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Question - Does anyone use a 2H on their 125 Warrior?

Joined
Feb 14, 2022
RedCents
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My warrior DPS is insane dual wielding and I pull out the shield during raids or when I pull wayyyy to many mobs. Haven’t even considered a 2H in years. Does anyone switch to a 2H at some point with a current era warrior?
 
I spent about 30 minutes in the guild hall hitting dummies with DW and 2HW. I saw about a 10% DPS improvement with 2HW, but as a warrior, aggro is tops in my book, so I generally never use 2HW. I used to use it with Mighty strike discipline, but with my HDEX SO high these days I don't generaly bother.
 
I spent about 30 minutes in the guild hall hitting dummies with DW and 2HW. I saw about a 10% DPS improvement with 2HW, but as a warrior, aggro is tops in my book, so I generally never use 2HW. I used to use it with Mighty strike discipline, but with my HDEX SO high these days I don't generaly bother.
Thanks. Yeah there are times when my warrior is on assist and I struggle with pulling aggro. This would be a good time switch to 2H.
 
I spent about 30 minutes in the guild hall hitting dummies with DW and 2HW. I saw about a 10% DPS improvement with 2HW, but as a warrior, aggro is tops in my book, so I generally never use 2HW. I used to use it with Mighty strike discipline, but with my HDEX SO high these days I don't generaly bother.
Follow-up question… which 2H weapon?
 
Make a new conditional LEM and paste the below in there.

Setup 2H and Shield bandoliers.


Lua:
--Adapted from Sic's TankBandoSwap macro
------------------------------------------------

local mq = require('mq')
local me_class = mq.TLO.Me.Class.ShortName()
local is_tank = {PAL=true,SHD=true,WAR=true}
local ignorezones = {['guildhall3_int']=true, ['akhevatwo_mission']=true, ['akhevatwo_raid']=true}



-- Do not edit this if condition
if not package.loaded['lem.events'] then
    print('This script is intended to be imported to Lua Event Manager (LEM). Try "-t/lua run lem-t"')
end

local function activate_bandolier(bandolier)
    if not mq.TLO.Me.Bandolier(bandolier).Active() then
        mq.cmd('/bandolier activate ' .. bandolier)
    end
end

local function on_load()
    -- Perform any initial setup here when the event is loaded.
    if is_tank[me_class] then
        activate_bandolier('2H')
    else
        mq.cmd('/dt Not a Tank Disabling this')
        mq.cmd('/lem cond TankBandoSwap 0')
    end
end

local function condition()
    -- Implement the condition to evaluate here.
    local is_in_combat = mq.TLO.Me.Combat() == true
    local is_low_health = mq.TLO.Me.PctHPs() < 60
    local has_multiple_targets = mq.TLO.Me.XTarget() > 3
    local is_target_named = mq.TLO.Target.Named() == true
    local current_zone_id = mq.TLO.Zone.ShortName()

    if not ignorezones[current_zone_id] then
        if is_in_combat and (is_low_health or has_multiple_targets or is_target_named) then
            return true
        else
            if is_tank[me_class] then
                activate_bandolier('2H')
            end
        return false
        end
    else
    return false
    end
end


local function action()
    -- Implement the action to perform here.
    if mq.TLO.Me.Bandolier('2H').Active() then
        mq.cmd('/bandolier activate Shield')
    end
    
end

return {onload=on_load, condfunc=condition, actionfunc=action}
 
Make a new conditional LEM and paste the below in there.

Setup 2H and Shield bandoliers.


