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you dontHow do I/is it possible change or set a default overlay window position for a class plugin/lua/etc?
you dontHow do I/is it possible change or set a default overlay window position for a class plugin/lua/etc?
Thats unfortunate, as I have 123 unique characters with class plugin windows and every time the power in my house flickers it wrecks all my window positions as the monitor I have them on shuts and rewrites my overlay ini.you dont
whatever is creating it decides that
well you've made clear to folks previously that you also lock your macroquest_overlay.ini file so i dunno how to help you here.Thats unfortunate, as I have 123 unique characters with class plugin windows and every time the power in my house flickers it wrecks all my window positions as the monitor I have them on shuts and rewrites my overlay ini.
local screenX, screenY = ImGui.GetIO().DisplaySize.x, ImGui.GetIO().DisplaySize.y
ImGui.SetNextWindowSize(26, 114, ImGuiCond.FirstUseEver)
ImGui.SetNextWindowPos(screenX / 2 + 100, screenY / 2, ImGuiCond.FirstUseEver, 0.5, 0.5)
[B]
Yeah, you all keep bringing that up, but I have to or i will be redoing my UI 2-3x a day. I have a UPS, but you can only plug so many things into it. Buying another several hundred dollar UPS is less appropriate than trying to find a simple solution. Maybe down the road.well you've made clear to folks previously that you also lock your macroquest_overlay.ini file so i dunno how to help you here.
but yeah, the script creating the thing says where to put it - most things are just default (which is why they're usually on the top left of your screen)
but if you look at something like https://www.redguides.com/community/resources/latency-display.3275/ you see that i actually hard coded a "firstuseever" location
[/B]Lua:local screenX, screenY = ImGui.GetIO().DisplaySize.x, ImGui.GetIO().DisplaySize.y ImGui.SetNextWindowSize(26, 114, ImGuiCond.FirstUseEver) ImGui.SetNextWindowPos(screenX / 2 + 100, screenY / 2, ImGuiCond.FirstUseEver, 0.5, 0.5) [B]
it *sounds* like this is a case of trying to solve the wrong problem - have you considered getting a nicely powered UPS to help with the flickers?
yeah, that definitely truly sucks.Yeah, you all keep bringing that up, but I have to or i will be redoing my UI 2-3x a day. I have a UPS, but you can only plug so many things into it. Buying another several hundred dollar UPS is less appropriate than trying to find a simple solution. Maybe down the road.
Deleted my overlay file, unlocked the file, reloaded everything, still having issues. Active characters viewported windows will not move to the front if i alt + tab characters or switch screensmight be worth keeping backups, when you log out, and then if your shit is messed up - replace with the saved stuff
that's something quite a lot of discussions have happened which is likely due to recent updates to imguiDeleted my overlay file, unlocked the file, reloaded everything, still having issues. Active characters viewported windows will not move to the front if i alt + tab characters or switch screens
I have power flickers where I live also, every time the rat falls off the electric companies solar panel (last part is a joke)Yeah, you all keep bringing that up, but I have to or i will be redoing my UI 2-3x a day. I have a UPS, but you can only plug so many things into it. Buying another several hundred dollar UPS is less appropriate than trying to find a simple solution. Maybe down the road.
I have a UPS. It cost me $239.I have power flickers where I live also, every time the rat falls off the electric companies solar panel (last part is a joke)
Never paid several hundred for any of my UPS. I think the most was right under $200. They seem to be working as they should since I don't get flickers any more and they did take over recently so I could get shut down during an electric outage.
fix what?can i fix it, am i stuck, or am i waiting for an update?
viewported Overlays aren't working correctly. I asked and sic said there was an issue with imgui.fix what?
Deleted my overlay file, unlocked the file, reloaded everything, still having issues. Active characters viewported windows will not move to the front if i alt + tab characters or switch screens
