AmericanNero
Seasoned veteran member
- Joined
- Oct 13, 2020
- RedCents
- 4,709¢
Has anyone automated instances like gribbles using macros? I assume the plugin mq2grind does, but that's not my thing.
What I am looking for is code that loots (no-drop without that annoying confirmation! Argh) quest items, gives them to the ML, and then the ML given some condition, delivers them to the questgiver.
Part of that is a job for mq2autoloot, but, I am scratching my head how to configure it so *only* one character, regardless of who is ML, gets the item. Can anyone post an example of how they may have done this? Ninjadvloot doesn't seem to have a good rep, and I'm not going that route unless I understand it better.
Has anyone built a macro that solves the overall quest flow?
Semi-relevant:
I'm building KA up so that it has the capability to behave when doing instances like Gribbles. Nav, pulling, and camp re-positioning are enhanced to work in tight quarters without the puller having to get stuck and die. Corpses are auto-retrieved. There are a plethora of pet enhancements that will make pet wranglers drool.
What I am looking for is code that loots (no-drop without that annoying confirmation! Argh) quest items, gives them to the ML, and then the ML given some condition, delivers them to the questgiver.
Part of that is a job for mq2autoloot, but, I am scratching my head how to configure it so *only* one character, regardless of who is ML, gets the item. Can anyone post an example of how they may have done this? Ninjadvloot doesn't seem to have a good rep, and I'm not going that route unless I understand it better.
Has anyone built a macro that solves the overall quest flow?
Semi-relevant:
I'm building KA up so that it has the capability to behave when doing instances like Gribbles. Nav, pulling, and camp re-positioning are enhanced to work in tight quarters without the puller having to get stuck and die. Corpses are auto-retrieved. There are a plethora of pet enhancements that will make pet wranglers drool.

