pinstCTributeMasterWnd 0x0
#define pinstCContextMenuManager 0x0
////
// Section 3: Miscellaneous Offsets
////
#define __CastRay 0x0
#define __ConvertItemTags 0x4EED9D
#define __ExecuteCmd 0x54050C
#define __get_melee_range 0x4F3898
#define __GetGaugeValueFromEQ 0x0
#define __GetLabelFromEQ 0x0
//#define __LoadSplashScreen 0x60E450 <-- might be wrong
#define __NewUIINI 0x437481
#define __ProcessGameEvents 0x538EF8
#define __SendMessage 0x54E51A
#define CrashDetected 0x0
#define DrawNetStatus 0x4CAC8A
#define Util__FastTime 0x564F0B
////
// Section 4: Function Offsets
////
// AltAdvManager
#define AltAdvManager__GetCalculatedTimer 0x0
#define AltAdvManager__IsAbilityReady 0x0
#define AltAdvManager__GetAltAbility 0x0
// CBankWnd
#define CBankWnd__GetNumBankSlots 0x0
// CBazaarSearchWnd
#define CBazaarSearchWnd__HandleBazaarMsg 0x0
// CButtonWnd
#define CButtonWnd__SetCheck 0x5749D0
// CChatManager
#define CChatManager__GetRGBAFromIndex 0x4116B8
#define CChatManager__InitContextMenu 0x41179C
// CChatWindow
#define CChatWindow__CChatWindow 0x4149D4
// CComboWnd
#define CComboWnd__DeleteAll 0x0
#define CComboWnd__Draw 0x574420
#define CComboWnd__GetButtonRect 0x574750
#define CComboWnd__GetCurChoice 0x57499E
#define CComboWnd__GetListRect 0x0
#define CComboWnd__GetTextRect 0x574380
#define CComboWnd__InsertChoice 0x574330
#define CComboWnd__SetColors 0x0
#define CComboWnd__SetChoice 0x5749F0
// CContainerWnd
#define CContainerWnd__HandleCombine 0x417905
#define CContainerWnd__vftable 0x5E4938
// CDisplay
#define CDisplay__CleanGameUI 0x0
#define CDisplay__GetClickedActor 0x4B0AA8
#define CDisplay__GetUserDefinedColor 0x4AA2C1
#define CDisplay__GetWorldFilePath 0x4A7D09
#define CDisplay__ReloadUI 0x4A8256
#define CDisplay__WriteTextHD2 0x4A2F89
// CEditBaseWnd
#define CEditBaseWnd__SetMaxChars 0x0
#define CEditBaseWnd__SetSel 0x5A74F0
// CEditWnd
#define CEditWnd__DrawCaret 0x5A2F40
#define CEditWnd__GetCharIndexPt 0x5A4585
#define CEditWnd__GetDisplayString 0x5A3890
#define CEditWnd__GetHorzOffset 0x5A3CF8
#define CEditWnd__GetLineForPrintableChar 0x5A3DF0
#define CEditWnd__GetSelStartPt 0x5A4494
#define CEditWnd__GetSTMLSafeText 0x5A3A00
#define CEditWnd__PointFromPrintableChar 0x5A4780
#define CEditWnd__SelectableCharFromPoint 0x5A4590
#define CEditWnd__SetEditable 0x5A3DEC
// CEverQuest
#define CEverQuest__ClickedPlayer 0x54714E
#define CEverQuest__DropHeldItemOnGround 0x5558A9
#define CEverQuest__dsp_chat 0x537F99
#define CEverQuest__EnterZone 0x53D2C4
#define CEverQuest__GetBodyTypeDesc 0x52D856
#define CEverQuest__GetClassDesc 0x52DB3A
#define CEverQuest__GetClassThreeLetterCode 0x52EA51
#define CEverQuest__GetDeityDesc 0x52D5F1
#define CEverQuest__GetRaceDesc 0x52BEE2
