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Question - doors (1 Viewer)

underdog

Active member
Joined
Dec 13, 2014
RedCents
53¢
Could someone remind me the name of the plugin , used to open doors without the click ? that lets me just run up to door and it opens ?
 
Think its mq2doors you are thinking off? I believe that one is an active hack.
 
MQ2Nav will manage doors if you are navigating and build the mesh within the zone in question that you are using.
 
I switched to using mq2nav recently and let me tell you. It opens doors literally and figuratively!
 
nav wont open any doors in ROS. You have to set nav to attempt to get unstuck in /nav ui > settings that way it will auto open all doors.
 
That worked thank you sir! What about ramps, any ideas on how to nav up ramps? I found that the path is there and it runs to the bottom of the ramp and stops .. and returns to the camp. Could that be caused by the path being longer than the direct..as the crow flys distance ?
 
could be a few things i think.

1: MaxZrange doesnt allow it to go quite all the way up the ramp but then it shouldnt try and pull there in the first place, but you knwo its finicky
2: In the meshgenerator there is a hard edge that hasnt been meshed over, like this:
Capture7.PNG
can be fixed by manually testing if you can make it over then going into meshgenerator and changing 'Max Climb' try adding 1, and then click the problem area to make a new tile there:
Capture8.PNG
3: sometimes areas has a hidden wall or a wierdass frame system those meshgenerator just dont like to mesh. and i cant figure out what to do to make it do it, sorry no help there.
4: maxradius could also be a factor in your ini, it shouldnt but i still claim its not going right when trying to pull pathy meshes where the path might exceed the maxradius+200- in distance.
 
Question - doors

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