• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
Very Vanilla MQ2 (Beta server)

Vanilla Very Vanilla MQ2 (Beta server) 2021-11-11

Nov 21 2018 by eqmule
- Updated for BETA
- Moved Mimic Me default position to where old hotbutton was.
- Moved old hotbutton to old Mimic Me default position to be more consistent because:
- I Added 2 more hotbuttons to the group window. There was unused space next to hotbutton 1... - idea cred: sl968
Rightclick groupwindow and check or uncheck the menu for it to hide/show them.
or use /groupinfo help
There is no way to selectivly show only one or two, the show is either for all three or none.
Because, well it makes the most sense and I dont want to clutter up the menu with 3 settings for it.
Nov 20 2018 by eqmule
- Updated for BETA
Nov 19 2018 by eqmule
- Updated for TEST

Nov 19 2018 by eqmule
- Updated for BETA
- Added distance for targets on the Extended Target Window
You can control the feature by: /groupinfo show/hide extdistance
Because distance label needs a few pixels to display, u *might* need to make the window a bit wider,
it depends how many letters are in the mobs name that u fight.
- MQ2TargetInfo.ini now lets you customize what commands, texts and tooltips are executed/displayed for the Follow Me and Come To Me buttons
Default entries are:
Code:
    ComeToMeText=Come To Me
    ComeToMeCommand=/bcg //nav id ${Me.ID}
    ComeToMeToolTip=/bcg //nav id ${Me.ID}
    FollowMeText=Follow Me
    FollowMeCommand=/bcg //afollow spawn ${Me.ID}
    FollowMeeToolTip=/bcg //afollow spawn ${Me.ID}

Nov 18 2018 by eqmule
- Updated for BETA

Nov 17 2018 by eqmule
- Updated for BETA
Nov 14 2018 by eqmule
- Updated for LIVE

Nov 13 2018 by SwiftyMUSE
- Updated ROF2EMU build to bring to current.
- Fixed a GetItemLinkHash crash on BETA.
Nov 13 2018 by eqmule
- Updated for BETA
- Updated InvSlotMgr for TEST and BETA it has 0x900 slots now.
This means /itemnotify in <pack#> <slot#> rightmouseup will work again.
- FirstFreeSlot now returns -1 if no freeslot is found.
- FirstFreeSlot returns 0-whatever, it does NOT start counting on 1 anymore.
This means: if it return 0 the FIRST slot is in fact empty.
if it returns 1 the SECOND slot is in fact empty, etc.
We do this because in real life, from a coders perpective, arrays start at 0. not 1.
and, thats just the way it should be.
Nov 12 2018 by eqmule
- Updated for BETA
- Added LoreEquipped, Luck, MinLuck and MaxLuck to the itemtype tlo for BETA
- Added some more fixes to /caption anon for spawn corpses etc - chatwiththisname

Nov 11 2018 by eqmule
- Updated for BETA

Nov 10 2018 by eqmule
- Updated for BETA
Nov 09 2018 by RedGuides
- MQ2DanNet (dannuic) added auto raid and fixed "all" group issues.

Nov 09 2018 by eqmule
- Fixed a /endmacro crash in the LIVE build
- Fixed a /endmacro crash in the TEST build
- Fixed a /endmacro crash in the BETA build
- Fixed ITEMINFO wrong size crash for TEST
- Updated for BETA
Back
Top
Cart