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Problem - client constantly crashing on zoning with newest compile

janktron

Member
anyone else have issues with 1 or more of your characters clients freezing up when you zone? I'll have to kill the program in task manager and restart the client..happens to 1 of my toons on almost every single zone. Can't recall this happening once before, and when i revert back to the old client (11/20 i think it was) i don't crash at all when i zone.
 
On live client I am having at least one of my four boxes crash on every zone. I have to cross my fingers with each load screen.
But mine is not freezing, it is actually CTD and reporting a crash.
 
not sure if this is the same issue... I have had a few instances crash on and off this past week. One stayed crashing ( would crash when I got ingame repeatedly) prompting a WTF from me of course...

As I understand it, the new security feature that DBG put in would CTD an instance upon detecting MQ2, which is what MQ2IC.DLL is counteracting so....checking out various things I found that MQ2IC.DLL somehow got unloaded (indicated by the macroquest.ini) turned it back on and that toon was back up and running.

I left macroquest.ini up in an editor so I would get a popup when it gets edited. When ever a toon would CTD "MQ2IC.DLL=0" would happen. Changing the INI to read only did not help.

For me at least, this has not occured in the last 2 days, have not yet found a rhyme or reason for it. Just mentioning incase it is somehow related.
 
I have had lots constant zoning crashes with mq2nav loaded, otherwise I have not seen any of this behavior. With mq2nav loaded, someone will crash everytime zoning happens. Issues with tat plugin are nothing new however.
 
I crash every 3 or 4 times i zone.
Rich (BB code):
[Plugins]
mq2autoaccept=1
mq2bufftool=1
mq2bzsrch=1
mq2cast=1
mq2chatwnd=1
mq2custombinds=1
mq2debuffs=1
mq2eqbc=1
mq2eqbugfix=1
mq2events=1
mq2exchange=1
mq2fps=0
mq2hud=1
mq2ifs=0
mq2itemdisplay=1
mq2labels=1
mq2map=1
mq2melee=1
mq2moveutils=1
mq2posse=1
mq2rez=1
mq2twist=1
mq2bot=0
mq2autoforage=0
mq2heals=0
mq2ic=1
mq2afnuke=0
 
Yes I have the same issue. I have made a macro that turns off Mq2Navigation and I just press it when I need to travel and I no longer have the crashing problem..... It's a temp fix for now but still better then logging all the rest of the toons off and restarting everything.
 
This is mine.

[Plugins]
mq2bzsrch=1
mq2chatwnd=1
mq2custombinds=1
mq2eqbc=1
mq2eqbugfix=1
mq2fps=1
mq2hud=1
mq2itemdisplay=1
mq2labels=1
mq2map=1
mq2melee=1
mq2moveutils=1
mq2navigation=1
mq2nonagwindows=1
mq2posse=1
MQ2Ic=1
mq2cast=1
mq2debuffs=1
mq2exchange=1
mq2rez=1
mq2twist=1
 
Last edited:
I crash when zoning but ONLY into/out of plane of hate (TLP servers)

Rich (BB code):
[Plugins]
mq2aaspend=0
mq2advpath=0
mq2autoaccept=1
mq2autocamp=0
mq2autoforage=0
mq2autologin=0
mq2autosize=0
mq2bandolier=0
mq2bardswap=0
mq2bucles=0
mq2bufftool=0
mq2bzsrch=1
mq2cast=1
mq2charnotes=0
mq2chat=0
mq2chatwnd=1
mq2combat=0
mq2cursor=0
mq2custombinds=1
mq2custompopup=0
mq2customsound=0
mq2debuffs=1
mq2dpsadv=0
mq2eqbc=0
mq2eqbugfix=1
mq2eqdraw=0
mq2eqim=0
mq2events=1
mq2exchange=1
mq2feedme=0
mq2fps=0
mq2gmcheck=0
mq2headshot=0
mq2hud=1
mq2hudmove=0
mq2ic=1
mq2irc=0
mq2itemdisplay=1
mq2labels=1
mq2linkdb=0
mq2log=0
mq2map=1
mq2medley=0
mq2melee=0
mq2moveutils=1
mq2navigation=0
mq2netbots=0
mq2netheal=0
mq2nonagwindows=1
mq2notepad=0
mq2paranoid=0
mq2plattracker=0
mq2pop=0
mq2posse=1
mq2pvpalert=0
mq2raidutils=0
mq2randomstuff=0
mq2relaytells=0
mq2reward=0
mq2rez=1
mq2search=0
mq2slave=0
mq2spawnmaster=0
mq2spawns=0
mq2spellhotkeys=0
mq2spellsearch=0
mq2targets=0
mq2telnet=0
mq2tooltip=0
mq2tracking=0
mq2tributemanager=0
mq2twist=1
mq2vendors=0
mq2viewport=0
mq2xptracker=0
 
Problem - client constantly crashing on zoning with newest compile

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