• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run

Question - Boxed toons following you over zoneline

Badbyte

Member
Im not sure if this can be done, but when boxing several toons, and having them on stic behind me, is there a way to get them to come across a zone line with me? They all stop short of it when I zone of course, since Im not there follow me anymore, but im wondering if there is a plugin or macro that I can use near zone lines where they would continue to move forward a liitle bit after I zone.
 
All of mine cross the zone with me, and I'm just using CWTN and RGmercs on those toons. Only once in a blue moon do they stop short of zone line, and its usually just one out of the six if it happens. Im sure someone does have a solution for you though. Great staff here :)
 
I tend to use the features for easyfind when I'm traveling to send my characters to the next zone over and just send it to all characters in the group so that they've all been individually instructed to cross the zoneline. This avoids missing one or two and they all cross. Stick is a nice hands off method of handling movement for the most part, but sometimes you need some more precise instructions for your characters to ensure there aren't any delays.
 
Im not sure if this can be done, but when boxing several toons, and having them on stic behind me, is there a way to get them to come across a zone line with me? They all stop short of it when I zone of course, since Im not there follow me anymore, but im wondering if there is a plugin or macro that I can use near zone lines where they would continue to move forward a liitle bit after I zone.

@Badbyte CWTN mentioned using the easyfind gui (/easyfind ui) or you could enter the command /travelto group <zone short name>. Easy find, if I am not mistaken is using the /travelto command but if you know the zone name typing the command manually might be faster. Just some food for thought.

Be well.
 
Im not sure if this can be done, but when boxing several toons, and having them on stic behind me, is there a way to get them to come across a zone line with me? They all stop short of it when I zone of course, since Im not there follow me anymore, but im wondering if there is a plugin or macro that I can use near zone lines where they would continue to move forward a liitle bit after I zone.
MQ2EasyFind:
  1. CTRL+F
  2. SHIFT+CTRL+Lclick zone target
Shift modifier sends everyone to your Find target.
 
For some reason, when i hit Ctrl F, the window pops up, but no zone names are listed. Maybe there is something im not understanding. When I use a /travelto command, it just says Zone guide has been minimizd, you can restore it but if you close it, /travelto will fail. Does this just work on live? I am playing on an Emu server.
 
For some reason, when i hit Ctrl F, the window pops up, but no zone names are listed. Maybe there is something im not understanding. When I use a /travelto command, it just says Zone guide has been minimizd, you can restore it but if you close it, /travelto will fail. Does this just work on live? I am playing on an Emu server.
EMU is a different creature. This is the first mention of it being an EMU that you were on.
The original easyfind that eqmule wrote only works if the zones are listed in the find window. So if those aren't there, the easyfind wont' work on emu.
 
I tend to use the features for easyfind when I'm traveling to send my characters to the next zone over and just send it to all characters in the group so that they've all been individually instructed to cross the zoneline. This avoids missing one or two and they all cross. Stick is a nice hands off method of handling movement for the most part, but sometimes you need some more precise instructions for your characters to ensure there aren't any delays.

ONly problem with easyfind (and this is 100% what I use). Is some zones don’t work. Like undershore to ruins as an example. But for 95% of travel it’s perfect.
 
  1. SHIFT+CTRL+Lclick zone target
This changed my life when I discovered this!
Same; thanks to Sic for posting it (changes in MQNext & plugins) so frequently so everyone sees the changes. When I came back to EQ after taking a several month break from prior to the MQNext release, I thought MQ2EasyFind wasn't working and was ready to give up on returning. haha
 
Last edited:
Question - Boxed toons following you over zoneline

Users who are viewing this thread

Back
Top
Cart