• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
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    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run

Question - 2 Groups with MQ no raid

I have 8 Accounts and would like to set up 1 account with a Tank, CC, and Healer. My 2nd group is DPS and whichever toon I'm leveling. I am currently using a mix of MQ and KA. Is it possible to do this with only MQ without being in a raid?
 
This is in the CWTN section? but doesnt ref them?

MQ is the over all backside program. automation is provided by various tools as sub systems (kiss, cwtn, rgmercs and so on)

Kiss, RGmercs, entropy and i think xgen support the /assist (name goes here) feature. so on your dps group just bcst /assist *group1MAnamehere* and can do this 1 of 2 ways: have EVERY member of group 2 assist that way (faster reaction imo) or designate 1 member of group 2 to be THAT groups MA/MT, and have that single char assist group 1 MA (this lets that group be self contained in case group 1 tank is pulling and something pops in camp, just attack on group 2 MA/MT).
 
Question - 2 Groups with MQ no raid

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