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Epic Laziness

Release Epic Laziness (2 Viewers) v0.4.25

Bard 1.5 Finished making the 8 Prisms, and ready to restart. It says its ready to begin at Step 177 but crashes the Lua. This is where you hail the guy after having all prisms on you. I'm standing next to him in Temple of sol
1712417541753.png
 
could there be an option like in mq2grind plugin to use other automation. some of us use different macros than those listed. that way can change attack protocol.
 
Bard 1.5 Finished making the 8 Prisms, and ready to restart. It says its ready to begin at Step 177 but crashes the lua. This is where you hail the guy after having all prisms on you. I'm standing next to him in Temple of sol


How did you manage the Dire animals where killing them too fast doesn't trigger the needed dragon? It's a 5-hour respawn to try again!

I sit in shame waiting for a 3rd 5 hour respawn timer because I didn't apply my lessons learned on the griffon to the bear.
 
How did you manage the Dire animals where killing them too fast doesn't trigger the needed dragon? It's a 5-hour respawn to try again!

I sit in shame waiting for a 3rd 5 hour respawn timer because I didn't apply my lessons learned on the griffon to the bear.
I took off weapons from both hands as a precaution. My bard is not ultra geared anyways..but that worked fine for all the Dire. Dragon spawned like a second later. Once 80% damage.
 
how do you get farming to work? on cleric, bst and bard- once in farming mode will not kill or move- is that set in the automation?
 
how do you get farming to work? on cleric, bst and bard- once in farming mode will not kill or move- is that set in the automation?
I believe so, for CWTN characters, I see it sets hunter, same for RGMerc Lua. I have not yet tested KA.
 
@Lisie I am testing Shaman 1.0, got to the City of Mist Step 104 Requiring a lockpicker. No prob, I have a thief I am running there. Easy enough to do manual, but I am curious if grouped and in the imgui, will it tell the thief to lockpick the door for the shammy to run in?

EDIT: Answered my own question by grouping....THAT WAS MAJOR COOL !!!!
 
@Lisie I am testing Shaman 1.0, got to the City of Mist Step 104 Requiring a lockpicker. No prob, I have a thief I am running there. Easy enough to do manual, but I am curious if grouped and in the imgui, will it tell the thief to lockpick the door for the shammy to run in?

EDIT: Answered my own question by grouping....THAT WAS MAJOR COOL !!!!
It looked like a scene from Ocean's 11 2 "Lockpick this door Dude,....................ON IT":
Brad Pitt GIF by Coolidge Corner Theatre
 
On bst running rgmercs Lua trying to farm swirling feral essence
 

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@Lisie Shaman 1.0
I'm almost done and LOVED seeing the group work together, how I posted above, really nice job. I'm on the part for Fear, Step 176 I think. Shm ran to Agent of Change, but cannot use due to being Bronze (Green) account. I CAN zone right in manually, but script did not know and could do that if check upon membership status. As well as once in it is looking for Dread, the normal spawn which is hard to find up. Nowadays its no longer needed due to:
--------------------------------------------------------------------------------------------------------------
NOTE: A patch on March 25, 2015, added a work-around to obtain items from Cazic Thule, Dread, Fright, and Terror:

In the Plane of Fear, a harbinger of Fear can help adventurers get their epic 1.0 pieces that would normally drop from Cazic-Thule or the golems. These pieces cannot be multi-quested or traded. In addition, a harbinger of Fear can advance the Whistling Fists quest in the same way as Cazic-Thule.

----------------------------------------------------------------------------------------------------------------
Would be good to utilize this for ease and quickness, near instant spawn for just the Epic parts. Applies to :
Monk Epic: Celestial Fists
Necromancer Epic: Scythe of the Shadowed Soul
Shadowknight Epic: Innoruuk's Curse
Shaman Epic: Spear of Fate
Warrior Epic: Jagged Blade of War
Whistling Fists
Wizard Epic: Staff of the Four
 
Woohoo, just finished the SK 2.0. Only hangup was he never killed and or looted the mob that drops Lhranc's Corroded Bracer. The script kept trying to hand in the item but all 3 are needed to do so. I ran SK to city of mist killed the mob, looted bracer zoned back to PoK and unpaused the Lua. Had globe in my bank for 10 years or more lol. This is my FAVORITE Lua by far. Awesome
Thanks so much. I really appreciate all the effort you are putting in every day as well.
 
