• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
Resource icon

Utility StunRot – Automated Enchanter AE Stun Rotation 2.1

/stunrot start​

Starts the stun rotation.

The first available configured Enchanter begins the chain, with each subsequent stun handed off through DanNet.

/stunrot stop​

You only need to issue the command on one participating Enchanter. StunRot sends the stop command to the other configured Enchanters through DanNet and ends the macro on each box.

Because apparently everything is already dead.

/stunrot info​

Displays information about the current rotation, including configured/available Enchanters and calculated timing.

/stunrot delay auto​

Enables automatic timing based on the number of currently available Enchanters.

This is the recommended mode and really the heart of StunRot.

/stunrot delay <seconds>​

Overrides automatic timing with a manually specified delay.

Example:

/stunrot delay 2.6

/stunrot test <character>​

Tests DanNet communication with the specified Enchanter.
Back
Top
Cart