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That worked thank you sir! What about ramps, any ideas on how to nav up ramps? I found that the path is there and it runs to the bottom of the ramp and stops .. and returns to the camp. Could that be caused by the path being longer than the direct..as the crow flys distance ?
1: MaxZrange doesnt allow it to go quite all the way up the ramp but then it shouldnt try and pull there in the first place, but you knwo its finicky
2: In the meshgenerator there is a hard edge that hasnt been meshed over, like this:
can be fixed by manually testing if you can make it over then going into meshgenerator and changing 'Max Climb' try adding 1, and then click the problem area to make a new tile there:
3: sometimes areas has a hidden wall or a wierdass frame system those meshgenerator just dont like to mesh. and i cant figure out what to do to make it do it, sorry no help there.
4: maxradius could also be a factor in your ini, it shouldnt but i still claim its not going right when trying to pull pathy meshes where the path might exceed the maxradius+200- in distance.
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