Lua:
--Adapted from Sic's TankBandoSwap macro
------------------------------------------------

local mq = require('mq')
local me_class = mq.TLO.Me.Class.ShortName()
local is_tank = {PAL=true,SHD=true,WAR=true}
local ignorezones = {['guildhall3_int']=true, ['akhevatwo_mission']=true, ['akhevatwo_raid']=true}



-- Do not edit this if condition
if not package.loaded['lem.events'] then
    print('This script is intended to be imported to Lua Event Manager (LEM). Try "-t/lua run lem-t"')
end

local function activate_bandolier(bandolier)
    if not mq.TLO.Me.Bandolier(bandolier).Active() then
        mq.cmd('/bandolier activate ' .. bandolier)
    end
end

local function on_load()
    -- Perform any initial setup here when the event is loaded.
    if is_tank[me_class] then
        activate_bandolier('2H')
    else
        mq.cmd('/dt Not a Tank Disabling this')
        mq.cmd('/lem cond TankBandoSwap 0')
    end
end

local function condition()
    -- Implement the condition to evaluate here.
    local is_in_combat = mq.TLO.Me.Combat() == true
    local is_low_health = mq.TLO.Me.PctHPs() < 60
    local has_multiple_targets = mq.TLO.Me.XTarget() > 3
    local is_target_named = mq.TLO.Target.Named() == true
    local current_zone_id = mq.TLO.Zone.ShortName()

    if not ignorezones[current_zone_id] then
        if is_in_combat and (is_low_health or has_multiple_targets or is_target_named) then
            return true
        else
            if is_tank[me_class] then
                activate_bandolier('2H')
            end
        return false
        end
    else
    return false
    end
end


local function action()
    -- Implement the action to perform here.
    if mq.TLO.Me.Bandolier('2H').Active() then
        mq.cmd('/bandolier activate Shield')
    end
   
end

return {onload=on_load, condfunc=condition, actionfunc=action}
You never DW?
 
2 hander is top DPS when you consider Rampage damage and ability to hit multiple targets, which a combat dummy will never replicate.

Even if you're tanking, 2 hander is probably better for more DPS. The exception might..... MIGHT be raid tanking the harder end raids. But group content is way to easy to require the shield be up and I've never had agro issues that would make DW necessary.
 
- Turn off BOLD Attacks AA for your war. (Less aggro if you want just to DPS)
- Wield fastest 2H wep like 30 for some 2h piercing weps.
 
The shield AC bonus is negligible these days. Only time raid warriors use a shield is when they need to tank and do minimum damage. The idea of using a shield on a warrior on the regular in today's content is a very outdated one.
Benefits if Shield stance are overwritten by Last Stand disc. Equipping a shield has been universally dumb for warriors since Cotf, when Shield Specialist and Improved Shield Specialist AAs were consolidated/revamped away in the introduction of Proficiencies.
 
The shield AC bonus is negligible these days. Only time raid warriors use a shield is when they need to tank and do minimum damage. The idea of using a shield on a warrior on the regular in today's content is a very outdated one.
Benefits if Shield stance are overwritten by Last Stand disc. Equipping a shield has been universally dumb for warriors since Cotf, when Shield Specialist and Improved Shield Specialist AAs were consolidated/revamped away in the introduction of Proficiencies.
I mean the Shield block AA is the reason I use a shield. If that went away I'm going to need a parse.
 
Speaking of anyone wanna share there warrior eq ui so we can all see if we use or have the same things up ? Also dual wield is where warrior tanking is at , I never use a 2 hander unless I’m dps
 
Speaking of anyone wanna share there warrior eq ui so we can all see if we use or have the same things up ? Also dual wield is where warrior tanking is at , I never use a 2 hander unless I’m dps
I use mq2war and use default not new engine UI.
 
It's all been said, but yeah, I switch to 2H when I'm not main tanking and don't want to pull aggro. If you're not worried about defense and if you're using the 2H, you're not, then it pairs nicely with offensive discs like Brightfield's Onslaught for some nice, beautiful big hits.
 
Gotta use 2h for when you click rampage.
this isnt exaggeration. a huge chunk of your dps as a war is basically doing this even if youre tanking. you can make an ingame social to do it /bando activate name /alt act 109 /bando activate name. think about the current two raids. if youre doing splits youre probably having 2-4 adds up to hit with rampage on hodstock. Unless you have all 4 on you your healer probably wont even notice you swaped.

for theater its not as big but its still a big chunk of dmg to be using 2h when you rampage.

if you dont raid idk if you do this or not i raid so i have no idea how group gear holds up but i 2h tank non bossess all the time in group content and if 3 mobs come into camp rampage is more then enough threat and a big chunk
 
I duel when tanking raid named and 2HP for DPSing on raids and tanking in groups. Only time a war should use a shield ( per all the data ) is on raid mobs where you need to do 0 dmg for whatever reason.
 