#define CEverQuest__InterpretCmd 0x54572F
#define CEverQuest__LeftClickedOnPlayer 0x0
#define CEverQuest__RightClickedOnPlayer 0x0
#define CEverQuest__SetGameState 0x546F3F
// CGaugeWnd
#define CGaugeWnd__CalcFillRect 0x0
#define CGaugeWnd__CalcLinesFillRect 0x0
#define CGaugeWnd__Draw 0x0
// CHotButtonWnd
#define CHotButtonWnd__DoHotButton 0x0
// CInvSlotMgr
#define CInvSlotMgr__FindInvSlot 0x423010
#define CInvSlotMgr__MoveItem 0x421E48
// CItemDisplayWnd
#define CItemDisplayWnd__SetItem 0x0
#define CItemDisplayWnd__SetSpell 0x0
// CLabel
#define CLabel__Draw 0x46A224
// CListWnd
#define CListWnd__AddColumn 0x574A20
#define CListWnd__AddColumn1 0x0
#define CListWnd__AddLine 0x57CB00
#define CListWnd__AddString 0x57C9D0
#define CListWnd__CalculateFirstVisibleLine 0x57ABC0
#define CListWnd__CalculateVSBRange 0x0
#define CListWnd__ClearAllSel 0x579CC0
#define CListWnd__CloseAndUpdateEditWindow 0x57C530
#define CListWnd__Compare 0x57D0C2
#define CListWnd__Draw 0x0
#define CListWnd__DrawColumnSeparators 0x5791FF
#define CListWnd__DrawHeader 0x57A2E0
#define CListWnd__DrawItem 0x57916C
#define CListWnd__DrawLine 0x0
#define CListWnd__DrawSeparator 0x0
#define CListWnd__EnsureVisible 0x57ABD0
#define CListWnd__ExtendSel 0x0
#define CListWnd__GetColumnFlags 0x579030
#define CListWnd__GetColumnJustification 0x579270
#define CListWnd__GetColumnMinWidth 0x579200
#define CListWnd__GetColumnWidth 0x579090
#define CListWnd__GetCurSel 0x578E40
#define CListWnd__GetHeaderRect 0x578A20
#define CListWnd__GetItemAtPoint 0x57AD77
#define CListWnd__GetItemAtPoint1 0x57ACA0
#define CListWnd__GetItemData 0x578E80
#define CListWnd__GetItemHeight 0x57D0F0
#define CListWnd__GetItemIcon 0x578F70
#define CListWnd__GetItemRect 0x0
#define CListWnd__GetItemText 0x578ED0
#define CListWnd__GetSelList 0x57CF00
#define CListWnd__GetSeparatorRect 0x57C7D0
#define CListWnd__IsLineEnabled 0x579F40
#define CListWnd__RemoveLine 0x57C7CE
#define CListWnd__SetColors 0x578D30
#define CListWnd__SetColumnJustification 0x579DC0
#define CListWnd__SetColumnWidth 0x579120
#define CListWnd__SetCurSel 0x579AF0
#define CListWnd__SetItemColor 0x57C434
#define CListWnd__SetItemData 0x57A070
#define CListWnd__SetItemText 0x57BCFE
#define CListWnd__ShiftColumnSeparator 0x579170
#define CListWnd__Sort 0x574D30
#define CListWnd__ToggleSel 0x579F90
// CMapViewWnd
#define CMapViewWnd__CMapViewWnd 0x44C2FE
// CMerchantWnd
#define CMerchantWnd__DisplayBuyOrSellPrice 0x44F85A
#define CMerchantWnd__RequestBuyItem 0x427C83
#define CMerchantWnd__RequestSellItem 0x44F954
#define CMerchantWnd__SelectBuySellSlot 0x427AD6
// CSidlManager
#define CSidlManager__FindScreenPieceTemplate1 0x596850
// CSidlScreenWnd
#define CSidlScreenWnd__CalculateHSBRange 0x56EA50