Shaman Epic 1.0. Repeated occurrence.

Zone: City of Mistmoore
Step: 109

1712434455394.png

I believe it was due to everything already dead from a previous group/individual.
 
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Bard 1.5 Finished making the 8 Prisms, and ready to restart. It says its ready to begin at Step 177 but crashes the lua. This is where you hail the guy after having all prisms on you. I'm standing next to him in Temple of sol
View attachment 60127

This looks like it was trying to startup again from in the middle of the combines. Since the combines were already done it was unable to find the item it wanted and crashed. If it is still stuck at this step you should be able to use the outline tab to skip to 191. I will add some checks to the combine functions to deal with the crash.

could there be an option like in mq2grind plugin to use other automation. some of us use different macros than those listed. that way can change attack protocol.

How do you mean? In the settings tab you can set the automation for each class to cwtn, rgmercs mac, rgmercs Lua, kissassist, or muleassist. Is there something more you are looking for?

How did you manage the Dire animals where killing them too fast doesn't trigger the needed dragon? It's a 5-hour respawn to try again!

I sit in shame waiting for a 3rd 5 hour respawn timer because I didn't apply my lessons learned on the griffon to the bear.

The latest version should remove your weapons for the dire animals if you are level 90 or higher.

how do you get farming to work? on cleric, bst and bard- once in farming mode will not kill or move- is that set in the automation?

If the step is described as "Farming" then yes, this is controlled mostly by the class automation tool you have selected. Epic Laziness will run you to a location, and turn on class automation in a farming state, and then simply move into a state of watching for the loot it desires.

What class automation tool were you using that it was not moving? Unfortunately thus far I have only really tested with rgmercs Lua, and cwtn plugins. But if you are using something else I can take a look and see if I have done something wrong.

On bst running rgmercs lua trying to farm swirling feral essence

This is an rgmercs crash.

@Lisie Shaman 1.0
I'm almost done and LOVED seeing the group work together, how I posted above, really nice job. I'm on the part for Fear, Step 176 I think. Shm ran to Agent of Change, but cannot use due to being Bronze (Green) account. I CAN zone right in manually, but script did not know and could do that if check upon membership status. As well as once in it is looking for Dread, the normal spawn which is hard to find up. Nowadays its no longer needed due to:
--------------------------------------------------------------------------------------------------------------
NOTE: A patch on March 25, 2015, added a work-around to obtain items from Cazic Thule, Dread, Fright, and Terror:

In the Plane of Fear, a harbinger of Fear can help adventurers get their epic 1.0 pieces that would normally drop from Cazic-Thule or the golems. These pieces cannot be multi-quested or traded. In addition, a harbinger of Fear can advance the Whistling Fists quest in the same way as Cazic-Thule.

----------------------------------------------------------------------------------------------------------------
Would be good to utilize this for ease and quickness, near instant spawn for just the Epic parts. Applies to :
Monk Epic: Celestial Fists
Necromancer Epic: Scythe of the Shadowed Soul
Shadowknight Epic: Innoruuk's Curse
Shaman Epic: Spear of Fate
Warrior Epic: Jagged Blade of War
Whistling Fists
Wizard Epic: Staff of the Four

I just learned about the harbinger mobs yesterday I believe. I will definitely be attempting to utilize them.
 
Woohoo, just finished the SK 2.0. Only hangup was he never killed and or looted the mob that drops Lhranc's Corroded Bracer. The script kept trying to hand in the item but all 3 are needed to do so. I ran SK to city of mist killed the mob, looted bracer zoned back to PoK and unpaused the Lua. Had globe in my bank for 10 years or more lol. This is my FAVORITE LUA by far. Awesome
Thanks so much. I really appreciate all the effort you are putting in every day as well.

I will be double checking, and possibly changing, steps that take place in howling stones.
 
One recommendation, possibly have Bards hit selo's AA (alt activate 3704) then Invis (alt activate 231) - makes travel so much faster.
I will be adding the use of movement speed skills, I just have not had a chance to do so yet.
 
Started Rogue Pre 1.5 and it crashed and output this error and I get the same error when I try to restart it
 

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Also, on the BST pre 1.5, I have looted the Chunk of Dense Fungal Padding but it isnt advancing to the next step, it keeps wanting to kill shreaker for another one. I didnt have one for the pre check, it just doesnt seem to check that one got looted?
 
