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Question - Autoloot quest item(s) and turn-in

AmericanNero

Seasoned veteran member
Joined
Oct 13, 2020
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Has anyone automated instances like gribbles using macros? I assume the plugin mq2grind does, but that's not my thing.

What I am looking for is code that loots (no-drop without that annoying confirmation! Argh) quest items, gives them to the ML, and then the ML given some condition, delivers them to the questgiver.

Part of that is a job for mq2autoloot, but, I am scratching my head how to configure it so *only* one character, regardless of who is ML, gets the item. Can anyone post an example of how they may have done this? Ninjadvloot doesn't seem to have a good rep, and I'm not going that route unless I understand it better.

Has anyone built a macro that solves the overall quest flow?

Semi-relevant:
I'm building KA up so that it has the capability to behave when doing instances like Gribbles. Nav, pulling, and camp re-positioning are enhanced to work in tight quarters without the puller having to get stuck and die. Corpses are auto-retrieved. There are a plethora of pet enhancements that will make pet wranglers drool.
 
id entirely skip autoloot and ninjaadvloot for this, and just use advloot, and then use the commands to control advloot

/advloot is the main command for it
search it up in the changes.txt document for more information.
 
Set up the macro to do the looting, Like kaen01 says, any kind of autoloot will cause you issues. Some good info on quest stuff that I know of are in Tutorial.mac and heroism.mac just to name a couple.
 
Question - Autoloot quest item(s) and turn-in

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