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Trade / Skill Tradeskill Construction Set NeXt 4.192b

12/6/2022

3.26b - ChangeLog

Added: Various fish and forage items to the farm table so you have an idea where to get some of the new NOS items.
Added: Night of Shadows logo to recipe searches.
12/6/2022

3.25b - ChangeLog

Fixed: Crestra's Earring Recipes
Fixed: Potential Earring of Rallos Zek Recipes
Fixed: Set proper skill level for Potential Earring of Rallos Zek
Fixed: Various jewelry recipes
11/30/2022

3.24b - ChangeLog

Fixed: GOD quests tab was crashing, no longer AFAIK

Fixed: Drop downs for purchasing from different zones from generated lists, was blank

Aware: of event spam, and aware of pause causing the GUI to hide/whatever word.
11/30/2022

3.23b - ChangeLog

Fixed: generating lists, and drop downs..

I am currently aware GOD is broken, but everything else or a lot should be working.
11/29/2022

3.22b - ChangeLog

Update Notes:

Started migration process for events and put them in their own file.
11/29/2022

3.21b - ChangeLog

Recipes:


Corrected: Fire Dragon Prism for Bard 1.5
Corrected: Spell crafting Solution recipes to now make the item, if possible.

Transferring Items:

Corrected: Giving items to pets/familiars when requesting items, should no longer do this!

UI:

Fixed: Will remove "(" and everything after it when typing the recipe in the UI search window. (Ex. Patty Melt (Bear))
Fixed: Items will not stack up when trying to craft in learn mode using the UI.

Issue:


Fixed: When using destroy in the standard crafting window section, it would go into an endless loop and never end causing TCSNeXt to hang, whether using the UI or not, this would happen after the crafting had finished.

New Tab:

Added: "300 path" tab to provide suggestions on how to get to 300 on each tradeskill.

1669776827361.png
11/26./2022

3.2b - ChangeLog

Removed: removing illusions for now, it's on you, for now.
Removed: removing familiar buff, now just removing the visible familiar.

Fixed: Tailor Trophy Quest recipes, now using proper recipes for leather gorget.
11/08/2022

3.19b - ChangeLog

Fixed (For Good Hopefully or Mostly): Tools that are returned upon successful or unsuccessful combines should now be inventoried or at least 92 individual tools.
It will cycle through a couple of times to make sure it inventoried the tools prior to the crafted item.
11/06/2022

3.18b - ChangeLog

Changed: Combines that return a smithy hammer or a jewel cut tool will now be auto inventoried prior to checking for the main recipe.
Reason: Some combines return the hammer first, some do it second, unsure about jewel tools but storing them anyways if they show up.
This should fix smithing template issues.


Fishy Stuff:

All these recipes should now work:

Crisped Restless Fish
Velium Blood Wine
Crisped Spotted Fish

Lemon Primordial Poke
11/03/2022

3.17b - ChangeLog

Recipes:

Changed: 'Palladium Practice Ring' will now use standard jeweler's table instead of reinforced kit, but will need reinforced
kit for prismatic palladium bar sub-recipe.

Changed: Make Poison Recipes: 'Toxic Blue' , 'Crushed Windstone' , and 'Spider's Bite XVIII'
container was calling for Coffin Poison Bottle, now they will use Poisoncrafting Table


Artisan:

Changed: Will not add recipes that require a Coffin Poison Bottle or Reinforced Jeweler's Kit, if you don't have the container
It will notify in GUI that it is not adding the recipe and the container needed, no need to find out three recipes deep in the stack
that you need a container you don't have.


Standard:

Standard: Will notify if you need a quested container for a recipe, Coffin Poison Bottle or Reinforced Jewler's Kit


General:

Added: Remove illusion on running TCSNeXt

Added: Auto-Trim Faded Blooded Luclinite Belts
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