I am having issues where several of my CWTN plugins (MQ2Cleric, MQ2BST, MQ2Enchanter) which are now for some unknown reason either defaulting to "assist" mode (instead of manual) and/or automatically shifting to "assist" mode after random intervals from being manually placed in "vorpal". I run my warrior tank in sictank mode and use the "follow me" to have my group (currently consisting of a bard, beastlord, druid, warrior, enchanter and cleric) with the warrior, beastlord, enchanter and cleric all using the CWTN plugins. The bard and druid are using Kissassist .inis from the Resource section of the Redguides website.
As long as the CWTN plugin group stays in "vorpal", everything works great but if/when a plugin suddenly shifts to "assist" mode the affected character runs away from the group and to some obscure camp spot which is usually on other side of zone and of course through hostile territory. This shift can occur after random intervals of play. I have also had situations where the normally assisting group fails to either heal or assist the tank even though a camp had been set. Again, when everyone stays in their manually assigned modes, everything works great. It is only when the mode unintentionally shifts that everything falls apart. NOTE: Even the classes using Kissassist .inis have mysteriously tried to run away from group to some unknown location (this happened in Howling Stones). Why would non CWTN characters seemingly appear to be attempting to return to some unknown "campsite"? Setting a new campsite is the first thing I do as a warrior in sictank mode. I am using the following macro to move/set campsite:
/war mode 0
/war mode 7
/bca //afollow off
This places a new camp circle at current location and takes group out of autofollow so that they can assist without trying to assist and "follow" at the same time---which does not work too well. If you guys have a better way to shift camp sites with warrior in Sictank mode, please let me know. Also if repeated use of this Social macro is the cause of my CWTN plugins shifting modes to "assist", please let me know---thank you...
As long as the CWTN plugin group stays in "vorpal", everything works great but if/when a plugin suddenly shifts to "assist" mode the affected character runs away from the group and to some obscure camp spot which is usually on other side of zone and of course through hostile territory. This shift can occur after random intervals of play. I have also had situations where the normally assisting group fails to either heal or assist the tank even though a camp had been set. Again, when everyone stays in their manually assigned modes, everything works great. It is only when the mode unintentionally shifts that everything falls apart. NOTE: Even the classes using Kissassist .inis have mysteriously tried to run away from group to some unknown location (this happened in Howling Stones). Why would non CWTN characters seemingly appear to be attempting to return to some unknown "campsite"? Setting a new campsite is the first thing I do as a warrior in sictank mode. I am using the following macro to move/set campsite:
/war mode 0
/war mode 7
/bca //afollow off
This places a new camp circle at current location and takes group out of autofollow so that they can assist without trying to assist and "follow" at the same time---which does not work too well. If you guys have a better way to shift camp sites with warrior in Sictank mode, please let me know. Also if repeated use of this Social macro is the cause of my CWTN plugins shifting modes to "assist", please let me know---thank you...

