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Problem - client constantly crashing on zoning with newest compile

janktron

Member
Joined
Sep 25, 2015
RedCents
761¢
anyone else have issues with 1 or more of your characters clients freezing up when you zone? I'll have to kill the program in task manager and restart the client..happens to 1 of my toons on almost every single zone. Can't recall this happening once before, and when i revert back to the old client (11/20 i think it was) i don't crash at all when i zone.
 
On live client I am having at least one of my four boxes crash on every zone. I have to cross my fingers with each load screen.
But mine is not freezing, it is actually CTD and reporting a crash.
 
not sure if this is the same issue... I have had a few instances crash on and off this past week. One stayed crashing ( would crash when I got ingame repeatedly) prompting a WTF from me of course...

As I understand it, the new security feature that DBG put in would CTD an instance upon detecting MQ2, which is what MQ2IC.DLL is counteracting so....checking out various things I found that MQ2IC.DLL somehow got unloaded (indicated by the macroquest.ini) turned it back on and that toon was back up and running.

I left macroquest.ini up in an editor so I would get a popup when it gets edited. When ever a toon would CTD "MQ2IC.DLL=0" would happen. Changing the INI to read only did not help.

For me at least, this has not occured in the last 2 days, have not yet found a rhyme or reason for it. Just mentioning incase it is somehow related.
 
I have had lots constant zoning crashes with mq2nav loaded, otherwise I have not seen any of this behavior. With mq2nav loaded, someone will crash everytime zoning happens. Issues with tat plugin are nothing new however.
 
I crash every 3 or 4 times i zone.
Rich (BB code):
[Plugins]
mq2autoaccept=1
mq2bufftool=1
mq2bzsrch=1
mq2cast=1
mq2chatwnd=1
mq2custombinds=1
mq2debuffs=1
mq2eqbc=1
mq2eqbugfix=1
mq2events=1
mq2exchange=1
mq2fps=0
mq2hud=1
mq2ifs=0
mq2itemdisplay=1
mq2labels=1
mq2map=1
mq2melee=1
mq2moveutils=1
mq2posse=1
mq2rez=1
mq2twist=1
mq2bot=0
mq2autoforage=0
mq2heals=0
mq2ic=1
mq2afnuke=0
 
Yes I have the same issue. I have made a macro that turns off Mq2Navigation and I just press it when I need to travel and I no longer have the crashing problem..... It's a temp fix for now but still better then logging all the rest of the toons off and restarting everything.
 
Can everyone who is having crashing issues please post their list of plugins as Sinn69 did above? It's found in your Macroquest.ini file
 
This is mine.

[Plugins]
mq2bzsrch=1
mq2chatwnd=1
mq2custombinds=1
mq2eqbc=1
mq2eqbugfix=1
mq2fps=1
mq2hud=1
mq2itemdisplay=1
mq2labels=1
mq2map=1
mq2melee=1
mq2moveutils=1
mq2navigation=1
mq2nonagwindows=1
mq2posse=1
MQ2Ic=1
mq2cast=1
mq2debuffs=1
mq2exchange=1
mq2rez=1
mq2twist=1
 
Last edited:
I crash when zoning but ONLY into/out of plane of hate (TLP servers)

Rich (BB code):
[Plugins]
mq2aaspend=0
mq2advpath=0
mq2autoaccept=1
mq2autocamp=0
mq2autoforage=0
mq2autologin=0
mq2autosize=0
mq2bandolier=0
mq2bardswap=0
mq2bucles=0
mq2bufftool=0
mq2bzsrch=1
mq2cast=1
mq2charnotes=0
mq2chat=0
mq2chatwnd=1
mq2combat=0
mq2cursor=0
mq2custombinds=1
mq2custompopup=0
mq2customsound=0
mq2debuffs=1
mq2dpsadv=0
mq2eqbc=0
mq2eqbugfix=1
mq2eqdraw=0
mq2eqim=0
mq2events=1
mq2exchange=1
mq2feedme=0
mq2fps=0
mq2gmcheck=0
mq2headshot=0
mq2hud=1
mq2hudmove=0
mq2ic=1
mq2irc=0
mq2itemdisplay=1
mq2labels=1
mq2linkdb=0
mq2log=0
mq2map=1
mq2medley=0
mq2melee=0
mq2moveutils=1
mq2navigation=0
mq2netbots=0
mq2netheal=0
mq2nonagwindows=1
mq2notepad=0
mq2paranoid=0
mq2plattracker=0
mq2pop=0
mq2posse=1
mq2pvpalert=0
mq2raidutils=0
mq2randomstuff=0
mq2relaytells=0
mq2reward=0
mq2rez=1
mq2search=0
mq2slave=0
mq2spawnmaster=0
mq2spawns=0
mq2spellhotkeys=0
mq2spellsearch=0
mq2targets=0
mq2telnet=0
mq2tooltip=0
mq2tracking=0
mq2tributemanager=0
mq2twist=1
mq2vendors=0
mq2viewport=0
mq2xptracker=0
 
Problem - client constantly crashing on zoning with newest compile

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