• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
Very Vanilla MQ (Live Servers)

Vanilla Very Vanilla MQ (Live Servers) 3.1.52471.49

Automated release for live
Automated release for live
Automated release for live
Automated release for live

6/24/2026​

Features​

  • Added a name keyword to spawn searches for searching by name when the name would otherwise be interpreted as a class. For example, name magician searches for a spawn containing the name "magician" instead of matching the Magician class. Prefix the name with = for an exact match (e.g. name =Magician).
Automated release for live
Automated release for live
Automated release for live

6/23/2026​

Features​

  • Added a UI Settings menu to the loader
  • The loader's UI will now persist between sessions (if you had it open it remembers where you were). You can disable this in the new UI menu.

Bug Fixes​

  • Fix loader showing edit dialogs twice in modals (popups)

Changes​

  • Toggle Sliders will now behave like checkboxes in the loader

6/17/2026​

Bug Fixes​

  • Fix issue where /removeaug would not use Perfected Augmentation Distiller (#1007)

6/12/2026​

Bug Fixes​

  • Fix an issue where clicking on the right side of dropdown boxes in the loader would not open the dropdown.

Other Changes​

  • Made modal dropdown boxes more clearly dropdown boxes in the loader
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