I duel when tanking raid named and 2HP for DPSing on raids and tanking in groups. Only time a war should use a shield ( per all the data ) is on raid mobs where you need to do 0 dmg for whatever reason.
Isn’t 2hB meta for dps? The maul?

If you are slightly under geared wouldn’t a shield help with survivability?
 
Its a clear difference if your tanking a raid mob and not using the shield to the healers. Makes a huge difference at end game raids. Do your healers a favor and use the shield
 
Its a clear difference if your tanking a raid mob and not using the shield to the healers. Makes a huge difference at end game raids. Do your healers a favor and use the shield
ya they have to rez way more dps because you cant keep agro for sheet with a shield
 
My opinion. 2H weapons are for losing aggro. And that's about it.

1H + Shield = Tanking
Dual Wield = DPS
2H = Aggro Drop
 
Its a clear difference if your tanking a raid mob and not using the shield to the healers. Makes a huge difference at end game raids. Do your healers a favor and use the shield
Unless raid mobs don't have 100% strikethrough anymore (or the damage calculations got changed that I am not aware of), the only difference between DW and S&B in terms of defense would be in stats in regards to end-game raids. The actual defensive gains from using a shield vs DW is negligible and most heals that land will take you from 0.1% HP to 100% HP. As long as you survive until the next heal lands, you're fine.


Having a solid disc rotation is significantly more important than whatever you choose to have in your off-hand. DPS is king, so shield is the worst of your 3 choices in 90-95% of scenarios.
 
Unless raid mobs don't have 100% strikethrough anymore (or the damage calculations got changed that I am not aware of), the only difference between DW and S&B in terms of defense would be in stats in regards to end-game raids. The actual defensive gains from using a shield vs DW is negligible and most heals that land will take you from 0.1% HP to 100% HP. As long as you survive until the next heal lands, you're fine.


Having a solid disc rotation is significantly more important than whatever you choose to have in your off-hand. DPS is king, so shield is the worst of your 3 choices in 90-95% of scenarios.
Thanks. Super helpful. What would be those 5-10% scenarios?
 
Thanks. Super helpful. What would be those 5-10% scenarios?
3 basic scenarios come to mind to equip a shield...
1. An encounter where your DPS does not matter at all/it's detrimental for your to blow your load on DPS (balance events come to mind, also events where you should use a no-damage setup)
2. As a last line of defense/after you get rezzed & don't have optimal mitigation cooldown timings.
3. You have a flippin SICKKKKKKKK shield ornament that you want to show off.
 
Does the 2H vs S&B arguement apply to knights as well?
To an extent. What makes warriors unique in the optimizing bandoliers is they have dual wield, which is a big DPS gain for not a whole lot of mitigation loss.

For Knights, they don't have the luxury of DW, so in times of danger, they gotta go with the shield (or YOLO it with SK epic).

In all scenarios, though, you kinda just gotta base your bando selection on feel, and asking the question "will you survive until your next full heal?"
 
I guess im going by raid geared War's and was assuming that would go for group gear as well. As for 2HP, 2HB , or 2HS i don't think there is a wrong answer seeing there all so close. The 2HB would likely be the best to use if you wanted to use it when your tanking seeing it has a slower delay giving you lest repost DMG. In current and for the last few expacs you want to keep agro so DPS can do there thing without getting ate. We have a war in my guild that only uses a shield and can not hold agro for crap and complains that its the DPS fault. DPS needs to stop attacking when they get high on the agro meter. Any Raid guild will say that is 100% wrong but he is stuck in his ways. We dont have him tank much lol. As of right now what's best for a war is get your HDex to 4000 and tank in Duel.
 
Question - Does anyone use a 2H on their 125 Warrior?

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