#define CSidlScreenWnd__CalculateVSBRange 0x56E9A0
#define CSidlScreenWnd__ConvertToRes 0x0
#define CSidlScreenWnd__CreateChildrenFromSidl 0x56F4F0
#define CSidlScreenWnd__CSidlScreenWnd1 0x56E2B0
#define CSidlScreenWnd__CSidlScreenWnd2 0x0
#define CSidlScreenWnd__dCSidlScreenWnd 0x56E680
#define CSidlScreenWnd__DrawSidlPiece 0x56EBB0
#define CSidlScreenWnd__EnableIniStorage 0x0
#define CSidlScreenWnd__GetSidlPiece 0x56F0F0
#define CSidlScreenWnd__Init1 0x56E510
#define CSidlScreenWnd__LoadIniInfo 0x570500
#define CSidlScreenWnd__LoadIniListWnd 0x56F150
#define CSidlScreenWnd__LoadSidlScreen 0x56E810
#define CSidlScreenWnd__SetScreen 0x56E070
#define CSidlScreenWnd__StoreIniInfo 0x0
#define CSidlScreenWnd__WndNotification 0x56E920
// CSliderWnd
#define CSliderWnd__GetValue 0x594900
#define CSliderWnd__SetValue 0x594930
#define CSliderWnd__UpdateThumb 0x5948EC
// CSpellBookWnd
#define CSpellBookWnd__MemorizeSet 0x0
// CStmlWnd
#define CStmlWnd__AppendSTML 0x587090
#define CStmlWnd__CalculateHSBRange 0x0
#define CStmlWnd__CalculateVSBRange 0x0
#define CStmlWnd__CanBreakAtCharacter 0x580F8E
#define CStmlWnd__CanGoBackward 0x5814D1
#define CStmlWnd__FastForwardToEndOfTag 0x0
#define CStmlWnd__GetNextChar 0x0
#define CStmlWnd__GetNextTagPiece 0x0
#define CStmlWnd__GetSTMLText 0x414C77
#define CStmlWnd__GetThisChar 0x5C1950
#define CStmlWnd__GetVisiableText 0x0
#define CStmlWnd__InitializeWindowVariables 0x588BE0
#define CStmlWnd__MakeStmlColorTag 0x581440
#define CStmlWnd__MakeWndNotificationTag 0x581520
#define CStmlWnd__StripFirstSTMLLines 0x586D70
#define CStmlWnd__UpdateHistoryString 0x0
// CTabWnd
#define CTabWnd__Draw 0x593D60
#define CTabWnd__DrawCurrentPage 0x594410
#define CTabWnd__DrawTab 0x593F80
#define CTabWnd__GetCurrentPage 0x593760
#define CTabWnd__GetCurrentTabIndex 0x593747
#define CTabWnd__GetNumTabs 0x593740
#define CTabWnd__GetPageClientRect 0x5943D0
#define CTabWnd__GetPageFromTabIndex 0x593EC0
#define CTabWnd__GetPageInnerRect 0x593F10
#define CTabWnd__GetTabInnerRect 0x593890
#define CTabWnd__GetTabRect 0x593780
#define CTabWnd__IndexInBounds 0x593E90
#define CTabWnd__InsertPage 0x0
#define CTabWnd__SetPage 0x593A10
#define CTabWnd__SetPageRect 0x593980
#define CTabWnd__UpdatePage 0x593E10
// CTextOverlay
#define CTextOverlay__DisplayText 0x402AE1
// CTextureFont
#define CTextureFont__DrawWrappedText 0x0
// CXMLDataManager
#define CXMLDataManager__GetXMLData 0x5A9720
// CXMLSOMDocumentBase
#define CXMLSOMDocumentBase__XMLRead 0x578A60
// CXRect
#define CXRect__CenterPoint 0x0
// CXStr
// WARNING: Be sure that none of these offsets are identical!
//
// Note: dCXStr, CXStr1, & CXStr3 can be found in the 'BookWindow' constructor.
