• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
Very Vanilla MQ (Live Servers)

Vanilla Very Vanilla MQ (Live Servers) 3.1.52471.49

6/11/2026​

Features​

  • Full ini redirection is now supported for all game settings (eqclient.ini) when launching from a profile. Launch from a single directory, without sharing the settings! Setting the custom ini to an ini that doesn't exist will copy the default ini to that location. (#42)
  • You can now disable sound from within the profile as well, having some eqgame clients launch with sound and others launching without (#925)
  • You can also add any other custom parameters to the game launch, all within settings
  • Added a "clear" button for setting the custom client ini back to default

Other Changes​

  • Updated the MacroQuest toggle buttons to be more clear about what is toggled on and off
  • Magician and "Shadow Knight" are now consistent across spawn searches. Using "Mage" or "shadowknight" will still work, but it will tell you that you're using the wrong one (#155 & #156)
  • mq.TLO.Me.BuffDuration[SomeBuff] will now report the same as mq.TLO.Me.Buff[SomeBuff].Duration instead of using CachedBuffs

Bug Fixes​

  • /foreground should be more reliable now and account for different situations where Windows does not want you to foreground. If there are remaining cases, please report them on the issues page and reach out to Knightly (who very much loves working on /foreground) to troubleshoot
  • WillStackWith (StacksWith et al) now properly reports whether a buff stacks or not when your own buff bar is full (#793)
  • Post Office mailboxes (Actors) are no longer case sensitive. Fixes an issue where mailboxes could be different depending on how a plugin was loaded or across systems and messages would not be properly delivered. (#963)
  • A variable that expands into itself will no longer infinitely recurse and crash the client (but you still shouldn't do this) - Fixes echoing ${EverQuest.LastCommand} crashing the client (#45)
Automated release for live
Automated release for live
Automated release for live
Automated release for live
Automated release for live
Automated release for live
Automated release for live

5/18/2026​

Bug fixes​

  • Fix for /lua stop crash when a dead script was part of the stop call
  • Fixed some luarocks modules not building when a version already existed for another architecture
  • Prospective fix for autologin window hotkeys not behaving for some people after the last /foreground update.

4/26/2026​

Features​

Support for stencil and alpha masking is now available through ImGui to c++ and lua. This allows forcreating more advanced effects like rounded corners on anything or gradient text.

  • For more info see mq/imgui/AlphaMask.h.
  • An example is available via /lua run examples/imgui_mask_demo

4/22/2026​

Bug fixes​

  • Fixed an issue where the lua imgui binding for BeginPopupModal was not properly allowing flags
  • Added some brute force tactics to /foreground so that it will work in more situations
  • Fix context menu losing focus and not closing on focus
  • rof2: Fix crash when opening alt ability inspector

Features​

  • Added mq.canDelay() - returns true if the script is in a state where delay is allowed

PackageMan improvements​

  • Cleaned up workarounds in PackageMan.lua for the flag issue
  • Added a fail state in PackageMan to prevent use if it is in a state that will for sure fail. This is a prospective fix for the blocking issue.
  • Added a fail state in ImguiHelper to prevent use in a similar scenario (should not reach from PackageMan, but just in case)
Automated release for live
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