Started Rogue Pre 1.5 and it crashed and output this error and I get the same error when I try to restart it
This is fixed in my current version. It is just awaiting me uploading.
Also, on the BST pre 1.5, I have looted the Chunk of Dense Fungal Padding but it isnt advancing to the next step, it keeps wanting to kill shreaker for another one. I didnt have one for the pre check, it just doesnt seem to check that one got looted?
Just fixed this in the next version I am going to be uploading. Thank you!
 
Lisie updated Epic Laziness with a new update entry:

Bug fixes and features

Bug fixes:
Corrected missing item.what field for Shaman step 108.
Corrected wait time for rogue step 10. Moved to proper field.
[BGCOLOR=initial]Changed Shaman 1.0 plane of fear step to use harbinger of fear.[/BGCOLOR]
Cleaned up Shaman 1.5 and SK 2.0 behavior in Howling Stones. This will require a new charasis mesh from https://github.com/yb-f/meshes
Added checks before doing tradeskill combines to insure item is present.

Features:
Added check when starting quest to...

Read the rest of this update entry...
 
Bard 1.5 - did not remove weapons and killed dire panda too quick -125 bard running rgmercs Lua.
 
Bst 2.0 worked flawlessly - motored through it while trying to finish cleric/bard 1.5 still :)
 
Cleric 1.5 I have all 3 items but when i go to turn it in i get a "The shield glows for a moment, but it remains unchanged. There seems to be more you need to do before it can be attuned to you."
 
Bard 1.5
My 125 bard killed the dire panda with just a kick. No weapons in hand. Also, he didn't navigate to it nor did he navigate to the dire griffin. Using rgmercs.
 
#Timeout a minute to appreciate @Lisie who has demonstrated a work ethic, dedication and passion as a contributor for this community. A big "thank you" to Lisie and all past, present, and future contributors.

/say Good Job
/em pats Lisie on the back
/say Good Job
/em pats Lisie on the back
/say Thank you
 
SK 1.5

Stuck in swimming loop while navigating to Giligat

Zone: Iceclad
Step: 85
 

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SK 1.5 step 44.
"looking for a path to NPC a gloom nightmare"

The path to this area is somewhat complex, there's a gorge, then invisible walls that prevent you from levitating directly to the plateau, requiring a longer path through the tunnels to get up to it. /nav doesn't find a path. For users trying to help with the beta testing, what is your request for us in these situations?
 
SK 1.5 step 44.
"looking for a path to NPC a gloom nightmare"

The path to this area is somewhat complex, there's a gorge, then invisible walls that prevent you from levitating directly to the plateau, requiring a longer path through the tunnels to get up to it. /nav doesn't find a path. For users trying to help with the beta testing, what is your request for us in these situations?
Albeit took longer to path through the tunnels. It did so flawless. Therfore, I am fine with it. I believe we should focus on bugs before optimization.
 
First want to say the job done with this Lua is amazing. Really saves massive amounts of time when you have to plan the steps for your epic. I was feeling really lazy about doing the shaman epic again :D
This weekend did all the epic quests series for the shaman starting from scratch: 1.0, 1.5 and just few hours ago finished the shaman 2.0. Many of the issues i was waiting to post today were already solved in lasts patches (that was really quick)
Just will give my opinion on how the automation handle the diferent situations that maybe are far from ideal sometimes.
When trying to run the quest solo, duo or grouping found its a lot easier to go solo than any other options. This is because many variables can get you "out of the line" and some of them mostly are related to movement to next stages, agro, adds, pathing, your own configuration of the boxed toons... so with more toons, more variables and easy to mess up. I found when i did some parts with my group to test it, was better if i set the options lilke when im alone and control the group outside that Lua automation. Also want to insist that at my shaman level (106) alone or in group did not found any major issue that prevent me to finish the quest, and with the new adition tab to go direcctly to the stage number you need is even easier.
The major issues i found, and i saw are being adressed or already you fix it by now, was:
1. In the shaman 1.0 with the lockpicking part. That was funny because even with the stone key in my inventory or the door opened keep saying i need a lockpicker :D. When i picked the bard, all was easy. I was you did some updates about that but i havent the oportunity now to test them
2. In shaman 1.5 the howling stones part was impossible to do with the program but did it manual. I know the the main problem is the meshes and the are itself with all the traps doesnt help, but just saying because was the only real part i found really impossible to do in automode. Also saw you did some fixes, but i finished it before that.
3. In shaman 2.0 no major issues than myself mistakes setting up the options. I was distracted in some stages with RL and was surprised how quick did all the steps.