#define CXStr__CXStr 0x402D86
#define CXStr__CXStr1 0x429727
#define CXStr__CXStr3 0x575F30
#define CXStr__dCXStr 0x402247
#define CXStr__operator_equal1 0x576190
#define CXStr__operator_plus_equal1 0x577310
// CXWnd
#define CXWnd__BringToTop 0x573A80
#define CXWnd__Center 0x0
#define CXWnd__ClrFocus 0x573C30
#define CXWnd__DoAllDrawing 0x570C70
#define CXWnd__DrawChildren 0x0
#define CXWnd__DrawColoredRect 0x0
#define CXWnd__DrawTooltipAtPoint 0x0
#define CXWnd__GetBorderFrame 0x575020
#define CXWnd__GetChildWndAt 0x573490
#define CXWnd__GetClientClipRect 0x0
#define CXWnd__GetFirstChildWnd 0x573D10
#define CXWnd__GetNextChildWnd 0x573710
#define CXWnd__GetNextSib 0x573D30
#define CXWnd__GetScreenClipRect 0x0
#define CXWnd__GetScreenRect 0x5751C0
#define CXWnd__GetTooltipRect 0x0
#define CXWnd__GetWindowTextA 0x4082F6
#define CXWnd__IsActive 0x574E9E
#define CXWnd__IsDescendantOf 0x574E80
#define CXWnd__IsReallyVisible 0x0
#define CXWnd__IsType 0x570C10
#define CXWnd__Move 0x573560
#define CXWnd__Move1 0x573600
#define CXWnd__ProcessTransition 0x573AA0
#define CXWnd__Refade 0x0
#define CXWnd__Resize 0x0
#define CXWnd__Right 0x572660
#define CXWnd__SetFirstChildPointer 0x5756B0
#define CXWnd__SetFocus 0x0
#define CXWnd__SetKeyTooltip 0x5756F1
#define CXWnd__SetMouseOver 0x5756D0
#define CXWnd__SetNextSibPointer 0x5756C0
#define CXWnd__StartFade 0x573AF0
// CXWndManager
#define CXWndManager__DrawCursor 0x5A0683
#define CXWndManager__DrawWindows 0x0
#define CXWndManager__GetFirstChildWnd 0x5A13E0
#define CXWndManager__GetKeyboardFlags 0x59E6F0
#define CXWndManager__HandleKeyboardMsg 0x5A1420
#define CXWndManager__RemoveWnd 0x5A11D0
// CDBStr
#define CDBStr__GetString 0x0
// EQ_Character
#define EQ_Character__CastSpell 0x0
#define EQ_Character__Cur_HP 0x0
#define EQ_Character__GetAACastingTimeModifier 0x4B8D32
#define EQ_Character__GetCharInfo2 0x0
#define EQ_Character__GetFocusCastingTimeModifier 0x0
#define EQ_Character__Max_Endurance 0x4BC677
#define EQ_Character__Max_HP 0x4BBD39
#define EQ_Character__Max_Mana 0x4D0568
#define EQ_Character__doCombatAbility 0x0
// EQ_Item
#define EQ_Item__CanDrop 0x548840
#define EQ_Item__GetItemLinkHash 0x0
#define EQ_Item__IsStackable 0x0
// EQ_LoadingS
#define EQ_LoadingS__WriteTextHD 0x452DE9
// EQ_PC
#define EQ_PC__DestroyHeldItemOrMoney 0x0
#define EQ_PC__GetItemTimerValue 0x4CCF42
// EQItemList
#define EQItemList__dEQItemList 0x5A265F
#define EQItemList__EQItemList 0x5A291F
// EQPlayer
#define EQPlayer__ChangeBoneStringSprite 0x52151D
#define EQPlayer__dEQPlayer 0x50723D
#define EQPlayer__DoAttack 0x5074FA // manual
#define EQPlayer__EQPlayer 0x506802
#define EQPlayer__SetNameSpriteState 0x50B408
#define EQPlayer__SetNameSpriteTint 0x521815
// KeyPressHandler
#define KeypressHandler__AttachAltKeyToEqCommand 0x0
#define KeypressHandler__AttachKeyToEqCommand 0x0
#define KeypressHandler__ClearCommandStateArray 0x5A7042
#define KeypressHandler__HandleKeyDown 0x5A70D0
#define KeypressHandler__HandleKeyUp 0x5A7150
#define KeypressHandler__SaveKeymapping 0x5A6E90
// MapViewMap
#define MapViewMap__Clear 0x43D605
#define MapViewMap__SaveEx 0x43F654
// StringTable
#define StringTable__getString 0x550EFE