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Question - a burn button?

stefbo99

Member
hello is there a way to make a burn button for all the characters in group? instead of using the burning named in the .INI?
thx
 
Solution
in kiss assist if you have your burns section on, loaded with good stuff to do when burning, and you do the /burn command... it should launch burn routine.

/dgga /burn should work for you.
it depends on the automation you are using. what do you use to play? KissAssist? MuleAssist? CWTN Plugins? RGMercs?

The point is that all of them have a burn now slash command, you'd make a button that essentially says /dgae /whatevertheburncommandis.
 
in kiss assist if you have your burns section on, loaded with good stuff to do when burning, and you do the /burn command... it should launch burn routine.

/dgga /burn should work for you.
 
Solution
it should be class shortname burnnow or stopburnnow so you could get creative with TLOs and do something like /${Me.Class.ShortName} burnnow but you'd need a noparse in there somewhere.

I bet Sic has mentioned it in his videos or his other hotkeys resources, you should check them out.
 
Here is some information on how to use the /burn command works in KissAssist:
Code:
Changed how Burn can be used. Added a new flag BurnOn that can be turned on or off. This flag is on by default.
BurnOn=0 - Don't execute burn routine.
BurnOn=1 - Execute the burn routine
Usage examples:
/burn - Works same as before, but checks if BurnOn is on or off.
/burn 12345 - Works same as before, but checks if BurnOn is on or off. 12345 refers too the targets ID you want to burn.
/burn on - Turns burn on(BurnOn=1). Does NOT execute Burn.
/burn off - Turns burn off(BurnOn=0).
/burn 12345 on - Turns burn on and Executes Burn using the Mobs ID of 12345.
/burn on doburn - Turns burn on and Executes burn.

So if you do a "/burn off" on a character and then issue the /burn command. The character will NOT execute the burn routine.
 
Question - a burn button?

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