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Yeah, I'm not flagged the zone yet. So I can't really test. What do you think I need to do to clear up the issues?
I can do a check that if tank type equals mercenary that heal points would be unaffected.
Zone.IDAwesome! Might work on some other stuff till then lol
Question: Does the check for Crypt of Decay look for the zone ID or is it based on the debuff being present to determine whether or not to adjust the healing?
Can you do an /echo ${Me.MaxHPs} Outside these zones then go inside and see if the numbers are the same?
Can you do an /echo ${Me.MaxHPs} Outside these zones then go inside and see if the numbers are the same?
The only issues I really have is DPS, some fights require DPS and that's when I have to do some creative bard thinking 
I'll have to tinker with this once I hit up that tier in TDM. I just finished T2 of TDS and am heading into T3. I am so badly undergeared for this stuff, that I have to get pretty creative to beat some missions. Only have a couple 1000-1500 HAM pieces left on me, mostly 2000-2500, and a couple pieces of T2 TDS Armor now. It feels like quite the achievement beating some of this stuffThe only issues I really have is DPS, some fights require DPS and that's when I have to do some creative bard thinking
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Let me know if you push the merc tank check in a future beta and I'll try it out in CODecay.
Did most of the tasks there yesterday and it was do-able but I had CC and a backup healer. That zone is annoying as fuck. :P
For gear... you might wanna try running some of the Health HAs. Defense of Health is easy and can spawn a couple different named.
I have a crap ton of currency and gear drops from the Health HAs, but for the life of me, I can't get the armor augs to populate from the gear vendor. You know whats up with that?
Ahhh no wonder, I bet the augs in Health will populate. I finished all the PoHealth progression already. Didn't think to check that vendor as I though starter gear would be PoTranq and then higher tier would be PoHealth... but that would just be too logical.
crypt of decay cleric just spam heals - on himself over anyone
Is the debuff different between sul and decay? I really been meaning to get over there to see this.
was testing this mac tonight on a raid, i used the version on page #1, and have 4 warriors tanks in my group and 1 rampage tank in ETW slot 2, the mac would healed the groups warriors well, never saw it heal the tank in the ETW tho. Also notice it healing one of the group tank corpse's over and over with remedys and wouldn't heal any other tanks, the tank was alive and had a corpse on the ground.
Did some more in Sul earlier... seems the zonewide AE hits over and over slowly reducing HP/mana cap by 2% increments starting from 85. The Cleric can handle this until after you get under 78%ish. Then it starts doing the chain sit/stand. Once you're capped at 73 or 75, it won't heal the main tank at all anymore. Pretty much just freezes.
Well that sucks, Does Group Purify soul/Radiant Cure/Anything reset counter? How long did this take btw?
Well this is really interesting, finally zoned in and did some tests. For me I started at 85%, and slowly wittled down to 75%.
