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RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! 2848

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Move the extras/version.lua bump out of .githooks/pre-commit.sh and intopackage-main.yaml, so the version is incremented once per release (on pushto main) instead of once per local commit.

Why:

  • version.lua was a permanent merge/rebase conflict magnet between forks andupstream, since it changed on every commit.
  • The bump only fired where someone had manually installed the hook, so thenumber was non-sequential (gaps: 2841-2843 never existed as releases).
  • Bumping in CI makes the number gap-free and identical to the release tag,so a user reporting [Build: N] is unambiguously on release vN.
Changes:

  • .githooks/pre-commit.sh: reduce to a no-op (kept so already-installed.git/hooks/pre-commit shims still succeed).
  • package-main.yaml: add a Bump step (fetch -> reset onto origin/main ->bump -> commit -> push, with retry) plus a concurrency group so two quickpushes can't race on the push-back. Tag the bump commit explicitly.
  • redguides-publish.yml: fetch-depth: 0 so git describe HEAD^ resolves theprevious tag, and exclude the bump commit from release notes via--invert-grep. Also fixes a latent bug where multi-commit direct pusheslost all but the tip commit in the RedGuides notes.
Co-authored-by: Claude Opus 4.8 [email protected]

~derple
  • Added a FAQ entry for an overview of rotations and entries.
  • Added the rotation type to the class UI.
~AlgarDude
  • Stick, Chase and Tank Reposition Changes

  • Converted StickHow to separate settings:

  • Stick Distance accepts values or percentages, and can be kept blank for a default based on target size.

    • Stick Args accepts non-distance args and can be left blank for a default based on class/role.
    • A one-time migration of stickhow into the two new settings will be made at startup.
  • Chase will now pause while you engage xtarget haters that are in range.

    • You can enable "Chase In Combat" if you prefer the old behavior.
  • Chase Status is now displayed on the Move tab (to include when it is suppressed due to combat).

  • Small improvements to the Tank Reposition code.

~AlgarDude
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