Many of the travel problems i saw yesterday disapperared today with the fixes, The combat automation was just ok with CWNT plugins and the bard with RGmercs. The bard caused most of the trouble mokst of the time, to the point to set it in pause myself, CWNT plugins were paused auto and no need my assistance, except when i wanted faster travel or porting. Im sure when you implement more travel options this will be for sure the fastest possible way to do the epics with nimimal effort.

To conclude, want to say this resource as an "assistant" for the epic quests is amazing, you can run it and with the new text additions i only check external webpages to see if it matches with i needed to do. I was afraid as iksar shaman will find some difficulties with factions or maybe with main city towns and no problem at all. I did the quest series in 2 diferent computers and jumped from one to the other skipping patts already done in 1 pc to run it in the other with no problem, i added toons and removed, i stepped back and foward when needed, i ported and changed the starting point for some travel stages even when paused the program and just steped back followed with a foward and the program resumed no problem (and with the new updates is even beefier than yesterday to this stress). And for that reason is why im saying is an excellent assistant. Real people are a pain in the ass :D and in total automation is easy something goes wrong with your own configuration, but as a helper for those epic quests is all you need (at least with the shaman quest lines) Can wait to see the evolution of these program with more tools added for traveling. Hope they were ready to test when you get more epic quests finished.
 
Albeit took longer to path through the tunnels. It did so flawless. Therfore, I am fine with it. I believe we should focus on bugs before optimization.

Yours automatically pathed through the tunnels? Mine did not, it just stood there at the zone in stuck on "looking for a path to...." never finding one.

*EDIT* I thought I was using all the provided navmeshes from this project's github, but after double-checking the timestamps of the .navmesh files, it appears I was not.
 
working on the bard epic 1.5 and got this after i attacked Griffon in North Karana and droped the LuaEQ000170.jpg
 
working on the bard epic 1.5 and got this after i attacked Griffon in North Karana and droped the lua

I recommend you put a flute or non-weapon in your mainhand for farming the griffon, the kodiak, the panda, and the leech. Anything with no damage/delay. I suspect you 1-shot Mike Tyson'ed the Griffon like I hope happens to Jake Paul.
 
Seems to work great however like stated it is in beta and needs to be baby sat most of the way as it seems, Cleric epic 1.5 prequest did most of it (i let it run afk) and it didnt successfully hand in the 4 items at the end so unsure where it went wrong. Will try to find it. on 1.5 it seemed to skip the looting portion of Aegis of Chaotic Worship with the 2 steps previous.

Shaman epic 1.0 went most of the way after I redid the beginning part 4 times. kept getting stuck with the 4 mobs in the water that you have to wait for them, The final time it did not loot the small gem, so i had to manually loot it. but caught it in time, and then just reran the Lua and it finished it off for most part, when getting to lock picking step it bugged out and just kept killing Reavers, didnt go to Lord Rak’ashirr and finish the remainder, however it worked great for 85% of it and It seems to be a great thing to do! some zones the nav mesh does suck and doesnt work on my end, may just be my side unsure.
 
Bard 1.5 - did not remove weapons and killed dire panda too quick -125 bard running rgmercs lua.
Bard 1.5
My 125 bard killed the dire panda with just a kick. No weapons in hand. Also, he didn't navigate to it nor did he navigate to the dire griffin. Using rgmercs.

I will take a look at this and hopefully have an actually working fix for thsi tonight.

Cleric 1.5 I have all 3 items but when i go to turn it in i get a "The shield glows for a moment, but it remains unchanged. There seems to be more you need to do before it can be attuned to you."

I will try to take a look at this and see if I can figure out what happened.

SK 1.5

Stuck in swimming loop while navigating to Giligat

Zone: Iceclad
Step: 85

I remember Giligat being exceedingly stupidly difficult to path to via MQ2Nav. But I thought I had fixed the issue with the navmesh changes that I made. Can you verify you are running the navmesh for iceclad ocean from https://github.com/yb-f/meshes ?
 
#Timeout a minute to appreciate @Lisie who has demonstrated a work ethic, dedication and passion as a contributor for this community. A big "thank you" to Lisie and all past, present, and future contributors.

/say Good Job
/em pats Lisie on the back
/say Good Job
/em pats Lisie on the back
/say Thank you
Thank you!
 
Release Epic Laziness

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